q66
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d6466cee3d
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add main.hh, physics.hh
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2020-06-10 01:47:01 +02:00 |
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q66
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2c0bbe98b5
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add header for octaedit
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2020-05-28 23:47:57 +02:00 |
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q66
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90dc5550a1
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full header for rendermodel.hh
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2020-05-27 01:00:45 +02:00 |
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q66
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c0c30d37a6
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header for renderparticles
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2020-05-17 18:51:15 +02:00 |
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q66
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fa7a6fdd8c
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pvs header
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2020-05-14 20:59:02 +02:00 |
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q66
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274faebccc
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add header for stain
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2020-05-13 00:52:56 +02:00 |
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q66
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a3cd090fb8
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add rendergl.hh
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2020-05-11 22:50:44 +02:00 |
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q66
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e304e82ab0
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add header for rendertext
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2020-05-03 03:37:25 +02:00 |
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q66
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c053bcbe03
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move octa apis to octa header
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2020-05-02 20:21:42 +02:00 |
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q66
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949ec16cd7
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drop leftover unused code, headers for texture.cc and shader.cc
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2020-04-30 22:50:35 +02:00 |
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q66
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e58ef89426
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header file for world
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2020-04-28 04:13:45 +02:00 |
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q66
|
376dfcd550
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header file for worldio
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2020-04-28 03:14:09 +02:00 |
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q66
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c338156fa2
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drop game/client.cc, remove some stubs, consolidate under game.cc
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2020-04-26 19:02:26 +02:00 |
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q66
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752521c761
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refactor blend
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2020-04-18 04:06:25 +02:00 |
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q66
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8833348ce2
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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q66
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8e628ec884
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.cpp -> .cc
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2020-04-16 20:23:28 +02:00 |
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