forked from OctaForge/libostd
better AppenderRange
parent
133a41850f
commit
28a95ce785
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@ -1118,7 +1118,8 @@ ChunksRange<T> chunks(const T &it, RangeSize<T> chs) {
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}
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template<typename T>
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struct AppenderRange: OutputRange<AppenderRange<T>, typename T::Value> {
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struct AppenderRange: OutputRange<AppenderRange<T>, typename T::Value,
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typename T::Reference, typename T::Size, typename T::Difference> {
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AppenderRange(): p_data() {}
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AppenderRange(const T &v): p_data(v) {}
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AppenderRange(T &&v): p_data(octa::move(v)) {}
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@ -1153,7 +1154,7 @@ struct AppenderRange: OutputRange<AppenderRange<T>, typename T::Value> {
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typename T::Size size() const { return p_data.size(); }
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typename T::Size capacity() const { return p_data.capacity(); }
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bool put(const typename T::Value &v) {
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bool put(typename T::ConstReference v) {
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p_data.push(v);
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return true;
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}
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