OctaCore/config/sound.cfg

47 lines
1.4 KiB
INI

defaultsoundpack = [
soundreset
registersound "uphys/jump" 60
registersound "uphys/land" 180
registersound "uphys/splashin" 160
registersound "uphys/splashout" 100
registersound "soundsnap/burn" 210
registersound // itemspawn
registersound "q009/teleport" 255
registersound "uphys/jumppad" 100
registersound "uphys/punch_swing" 190
registersound "uphys/pulse_third" 255
registersound "uphys/pulse_first" 255
registersound "uphys/pulse_burst" 255
registersound "dacker/rail_third" 255
registersound "dacker/rail_first" 255
registersound "uphys/weapon_switch" 50
registersound // noammo
registersound "free/hit" 100
registersound // pain1
registersound // pain2
registersound "uphys/die1" 150
registersound "uphys/die2" 150
registersound "ctf/flagpickup" 100
registersound "ctf/flagdrop" 100
registersound "ctf/flagreturn" 100
registersound "ctf/flagscore" 100
registersound "ctf/flagreturn" 100
registersound "ctf/flagfail" 100
]
loadsoundpack = [
if $soundpack [
if (! (exec [media/sound/game/@soundpack/soundpack.cfg] 0)) [
error [Failed to load soundpack: @soundpack. Using default sounds.]
defaultsoundpack
]
] [
defaultsoundpack
]
]
defsvarp soundpack "" [loadsoundpack]
defaultsoundpack