diff --git a/src/client/meson.build b/src/client/meson.build index c7789ea..ec2c5da 100644 --- a/src/client/meson.build +++ b/src/client/meson.build @@ -1,55 +1,55 @@ client_src = [ - '../shared/crypto.cpp', - '../shared/geom.cpp', - '../shared/glemu.cpp', - '../shared/stream.cpp', - '../shared/tools.cpp', - '../shared/zip.cpp', - '../engine/aa.cpp', - '../engine/bih.cpp', - '../engine/blend.cpp', - '../engine/client.cpp', - '../engine/command.cpp', - '../engine/console.cpp', - '../engine/dynlight.cpp', - '../engine/grass.cpp', - '../engine/light.cpp', - '../engine/main.cpp', - '../engine/material.cpp', - '../engine/menus.cpp', - '../engine/movie.cpp', - '../engine/normal.cpp', - '../engine/octa.cpp', - '../engine/octaedit.cpp', - '../engine/octarender.cpp', - '../engine/physics.cpp', - '../engine/pvs.cpp', - '../engine/rendergl.cpp', - '../engine/renderlights.cpp', - '../engine/rendermodel.cpp', - '../engine/renderparticles.cpp', - '../engine/rendersky.cpp', - '../engine/rendertext.cpp', - '../engine/renderva.cpp', - '../engine/server.cpp', - '../engine/serverbrowser.cpp', - '../engine/shader.cpp', - '../engine/sound.cpp', - '../engine/stain.cpp', - '../engine/texture.cpp', - '../engine/ui.cpp', - '../engine/water.cpp', - '../engine/world.cpp', - '../engine/worldio.cpp', - '../game/ai.cpp', - '../game/client.cpp', - '../game/entities.cpp', - '../game/game.cpp', - '../game/render.cpp', - '../game/scoreboard.cpp', - '../game/server.cpp', - '../game/waypoint.cpp', - '../game/weapon.cpp' + '../shared/crypto.cc', + '../shared/geom.cc', + '../shared/glemu.cc', + '../shared/stream.cc', + '../shared/tools.cc', + '../shared/zip.cc', + '../engine/aa.cc', + '../engine/bih.cc', + '../engine/blend.cc', + '../engine/client.cc', + '../engine/command.cc', + '../engine/console.cc', + '../engine/dynlight.cc', + '../engine/grass.cc', + '../engine/light.cc', + '../engine/main.cc', + '../engine/material.cc', + '../engine/menus.cc', + '../engine/movie.cc', + '../engine/normal.cc', + '../engine/octa.cc', + '../engine/octaedit.cc', + '../engine/octarender.cc', + '../engine/physics.cc', + '../engine/pvs.cc', + '../engine/rendergl.cc', + '../engine/renderlights.cc', + '../engine/rendermodel.cc', + '../engine/renderparticles.cc', + '../engine/rendersky.cc', + '../engine/rendertext.cc', + '../engine/renderva.cc', + '../engine/server.cc', + '../engine/serverbrowser.cc', + '../engine/shader.cc', + '../engine/sound.cc', + '../engine/stain.cc', + '../engine/texture.cc', + '../engine/ui.cc', + '../engine/water.cc', + '../engine/world.cc', + '../engine/worldio.cc', + '../game/ai.cc', + '../game/client.cc', + '../game/entities.cc', + '../game/game.cc', + '../game/render.cc', + '../game/scoreboard.cc', + '../game/server.cc', + '../game/waypoint.cc', + '../game/weapon.cc' ] threads_dep = dependency('threads') diff --git a/src/engine/aa.cpp b/src/engine/aa.cc similarity index 99% rename from src/engine/aa.cpp rename to src/engine/aa.cc index b6766ef..b029cab 100644 --- a/src/engine/aa.cpp +++ b/src/engine/aa.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" extern int intel_texalpha_bug; diff --git a/src/engine/animmodel.h b/src/engine/animmodel.hh similarity index 100% rename from src/engine/animmodel.h rename to src/engine/animmodel.hh diff --git a/src/engine/bih.cpp b/src/engine/bih.cc similarity index 99% rename from src/engine/bih.cpp rename to src/engine/bih.cc index 0a4a821..9532288 100644 --- a/src/engine/bih.cpp +++ b/src/engine/bih.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" extern vec hitsurface; diff --git a/src/engine/bih.h b/src/engine/bih.hh similarity index 100% rename from src/engine/bih.h rename to src/engine/bih.hh diff --git a/src/engine/blend.cpp b/src/engine/blend.cc similarity index 99% rename from src/engine/blend.cpp rename to src/engine/blend.cc index f32ead1..c390403 100644 --- a/src/engine/blend.cpp +++ b/src/engine/blend.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" enum { diff --git a/src/engine/client.cpp b/src/engine/client.cc similarity index 99% rename from src/engine/client.cpp rename to src/engine/client.cc index 78bab0e..24e2135 100644 --- a/src/engine/client.cpp +++ b/src/engine/client.cc @@ -1,6 +1,6 @@ // client.cpp, mostly network related client game code -#include "engine.h" +#include "engine.hh" ENetHost *clienthost = NULL; ENetPeer *curpeer = NULL, *connpeer = NULL; diff --git a/src/engine/command.cpp b/src/engine/command.cc similarity index 99% rename from src/engine/command.cpp rename to src/engine/command.cc index 4603f6e..b86df27 100644 --- a/src/engine/command.cpp +++ b/src/engine/command.cc @@ -1,7 +1,7 @@ // command.cpp: implements the parsing and execution of a tiny script language which // is largely backwards compatible with the quake console language. -#include "engine.h" +#include "engine.hh" hashnameset idents; // contains ALL vars/commands/aliases vector identmap; diff --git a/src/engine/console.cpp b/src/engine/console.cc similarity index 99% rename from src/engine/console.cpp rename to src/engine/console.cc index 7a57747..b5cfe19 100644 --- a/src/engine/console.cpp +++ b/src/engine/console.cc @@ -1,6 +1,6 @@ // console.cpp: the console buffer, its display, and command line control -#include "engine.h" +#include "engine.hh" #define MAXCONLINES 1000 struct cline { char *line; int type, outtime; }; diff --git a/src/engine/dynlight.cpp b/src/engine/dynlight.cc similarity index 99% rename from src/engine/dynlight.cpp rename to src/engine/dynlight.cc index 17f0134..ab10b9b 100644 --- a/src/engine/dynlight.cpp +++ b/src/engine/dynlight.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" VARNP(dynlights, usedynlights, 0, 1, 1); VARP(dynlightdist, 0, 1024, 10000); diff --git a/src/engine/engine.h b/src/engine/engine.hh similarity index 99% rename from src/engine/engine.h rename to src/engine/engine.hh index 6edb210..861c18a 100644 --- a/src/engine/engine.h +++ b/src/engine/engine.hh @@ -1,16 +1,16 @@ #ifndef __ENGINE_H__ #define __ENGINE_H__ -#include "cube.h" -#include "world.h" +#include "cube.hh" +#include "world.hh" #ifndef STANDALONE -#include "octa.h" -#include "light.h" -#include "texture.h" -#include "bih.h" -#include "model.h" +#include "octa.hh" +#include "light.hh" +#include "texture.hh" +#include "bih.hh" +#include "model.hh" extern dynent *player; extern physent *camera1; // special ent that acts as camera, same object as player1 in FPS mode diff --git a/src/engine/explosion.h b/src/engine/explosion.hh similarity index 100% rename from src/engine/explosion.h rename to src/engine/explosion.hh diff --git a/src/engine/grass.cpp b/src/engine/grass.cc similarity index 99% rename from src/engine/grass.cpp rename to src/engine/grass.cc index 3a4ff06..d3fe477 100644 --- a/src/engine/grass.cpp +++ b/src/engine/grass.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" VARP(grass, 0, 1, 1); VAR(dbggrass, 0, 0, 1); diff --git a/src/engine/hitzone.h b/src/engine/hitzone.hh similarity index 100% rename from src/engine/hitzone.h rename to src/engine/hitzone.hh diff --git a/src/engine/iqm.h b/src/engine/iqm.hh similarity index 100% rename from src/engine/iqm.h rename to src/engine/iqm.hh diff --git a/src/engine/lensflare.h b/src/engine/lensflare.hh similarity index 100% rename from src/engine/lensflare.h rename to src/engine/lensflare.hh diff --git a/src/engine/light.cpp b/src/engine/light.cc similarity index 99% rename from src/engine/light.cpp rename to src/engine/light.cc index 09c7864..5a43148 100644 --- a/src/engine/light.cpp +++ b/src/engine/light.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" CVAR1R(ambient, 0x191919); FVARR(ambientscale, 0, 1, 16); diff --git a/src/engine/light.h b/src/engine/light.hh similarity index 100% rename from src/engine/light.h rename to src/engine/light.hh diff --git a/src/engine/lightning.h b/src/engine/lightning.hh similarity index 100% rename from src/engine/lightning.h rename to src/engine/lightning.hh diff --git a/src/engine/main.cpp b/src/engine/main.cc similarity index 99% rename from src/engine/main.cpp rename to src/engine/main.cc index bd0b670..071b205 100644 --- a/src/engine/main.cpp +++ b/src/engine/main.cc @@ -1,6 +1,6 @@ // main.cpp: initialisation & main loop -#include "engine.h" +#include "engine.hh" extern void cleargamma(); diff --git a/src/engine/master.cpp b/src/engine/master.cc similarity index 99% rename from src/engine/master.cpp rename to src/engine/master.cc index a33b88a..50bcc2d 100644 --- a/src/engine/master.cpp +++ b/src/engine/master.cc @@ -6,7 +6,7 @@ #define __FD_SETSIZE 4096 #endif -#include "cube.h" +#include "cube.hh" #include #include diff --git a/src/engine/material.cpp b/src/engine/material.cc similarity index 99% rename from src/engine/material.cpp rename to src/engine/material.cc index 8860eff..3fc903c 100644 --- a/src/engine/material.cpp +++ b/src/engine/material.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" struct QuadNode { diff --git a/src/engine/md2.h b/src/engine/md2.hh similarity index 100% rename from src/engine/md2.h rename to src/engine/md2.hh diff --git a/src/engine/md3.h b/src/engine/md3.hh similarity index 100% rename from src/engine/md3.h rename to src/engine/md3.hh diff --git a/src/engine/md5.h b/src/engine/md5.hh similarity index 100% rename from src/engine/md5.h rename to src/engine/md5.hh diff --git a/src/engine/menus.cpp b/src/engine/menus.cc similarity index 98% rename from src/engine/menus.cpp rename to src/engine/menus.cc index 113073d..b104ca9 100644 --- a/src/engine/menus.cpp +++ b/src/engine/menus.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" void notifywelcome() { diff --git a/src/engine/model.h b/src/engine/model.hh similarity index 100% rename from src/engine/model.h rename to src/engine/model.hh diff --git a/src/engine/movie.cpp b/src/engine/movie.cc similarity index 99% rename from src/engine/movie.cpp rename to src/engine/movie.cc index 73bbaa5..675a440 100644 --- a/src/engine/movie.cpp +++ b/src/engine/movie.cc @@ -7,7 +7,7 @@ // avidemux - ok - 3Apr09-RockKeyman:had to swap UV channels as it showed up blue // kino - ok -#include "engine.h" +#include "engine.hh" #ifdef __APPLE__ #include "SDL2_mixer/SDL_mixer.h" #else diff --git a/src/engine/mpr.h b/src/engine/mpr.hh similarity index 100% rename from src/engine/mpr.h rename to src/engine/mpr.hh diff --git a/src/engine/normal.cpp b/src/engine/normal.cc similarity index 99% rename from src/engine/normal.cpp rename to src/engine/normal.cc index 2d9e776..44002c5 100644 --- a/src/engine/normal.cpp +++ b/src/engine/normal.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" struct normalkey { diff --git a/src/engine/obj.h b/src/engine/obj.hh similarity index 100% rename from src/engine/obj.h rename to src/engine/obj.hh diff --git a/src/engine/octa.cpp b/src/engine/octa.cc similarity index 99% rename from src/engine/octa.cpp rename to src/engine/octa.cc index 238cb3a..14e3c93 100644 --- a/src/engine/octa.cpp +++ b/src/engine/octa.cc @@ -1,6 +1,6 @@ // core world management routines -#include "engine.h" +#include "engine.hh" static struct emptycube : cube { diff --git a/src/engine/octa.h b/src/engine/octa.hh similarity index 100% rename from src/engine/octa.h rename to src/engine/octa.hh diff --git a/src/engine/octaedit.cpp b/src/engine/octaedit.cc similarity index 99% rename from src/engine/octaedit.cpp rename to src/engine/octaedit.cc index 979c3d3..2de4997 100644 --- a/src/engine/octaedit.cpp +++ b/src/engine/octaedit.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" extern int outline; diff --git a/src/engine/octarender.cpp b/src/engine/octarender.cc similarity index 99% rename from src/engine/octarender.cpp rename to src/engine/octarender.cc index 5e08ab6..d02fce6 100644 --- a/src/engine/octarender.cpp +++ b/src/engine/octarender.cc @@ -1,6 +1,6 @@ // octarender.cpp: fill vertex arrays with different cube surfaces. -#include "engine.h" +#include "engine.hh" struct vboinfo { diff --git a/src/engine/pch.cc b/src/engine/pch.cc new file mode 100644 index 0000000..d6d053f --- /dev/null +++ b/src/engine/pch.cc @@ -0,0 +1,2 @@ +#include "engine.hh" + diff --git a/src/engine/pch.cpp b/src/engine/pch.cpp deleted file mode 100644 index c9536a2..0000000 --- a/src/engine/pch.cpp +++ /dev/null @@ -1,2 +0,0 @@ -#include "engine.h" - diff --git a/src/engine/physics.cpp b/src/engine/physics.cc similarity index 99% rename from src/engine/physics.cpp rename to src/engine/physics.cc index dd2ad71..be523ce 100644 --- a/src/engine/physics.cpp +++ b/src/engine/physics.cc @@ -3,8 +3,8 @@ // they "felt right", and have no basis in reality. Collision detection is simplistic but // very robust (uses discrete steps at fixed fps). -#include "engine.h" -#include "mpr.h" +#include "engine.hh" +#include "mpr.hh" const int MAXCLIPOFFSET = 4; const int MAXCLIPPLANES = 1024; diff --git a/src/engine/pvs.cpp b/src/engine/pvs.cc similarity index 99% rename from src/engine/pvs.cpp rename to src/engine/pvs.cc index 4d84395..3a283ab 100644 --- a/src/engine/pvs.cpp +++ b/src/engine/pvs.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" enum { diff --git a/src/engine/ragdoll.h b/src/engine/ragdoll.hh similarity index 100% rename from src/engine/ragdoll.h rename to src/engine/ragdoll.hh diff --git a/src/engine/rendergl.cpp b/src/engine/rendergl.cc similarity index 99% rename from src/engine/rendergl.cpp rename to src/engine/rendergl.cc index 3485cc9..b9aace3 100644 --- a/src/engine/rendergl.cpp +++ b/src/engine/rendergl.cc @@ -1,6 +1,6 @@ // rendergl.cpp: core opengl rendering stuff -#include "engine.h" +#include "engine.hh" bool hasS3TC = false, hasFXT1 = false, hasLATC = false, hasAF = false, hasFBMSBS = false, hasDBT = false, hasDBGO = false, hasES3 = false, hasCI = false; bool mesa = false, intel = false, amd = false, nvidia = false; diff --git a/src/engine/renderlights.cpp b/src/engine/renderlights.cc similarity index 99% rename from src/engine/renderlights.cpp rename to src/engine/renderlights.cc index 330522f..eabf1d8 100644 --- a/src/engine/renderlights.cpp +++ b/src/engine/renderlights.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" int gw = -1, gh = -1, bloomw = -1, bloomh = -1, lasthdraccum = 0; GLuint gfbo = 0, gdepthtex = 0, gcolortex = 0, gnormaltex = 0, gglowtex = 0, gdepthrb = 0, gstencilrb = 0; diff --git a/src/engine/rendermodel.cpp b/src/engine/rendermodel.cc similarity index 99% rename from src/engine/rendermodel.cpp rename to src/engine/rendermodel.cc index 730b3dc..eed055c 100644 --- a/src/engine/rendermodel.cpp +++ b/src/engine/rendermodel.cc @@ -1,15 +1,15 @@ -#include "engine.h" +#include "engine.hh" VAR(oqdynent, 0, 1, 1); VAR(animationinterpolationtime, 0, 200, 1000); model *loadingmodel = NULL; -#include "ragdoll.h" -#include "animmodel.h" -#include "vertmodel.h" -#include "skelmodel.h" -#include "hitzone.h" +#include "ragdoll.hh" +#include "animmodel.hh" +#include "vertmodel.hh" +#include "skelmodel.hh" +#include "hitzone.hh" static model *(__cdecl *modeltypes[NUMMODELTYPES])(const char *); @@ -26,12 +26,12 @@ static model *__loadmodel__##modelclass(const char *filename) \ } \ UNUSED static int __dummy__##modelclass = addmodeltype((modeltype), __loadmodel__##modelclass); -#include "md2.h" -#include "md3.h" -#include "md5.h" -#include "obj.h" -#include "smd.h" -#include "iqm.h" +#include "md2.hh" +#include "md3.hh" +#include "md5.hh" +#include "obj.hh" +#include "smd.hh" +#include "iqm.hh" MODELTYPE(MDL_MD2, md2); MODELTYPE(MDL_MD3, md3); diff --git a/src/engine/renderparticles.cpp b/src/engine/renderparticles.cc similarity index 99% rename from src/engine/renderparticles.cpp rename to src/engine/renderparticles.cc index 1dc409c..d9cb29b 100644 --- a/src/engine/renderparticles.cpp +++ b/src/engine/renderparticles.cc @@ -1,6 +1,6 @@ // renderparticles.cpp -#include "engine.h" +#include "engine.hh" Shader *particleshader = NULL, *particlenotextureshader = NULL, *particlesoftshader = NULL, *particletextshader = NULL; @@ -825,9 +825,9 @@ typedef varenderer quadrenderer; typedef varenderer taperenderer; typedef varenderer trailrenderer; -#include "explosion.h" -#include "lensflare.h" -#include "lightning.h" +#include "explosion.hh" +#include "lensflare.hh" +#include "lightning.hh" struct softquadrenderer : quadrenderer { diff --git a/src/engine/rendersky.cpp b/src/engine/rendersky.cc similarity index 99% rename from src/engine/rendersky.cpp rename to src/engine/rendersky.cc index 72fc8e3..91b34ca 100644 --- a/src/engine/rendersky.cpp +++ b/src/engine/rendersky.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" Texture *sky[6] = { 0, 0, 0, 0, 0, 0 }, *clouds[6] = { 0, 0, 0, 0, 0, 0 }; diff --git a/src/engine/rendertext.cpp b/src/engine/rendertext.cc similarity index 99% rename from src/engine/rendertext.cpp rename to src/engine/rendertext.cc index cfa45b5..0322f6e 100644 --- a/src/engine/rendertext.cpp +++ b/src/engine/rendertext.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" static hashnameset fonts; static font *fontdef = NULL; diff --git a/src/engine/renderva.cpp b/src/engine/renderva.cc similarity index 99% rename from src/engine/renderva.cpp rename to src/engine/renderva.cc index 3c62ea1..c6609fc 100644 --- a/src/engine/renderva.cpp +++ b/src/engine/renderva.cc @@ -1,6 +1,6 @@ // renderva.cpp: handles the occlusion and rendering of vertex arrays -#include "engine.h" +#include "engine.hh" static inline void drawtris(GLsizei numindices, const GLvoid *indices, ushort minvert, ushort maxvert) { diff --git a/src/engine/server.cpp b/src/engine/server.cc similarity index 99% rename from src/engine/server.cpp rename to src/engine/server.cc index 3a4659b..6b5fe74 100644 --- a/src/engine/server.cpp +++ b/src/engine/server.cc @@ -1,7 +1,7 @@ // server.cpp: little more than enhanced multicaster // runs dedicated or as client coroutine -#include "engine.h" +#include "engine.hh" #define LOGSTRLEN 512 @@ -739,7 +739,7 @@ void localconnect() #endif #ifdef WIN32 -#include "shellapi.h" +#include "shellapi.hh" #define IDI_ICON1 1 diff --git a/src/engine/serverbrowser.cpp b/src/engine/serverbrowser.cc similarity index 99% rename from src/engine/serverbrowser.cpp rename to src/engine/serverbrowser.cc index f29b20f..459211f 100644 --- a/src/engine/serverbrowser.cpp +++ b/src/engine/serverbrowser.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" struct resolverthread { diff --git a/src/engine/shader.cpp b/src/engine/shader.cc similarity index 99% rename from src/engine/shader.cpp rename to src/engine/shader.cc index 61964c7..c3fbfac 100644 --- a/src/engine/shader.cpp +++ b/src/engine/shader.cc @@ -1,6 +1,6 @@ // shader.cpp: OpenGL GLSL shader management -#include "engine.h" +#include "engine.hh" Shader *Shader::lastshader = NULL; diff --git a/src/engine/skelmodel.h b/src/engine/skelmodel.hh similarity index 100% rename from src/engine/skelmodel.h rename to src/engine/skelmodel.hh diff --git a/src/engine/smd.h b/src/engine/smd.hh similarity index 100% rename from src/engine/smd.h rename to src/engine/smd.hh diff --git a/src/engine/sound.cpp b/src/engine/sound.cc similarity index 99% rename from src/engine/sound.cpp rename to src/engine/sound.cc index eb5ebe2..24561ff 100644 --- a/src/engine/sound.cpp +++ b/src/engine/sound.cc @@ -1,6 +1,6 @@ // sound.cpp: basic positional sound using sdl_mixer -#include "engine.h" +#include "engine.hh" #ifdef __APPLE__ #include "SDL2_mixer/SDL_mixer.h" diff --git a/src/engine/stain.cpp b/src/engine/stain.cc similarity index 99% rename from src/engine/stain.cpp rename to src/engine/stain.cc index 930fbd7..2039b00 100644 --- a/src/engine/stain.cpp +++ b/src/engine/stain.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" struct stainvert { diff --git a/src/engine/textedit.h b/src/engine/textedit.hh similarity index 100% rename from src/engine/textedit.h rename to src/engine/textedit.hh diff --git a/src/engine/texture.cpp b/src/engine/texture.cc similarity index 99% rename from src/engine/texture.cpp rename to src/engine/texture.cc index ec5fb64..e42fd9d 100644 --- a/src/engine/texture.cpp +++ b/src/engine/texture.cc @@ -1,6 +1,6 @@ // texture.cpp: texture slot management -#include "engine.h" +#include "engine.hh" #ifdef __APPLE__ #include "SDL2_image/SDL_image.h" diff --git a/src/engine/texture.h b/src/engine/texture.hh similarity index 100% rename from src/engine/texture.h rename to src/engine/texture.hh diff --git a/src/engine/ui.cpp b/src/engine/ui.cc similarity index 99% rename from src/engine/ui.cpp rename to src/engine/ui.cc index 09dfbd1..e1f971b 100644 --- a/src/engine/ui.cpp +++ b/src/engine/ui.cc @@ -1,5 +1,5 @@ -#include "engine.h" -#include "textedit.h" +#include "engine.hh" +#include "textedit.hh" namespace UI { diff --git a/src/engine/vertmodel.h b/src/engine/vertmodel.hh similarity index 100% rename from src/engine/vertmodel.h rename to src/engine/vertmodel.hh diff --git a/src/engine/water.cpp b/src/engine/water.cc similarity index 99% rename from src/engine/water.cpp rename to src/engine/water.cc index f71d1c1..c8946c9 100644 --- a/src/engine/water.cpp +++ b/src/engine/water.cc @@ -1,4 +1,4 @@ -#include "engine.h" +#include "engine.hh" #define NUMCAUSTICS 32 diff --git a/src/engine/world.cpp b/src/engine/world.cc similarity index 99% rename from src/engine/world.cpp rename to src/engine/world.cc index 1ac6d81..7b46cd1 100644 --- a/src/engine/world.cpp +++ b/src/engine/world.cc @@ -1,6 +1,6 @@ // world.cpp: core map management stuff -#include "engine.h" +#include "engine.hh" VARR(mapversion, 1, MAPVERSION, 0); VARNR(mapscale, worldscale, 1, 0, 0); diff --git a/src/engine/world.h b/src/engine/world.hh similarity index 100% rename from src/engine/world.h rename to src/engine/world.hh diff --git a/src/engine/worldio.cpp b/src/engine/worldio.cc similarity index 99% rename from src/engine/worldio.cpp rename to src/engine/worldio.cc index 1966856..1034547 100644 --- a/src/engine/worldio.cpp +++ b/src/engine/worldio.cc @@ -1,6 +1,6 @@ // worldio.cpp: loading & saving of maps and savegames -#include "engine.h" +#include "engine.hh" void validmapname(char *dst, const char *src, const char *prefix = NULL, const char *alt = "untitled", size_t maxlen = 100) { diff --git a/src/game/ai.cpp b/src/game/ai.cc similarity index 99% rename from src/game/ai.cpp rename to src/game/ai.cc index 6373ce3..dda2a64 100644 --- a/src/game/ai.cpp +++ b/src/game/ai.cc @@ -1,4 +1,4 @@ -#include "game.h" +#include "game.hh" extern int fog; diff --git a/src/game/ai.h b/src/game/ai.hh similarity index 100% rename from src/game/ai.h rename to src/game/ai.hh diff --git a/src/game/aiman.h b/src/game/aiman.hh similarity index 100% rename from src/game/aiman.h rename to src/game/aiman.hh diff --git a/src/game/client.cpp b/src/game/client.cc similarity index 99% rename from src/game/client.cpp rename to src/game/client.cc index 43601f2..c7cad0e 100644 --- a/src/game/client.cpp +++ b/src/game/client.cc @@ -1,4 +1,4 @@ -#include "game.h" +#include "game.hh" namespace game { @@ -122,7 +122,7 @@ namespace game if(dead) gle::end(); } - #include "ctf.h" + #include "ctf.hh" clientmode *cmode = NULL; ctfclientmode ctfmode; @@ -1917,7 +1917,7 @@ namespace game } #define PARSEMESSAGES 1 - #include "ctf.h" + #include "ctf.hh" #undef PARSEMESSAGES case N_NEWMAP: diff --git a/src/game/ctf.h b/src/game/ctf.hh similarity index 100% rename from src/game/ctf.h rename to src/game/ctf.hh diff --git a/src/game/entities.cpp b/src/game/entities.cc similarity index 99% rename from src/game/entities.cpp rename to src/game/entities.cc index 477b874..c4838c7 100644 --- a/src/game/entities.cpp +++ b/src/game/entities.cc @@ -1,4 +1,4 @@ -#include "game.h" +#include "game.hh" namespace entities { diff --git a/src/game/extinfo.h b/src/game/extinfo.hh similarity index 100% rename from src/game/extinfo.h rename to src/game/extinfo.hh diff --git a/src/game/game.cpp b/src/game/game.cc similarity index 99% rename from src/game/game.cpp rename to src/game/game.cc index 38a8ca6..8383ddb 100644 --- a/src/game/game.cpp +++ b/src/game/game.cc @@ -1,4 +1,4 @@ -#include "game.h" +#include "game.hh" namespace game { diff --git a/src/game/game.h b/src/game/game.hh similarity index 99% rename from src/game/game.h rename to src/game/game.hh index 6b5ba04..f87f17d 100644 --- a/src/game/game.h +++ b/src/game/game.hh @@ -1,7 +1,7 @@ #ifndef __GAME_H__ #define __GAME_H__ -#include "cube.h" +#include "cube.hh" // animations @@ -280,7 +280,7 @@ static const struct guninfo { const char *name, *file, *vwep; int attacks[NUMACT { "pulse rifle", "pulserifle", "worldgun/pulserifle", { -1, ATK_PULSE_SHOOT, ATK_PULSE_MELEE } } }; -#include "ai.h" +#include "ai.hh" // inherited by gameent and server clients struct gamestate diff --git a/src/game/pch.cc b/src/game/pch.cc new file mode 100644 index 0000000..17e0f61 --- /dev/null +++ b/src/game/pch.cc @@ -0,0 +1,2 @@ +#include "game.hh" + diff --git a/src/game/pch.cpp b/src/game/pch.cpp deleted file mode 100644 index 5d72794..0000000 --- a/src/game/pch.cpp +++ /dev/null @@ -1,2 +0,0 @@ -#include "game.h" - diff --git a/src/game/render.cpp b/src/game/render.cc similarity index 99% rename from src/game/render.cpp rename to src/game/render.cc index 9ffd0fb..de41014 100644 --- a/src/game/render.cpp +++ b/src/game/render.cc @@ -1,4 +1,4 @@ -#include "game.h" +#include "game.hh" namespace game { diff --git a/src/game/scoreboard.cpp b/src/game/scoreboard.cc similarity index 99% rename from src/game/scoreboard.cpp rename to src/game/scoreboard.cc index 0082f15..0fb47a6 100644 --- a/src/game/scoreboard.cpp +++ b/src/game/scoreboard.cc @@ -1,5 +1,5 @@ // creation of scoreboard -#include "game.h" +#include "game.hh" namespace game { diff --git a/src/game/server.cpp b/src/game/server.cc similarity index 99% rename from src/game/server.cpp rename to src/game/server.cc index 1f40461..ab7249d 100644 --- a/src/game/server.cpp +++ b/src/game/server.cc @@ -1,4 +1,4 @@ -#include "game.h" +#include "game.hh" namespace game { @@ -839,7 +839,7 @@ namespace server }; #define SERVMODE 1 - #include "ctf.h" + #include "ctf.hh" ctfservmode ctfmode; servmode *smode = NULL; @@ -3532,7 +3532,7 @@ namespace server break; #define PARSEMESSAGES 1 - #include "ctf.h" + #include "ctf.hh" #undef PARSEMESSAGES case -1: @@ -3564,7 +3564,7 @@ namespace server int masterport() { return TESSERACT_MASTER_PORT; } int numchannels() { return 3; } - #include "extinfo.h" + #include "extinfo.hh" void serverinforeply(ucharbuf &req, ucharbuf &p) { @@ -3593,6 +3593,6 @@ namespace server int protocolversion() { return PROTOCOL_VERSION; } - #include "aiman.h" + #include "aiman.hh" } diff --git a/src/game/waypoint.cpp b/src/game/waypoint.cc similarity index 99% rename from src/game/waypoint.cpp rename to src/game/waypoint.cc index 933667c..8e98d40 100644 --- a/src/game/waypoint.cpp +++ b/src/game/waypoint.cc @@ -1,4 +1,4 @@ -#include "game.h" +#include "game.hh" extern selinfo sel; diff --git a/src/game/weapon.cpp b/src/game/weapon.cc similarity index 99% rename from src/game/weapon.cpp rename to src/game/weapon.cc index fac82d5..081792f 100644 --- a/src/game/weapon.cpp +++ b/src/game/weapon.cc @@ -1,5 +1,5 @@ // weapon.cpp: all shooting and effects code, projectile management -#include "game.h" +#include "game.hh" namespace game { diff --git a/src/master/meson.build b/src/master/meson.build index ca2f375..61ae08f 100644 --- a/src/master/meson.build +++ b/src/master/meson.build @@ -1,9 +1,9 @@ client_src = [ - '../shared/crypto.cpp', - '../shared/stream.cpp', - '../shared/tools.cpp', - '../engine/command.cpp', - '../engine/master.cpp' + '../shared/crypto.cc', + '../shared/stream.cc', + '../shared/tools.cc', + '../engine/command.cc', + '../engine/master.cc' ] threads_dep = dependency('threads') diff --git a/src/server/meson.build b/src/server/meson.build index 40b5ddc..e96309a 100644 --- a/src/server/meson.build +++ b/src/server/meson.build @@ -1,12 +1,12 @@ client_src = [ - '../shared/crypto.cpp', - '../shared/stream.cpp', - '../shared/tools.cpp', - '../engine/command.cpp', - '../engine/server.cpp', - '../engine/worldio.cpp', - '../game/entities.cpp', - '../game/server.cpp' + '../shared/crypto.cc', + '../shared/stream.cc', + '../shared/tools.cc', + '../engine/command.cc', + '../engine/server.cc', + '../engine/worldio.cc', + '../game/entities.cc', + '../game/server.cc' ] threads_dep = dependency('threads') diff --git a/src/shared/command.h b/src/shared/command.hh similarity index 100% rename from src/shared/command.h rename to src/shared/command.hh diff --git a/src/shared/crypto.cpp b/src/shared/crypto.cc similarity index 99% rename from src/shared/crypto.cpp rename to src/shared/crypto.cc index bcdf5b5..fe03c4d 100644 --- a/src/shared/crypto.cpp +++ b/src/shared/crypto.cc @@ -1,4 +1,4 @@ -#include "cube.h" +#include "cube.hh" ///////////////////////// cryptography ///////////////////////////////// diff --git a/src/shared/cube.h b/src/shared/cube.hh similarity index 83% rename from src/shared/cube.h rename to src/shared/cube.hh index 8927a0a..ed14ece 100644 --- a/src/shared/cube.h +++ b/src/shared/cube.hh @@ -24,7 +24,7 @@ #undef _WIN32_WINNT #endif #define _WIN32_WINNT 0x0500 - #include "windows.h" + #include "windows.hh" #ifndef _WINDOWS #define _WINDOWS #endif @@ -53,18 +53,18 @@ #include -#include "tools.h" -#include "geom.h" -#include "ents.h" -#include "command.h" +#include "tools.hh" +#include "geom.hh" +#include "ents.hh" +#include "command.hh" #ifndef STANDALONE -#include "glexts.h" -#include "glemu.h" +#include "glexts.hh" +#include "glemu.hh" #endif -#include "iengine.h" -#include "igame.h" +#include "iengine.hh" +#include "igame.hh" #endif diff --git a/src/shared/ents.h b/src/shared/ents.hh similarity index 100% rename from src/shared/ents.h rename to src/shared/ents.hh diff --git a/src/shared/geom.cpp b/src/shared/geom.cc similarity index 99% rename from src/shared/geom.cpp rename to src/shared/geom.cc index 3dc5ac1..04fb3f3 100644 --- a/src/shared/geom.cpp +++ b/src/shared/geom.cc @@ -1,4 +1,4 @@ -#include "cube.h" +#include "cube.hh" static inline double det2x2(double a, double b, double c, double d) { return a*d - b*c; } static inline double det3x3(double a1, double a2, double a3, diff --git a/src/shared/geom.h b/src/shared/geom.hh similarity index 100% rename from src/shared/geom.h rename to src/shared/geom.hh diff --git a/src/shared/glemu.cpp b/src/shared/glemu.cc similarity index 99% rename from src/shared/glemu.cpp rename to src/shared/glemu.cc index 7caa0d3..a0a2ce3 100644 --- a/src/shared/glemu.cpp +++ b/src/shared/glemu.cc @@ -1,4 +1,4 @@ -#include "cube.h" +#include "cube.hh" namespace gle { diff --git a/src/shared/glemu.h b/src/shared/glemu.hh similarity index 100% rename from src/shared/glemu.h rename to src/shared/glemu.hh diff --git a/src/shared/glexts.h b/src/shared/glexts.hh similarity index 100% rename from src/shared/glexts.h rename to src/shared/glexts.hh diff --git a/src/shared/iengine.h b/src/shared/iengine.hh similarity index 100% rename from src/shared/iengine.h rename to src/shared/iengine.hh diff --git a/src/shared/igame.h b/src/shared/igame.hh similarity index 100% rename from src/shared/igame.h rename to src/shared/igame.hh diff --git a/src/shared/pch.cc b/src/shared/pch.cc new file mode 100644 index 0000000..5439161 --- /dev/null +++ b/src/shared/pch.cc @@ -0,0 +1 @@ +#include "cube.hh" diff --git a/src/shared/pch.cpp b/src/shared/pch.cpp deleted file mode 100644 index 5b241e7..0000000 --- a/src/shared/pch.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "cube.h" diff --git a/src/shared/stream.cpp b/src/shared/stream.cc similarity index 99% rename from src/shared/stream.cpp rename to src/shared/stream.cc index fe22d58..becf67d 100644 --- a/src/shared/stream.cpp +++ b/src/shared/stream.cc @@ -1,4 +1,4 @@ -#include "cube.h" +#include "cube.hh" ///////////////////////// character conversion /////////////// diff --git a/src/shared/tools.cpp b/src/shared/tools.cc similarity index 99% rename from src/shared/tools.cpp rename to src/shared/tools.cc index 5646894..e9c9f30 100644 --- a/src/shared/tools.cpp +++ b/src/shared/tools.cc @@ -1,6 +1,6 @@ // implementation of generic tools -#include "cube.h" +#include "cube.hh" void *operator new(size_t size) { diff --git a/src/shared/tools.h b/src/shared/tools.hh similarity index 100% rename from src/shared/tools.h rename to src/shared/tools.hh diff --git a/src/shared/zip.cpp b/src/shared/zip.cc similarity index 99% rename from src/shared/zip.cpp rename to src/shared/zip.cc index c859909..7317e54 100644 --- a/src/shared/zip.cpp +++ b/src/shared/zip.cc @@ -1,4 +1,4 @@ -#include "cube.h" +#include "cube.hh" enum {