defaultsoundpack = [ soundreset registersound "uphys/jump" 60 registersound "uphys/land" 180 registersound "uphys/splashin" 160 registersound "uphys/splashout" 100 registersound "soundsnap/burn" 210 registersound // itemspawn registersound "q009/teleport" 255 registersound "uphys/jumppad" 100 registersound "uphys/punch_swing" 190 registersound "uphys/pulse_third" 255 registersound "uphys/pulse_first" 255 registersound "uphys/pulse_burst" 255 registersound "dacker/rail_third" 255 registersound "dacker/rail_first" 255 registersound "uphys/weapon_switch" 50 registersound // noammo registersound "free/hit" 100 registersound // pain1 registersound // pain2 registersound "uphys/die1" 150 registersound "uphys/die2" 150 registersound "ctf/flagpickup" 100 registersound "ctf/flagdrop" 100 registersound "ctf/flagreturn" 100 registersound "ctf/flagscore" 100 registersound "ctf/flagreturn" 100 registersound "ctf/flagfail" 100 ] loadsoundpack = [ if $soundpack [ if (! (exec [media/sound/game/@soundpack/soundpack.cfg] 0)) [ error [Failed to load soundpack: @soundpack. Using default sounds.] defaultsoundpack ] ] [ defaultsoundpack ] ] defsvarp soundpack "" [loadsoundpack] defaultsoundpack