forked from OctaForge/OctaCore
uninclude ents.hh globally
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@ -3,6 +3,7 @@
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#include "stain.hh"
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#include "stain.hh"
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#include "texture.hh"
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#include "texture.hh"
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#include <shared/ents.hh>
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#include <shared/cube.hh>
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#include <shared/cube.hh>
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extern vec hitsurface;
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extern vec hitsurface;
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#include "octa.hh"
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#include "octa.hh"
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#include "world.hh"
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#include "world.hh"
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#include <shared/ents.hh>
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#include <shared/cube.hh>
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#include <shared/cube.hh>
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#include <shared/igame.hh>
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#include <shared/igame.hh>
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@ -3,7 +3,6 @@
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#include "tools.hh"
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#include "tools.hh"
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#include "geom.hh"
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#include "geom.hh"
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#include "ents.hh"
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#include "command.hh"
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#include "command.hh"
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#endif
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#endif
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@ -1,8 +1,13 @@
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// the interface the engine uses to run the gameplay module
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// the interface the engine uses to run the gameplay module
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struct entity;
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struct extentity;
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struct physent;
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struct selinfo;
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struct selinfo;
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struct VSlot;
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struct VSlot;
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#include "tools.hh"
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namespace entities
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namespace entities
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{
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{
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extern void editent(int i, bool local);
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extern void editent(int i, bool local);
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