From deef18dd6b40e6d935cf2fa16b3bb60a526a2ac4 Mon Sep 17 00:00:00 2001 From: q66 Date: Sun, 28 Oct 2018 23:29:12 +0100 Subject: [PATCH] remove some unused code --- src/engine/rendergl.cc | 22 ---------------------- src/engine/renderlights.cc | 3 +-- 2 files changed, 1 insertion(+), 24 deletions(-) diff --git a/src/engine/rendergl.cc b/src/engine/rendergl.cc index b9aace3..2943b3b 100644 --- a/src/engine/rendergl.cc +++ b/src/engine/rendergl.cc @@ -273,28 +273,6 @@ VAR(usetexcompress, 1, 0, 0); VAR(maxdrawbufs, 1, 0, 0); VAR(maxdualdrawbufs, 1, 0, 0); -static bool checkseries(const char *s, const char *name, int low, int high) -{ - if(name) s = strstr(s, name); - if(!s) return false; - while(*s && !isdigit(*s)) ++s; - if(!*s) return false; - int n = 0; - while(isdigit(*s)) n = n*10 + (*s++ - '0'); - return n >= low && n <= high; -} - -static bool checkmesaversion(const char *s, int major, int minor, int patch) -{ - const char *v = strstr(s, "Mesa"); - if(!v) return false; - int vmajor = 0, vminor = 0, vpatch = 0; - if(sscanf(v, "Mesa %d.%d.%d", &vmajor, &vminor, &vpatch) < 1) return false; - if(vmajor > major) return true; else if(vmajor < major) return false; - if(vminor > minor) return true; else if(vminor < minor) return false; - return vpatch >= patch; -} - VAR(dbgexts, 0, 0, 1); hashset glexts; diff --git a/src/engine/renderlights.cc b/src/engine/renderlights.cc index eabf1d8..1e1698d 100644 --- a/src/engine/renderlights.cc +++ b/src/engine/renderlights.cc @@ -64,7 +64,6 @@ void setupbloom(int w, int h) glBindBuffer_(GL_PIXEL_PACK_BUFFER, 0); } - static const uchar gray[12] = { 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32 }; static const float grayf[12] = { 0.125f, 0.125f, 0.125f, 0.125f, 0.125f, 0.125f, 0.125f, 0.125f, 0.125f, 0.125f, 0.125f, 0.125f }; createtexture(bloomtex[4], bloompbo ? 4 : 1, 1, (const void *)grayf, 3, 1, GL_R16F); @@ -182,7 +181,7 @@ void setupao(int w, int h) delete[] noise; bool upscale = aoreduce && aobilateral && aobilateralupscale; - GLenum format = aoprec && GL_R8, + GLenum format = aoprec ? GL_R8 : GL_RGBA8, packformat = aobilateral && aopackdepth ? (aodepthformat ? GL_RG16F : GL_RGBA8) : format; int packfilter = upscale && aopackdepth && !aodepthformat ? 0 : 1; loopi(upscale ? 3 : 2)