q66
|
6ea2cdb306
|
replace a bunch of clamp/min/max with std
|
2020-07-30 05:30:11 +02:00 |
|
q66
|
5b7e1e6dd2
|
use standard assert()
and define NDEBUG for all buildtypes that are not debug, to
disable it by default
|
2020-07-30 03:48:18 +02:00 |
|
q66
|
d68b813f44
|
use nullptr
|
2020-07-30 03:15:44 +02:00 |
|
q66
|
50d6e0c86b
|
remove cube.hh
|
2020-07-29 05:20:21 +02:00 |
|
q66
|
2deb5d2e4d
|
remove glemu/glexts from cube.hh
|
2020-07-29 04:46:00 +02:00 |
|
q66
|
cf85ca8695
|
remove igame.hh include from cube.hh
|
2020-07-29 04:39:41 +02:00 |
|
q66
|
f50a18eb90
|
remove engine.hh header
|
2020-06-23 00:51:45 +02:00 |
|
q66
|
2e6e1aa3de
|
remove bits of iengine.hh
|
2020-06-23 00:48:38 +02:00 |
|
q66
|
5e77f45273
|
remove light.hh include from engine.hh
|
2020-06-23 00:36:12 +02:00 |
|
q66
|
336f2fd750
|
visibility for octarender
|
2020-06-23 00:02:51 +02:00 |
|
q66
|
9ce4837683
|
header for octarender
|
2020-06-22 23:54:57 +02:00 |
|
q66
|
089c896411
|
header for command.cc
|
2020-06-22 23:45:20 +02:00 |
|
q66
|
d6466cee3d
|
add main.hh, physics.hh
|
2020-06-10 01:47:01 +02:00 |
|
q66
|
0016b20436
|
expand header for renderlights
|
2020-05-17 19:10:37 +02:00 |
|
q66
|
c0c30d37a6
|
header for renderparticles
|
2020-05-17 18:51:15 +02:00 |
|
q66
|
ff68228a6f
|
rendersky header
|
2020-05-13 00:48:09 +02:00 |
|
q66
|
b7697e89f0
|
headers for grass, movie
|
2020-05-13 00:40:14 +02:00 |
|
q66
|
a3cd090fb8
|
add rendergl.hh
|
2020-05-11 22:50:44 +02:00 |
|
q66
|
26ce5f8423
|
header file for renderva
|
2020-05-01 22:06:23 +02:00 |
|
q66
|
949ec16cd7
|
drop leftover unused code, headers for texture.cc and shader.cc
|
2020-04-30 22:50:35 +02:00 |
|
q66
|
768c588322
|
header files for material/water
|
2020-04-29 02:04:26 +02:00 |
|
q66
|
e58ef89426
|
header file for world
|
2020-04-28 04:13:45 +02:00 |
|
q66
|
752521c761
|
refactor blend
|
2020-04-18 04:06:25 +02:00 |
|
q66
|
8833348ce2
|
.h -> .hh
|
2020-04-16 20:28:40 +02:00 |
|
q66
|
8e628ec884
|
.cpp -> .cc
|
2020-04-16 20:23:28 +02:00 |
|