Daniel Kolesa
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cf85ca8695
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remove igame.hh include from cube.hh
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2020-07-29 04:39:41 +02:00 |
Daniel Kolesa
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cb779c54e8
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remove iengine.hh
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2020-07-29 03:46:16 +02:00 |
Daniel Kolesa
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a462a2e8e4
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move timings vars in main.hh
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2020-07-29 03:41:48 +02:00 |
Daniel Kolesa
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4cdc9c6db5
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remove physics part of iengine
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2020-07-29 03:27:11 +02:00 |
Daniel Kolesa
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f50a18eb90
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remove engine.hh header
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2020-06-23 00:51:45 +02:00 |
Daniel Kolesa
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2e6e1aa3de
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remove bits of iengine.hh
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2020-06-23 00:48:38 +02:00 |
Daniel Kolesa
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5e77f45273
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remove light.hh include from engine.hh
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2020-06-23 00:36:12 +02:00 |
Daniel Kolesa
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eb152e584e
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player goes in main
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2020-06-23 00:30:39 +02:00 |
Daniel Kolesa
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9ce4837683
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header for octarender
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2020-06-22 23:54:57 +02:00 |
Daniel Kolesa
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089c896411
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header for command.cc
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2020-06-22 23:45:20 +02:00 |
Daniel Kolesa
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d6466cee3d
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add main.hh, physics.hh
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2020-06-10 01:47:01 +02:00 |
Daniel Kolesa
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2c0bbe98b5
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add header for octaedit
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2020-05-28 23:47:57 +02:00 |
Daniel Kolesa
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0016b20436
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expand header for renderlights
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2020-05-17 19:10:37 +02:00 |
Daniel Kolesa
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fa7a6fdd8c
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pvs header
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2020-05-14 20:59:02 +02:00 |
Daniel Kolesa
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a3cd090fb8
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add rendergl.hh
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2020-05-11 22:50:44 +02:00 |
Daniel Kolesa
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c053bcbe03
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move octa apis to octa header
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2020-05-02 20:21:42 +02:00 |
Daniel Kolesa
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26ce5f8423
|
header file for renderva
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2020-05-01 22:06:23 +02:00 |
Daniel Kolesa
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949ec16cd7
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drop leftover unused code, headers for texture.cc and shader.cc
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2020-04-30 22:50:35 +02:00 |
Daniel Kolesa
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768c588322
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header files for material/water
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2020-04-29 02:04:26 +02:00 |
Daniel Kolesa
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e58ef89426
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header file for world
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2020-04-28 04:13:45 +02:00 |
Daniel Kolesa
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f835b6e046
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remove ui
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2020-04-23 17:12:16 +02:00 |
Daniel Kolesa
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752521c761
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refactor blend
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2020-04-18 04:06:25 +02:00 |
Daniel Kolesa
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8833348ce2
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
Daniel Kolesa
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8e628ec884
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.cpp -> .cc
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2020-04-16 20:23:28 +02:00 |