/* Ranges for OctaSTD. * * This file is part of OctaSTD. See COPYING.md for futher information. */ #ifndef OCTA_RANGE_H #define OCTA_RANGE_H #include #include "octa/types.h" #include "octa/utility.h" #include "octa/type_traits.h" namespace octa { struct InputRangeTag {}; struct OutputRangeTag {}; struct ForwardRangeTag {}; struct BidirectionalRangeTag {}; struct RandomAccessRangeTag {}; struct FiniteRandomAccessRangeTag: RandomAccessRangeTag {}; template using RangeCategory = typename T::Category; template using RangeSize = typename T::SizeType; template using RangeValue = typename T::ValType; template using RangeReference = typename T::RefType; template struct __OctaRangeIterator { __OctaRangeIterator(): p_range() {} explicit __OctaRangeIterator(const T &range): p_range(range) {} __OctaRangeIterator &operator++() { p_range.pop_first(); return *this; } RangeReference operator*() { return p_range.first(); } RangeReference operator*() const { return p_range.first(); } bool operator!=(__OctaRangeIterator) const { return !p_range.empty(); } private: T p_range; }; template RangeSize __octa_pop_first_n(R &range, RangeSize n) { for (RangeSize i = 0; i < n; ++i) { if (range.empty()) return i; range.pop_first(); } return n; } template RangeSize __octa_pop_last_n(R &range, RangeSize n) { for (RangeSize i = 0; i < n; ++i) { if (range.empty()) return i; range.pop_last(); } return n; } template struct InputRange { typedef C Category; typedef S SizeType; typedef V ValType; typedef R RefType; __OctaRangeIterator begin() { return __OctaRangeIterator((const B &)*this); } __OctaRangeIterator end() { return __OctaRangeIterator(); } SizeType pop_first_n(SizeType n) { return __octa_pop_first_n(*((B *)this), n); } SizeType pop_last_n(SizeType n) { return __octa_pop_last_n(*((B *)this), n); } }; template struct OutputRange { typedef OutputRangeTag Category; typedef S SizeType; typedef V ValType; typedef R RefType; }; template struct ReverseRange: InputRange, RangeCategory, RangeValue, RangeReference, RangeSize > { private: typedef RangeReference r_ref; typedef RangeSize r_size; T p_range; public: ReverseRange(): p_range() {} ReverseRange(const T &range): p_range(range) {} ReverseRange(const ReverseRange &it): p_range(it.p_range) {} ReverseRange(ReverseRange &&it): p_range(move(it.p_range)) {} ReverseRange &operator=(const ReverseRange &v) { p_range = v.p_range; return *this; } ReverseRange &operator=(ReverseRange &&v) { p_range = move(v.p_range); return *this; } ReverseRange &operator=(const T &v) { p_range = v; return *this; } ReverseRange &operator=(T &&v) { p_range = move(v); return *this; } bool empty() const { return p_range.empty(); } r_size length() const { return p_range.length(); } void pop_first() { p_range.pop_last(); } void pop_last() { p_range.pop_first(); } r_size pop_first_n(r_size n) { return p_range.pop_first_n(n); } r_size pop_last_n(r_size n) { return p_range.pop_last_n(n); } bool operator==(const ReverseRange &v) const { return p_range == v.p_range; } bool operator!=(const ReverseRange &v) const { return p_range != v.p_range; } r_ref first() { return p_range.last(); } r_ref first() const { return p_range.last(); } r_ref last() { return p_range.first(); } r_ref last() const { return p_range.first(); } r_ref operator[](r_size i) { return p_range[length() - i - 1]; } r_ref operator[](r_size i) const { return p_range[length() - i - 1]; } ReverseRange slice(r_size start, r_size end) { r_size len = p_range.length(); return ReverseRange(p_range.slice(len - end, len - start)); } }; template ReverseRange make_reverse_range(const T &it) { return ReverseRange(it); } template struct MoveRange: InputRange, RangeCategory, RangeValue, RangeValue &&, RangeSize > { private: typedef RangeValue r_val; typedef RangeValue &&r_ref; typedef RangeSize r_size; T p_range; public: MoveRange(): p_range() {} MoveRange(const T &range): p_range(range) {} MoveRange(const MoveRange &it): p_range(it.p_range) {} MoveRange(MoveRange &&it): p_range(move(it.p_range)) {} MoveRange &operator=(const MoveRange &v) { p_range = v.p_range; return *this; } MoveRange &operator=(MoveRange &&v) { p_range = move(v.p_range); return *this; } MoveRange &operator=(const T &v) { p_range = v; return *this; } MoveRange &operator=(T &&v) { p_range = move(v); return *this; } bool empty() const { return p_range.empty(); } r_size length() const { return p_range.length(); } void pop_first() { p_range.pop_first(); } void pop_last() { p_range.pop_last(); } r_size pop_first_n(r_size n) { return p_range.pop_first_n(n); } r_size pop_last_n(r_size n) { return p_range.pop_last_n(n); } bool operator==(const MoveRange &v) const { return p_range == v.p_range; } bool operator!=(const MoveRange &v) const { return p_range != v.p_range; } r_ref first() { return move(p_range.first()); } r_ref last() { return move(p_range.last()); } r_ref operator[](r_size i) { return move(p_range[i]); } MoveRange slice(r_size start, r_size end) { return MoveRange(p_range.slice(start, end)); } void put(const r_val &v) { p_range.put(v); } void put(r_val &&v) { p_range.put(move(v)); } }; template MoveRange make_move_range(const T &it) { return MoveRange(it); } template struct NumberRange: InputRange, ForwardRangeTag, T> { NumberRange(): p_a(0), p_b(0), p_step(0) {} NumberRange(const NumberRange &it): p_a(it.p_a), p_b(it.p_b), p_step(it.p_step) {} NumberRange(T a, T b, T step = T(1)): p_a(a), p_b(b), p_step(step) {} NumberRange(T v): p_a(0), p_b(v), p_step(1) {} bool operator==(const NumberRange &v) const { return p_a == v.p_a && p_b == v.p_b && p_step == v.p_step; } bool operator!=(const NumberRange &v) const { return p_a != v.p_a || p_b != v.p_b || p_step != v.p_step; } bool empty() const { return p_a * p_step >= p_b * p_step; } void pop_first() { p_a += p_step; } T &first() { return p_a; } private: T p_a, p_b, p_step; }; template NumberRange range(T a, T b, T step = T(1)) { return NumberRange(a, b, step); } template NumberRange range(T v) { return NumberRange(v); } template struct PointerRange: InputRange, FiniteRandomAccessRangeTag, T> { PointerRange(): p_beg(nullptr), p_end(nullptr) {} PointerRange(const PointerRange &v): p_beg(v.p_beg), p_end(v.p_end) {} PointerRange(T *beg, T *end): p_beg(beg), p_end(end) {} PointerRange(T *beg, size_t n): p_beg(beg), p_end(beg + n) {} PointerRange &operator=(const PointerRange &v) { p_beg = v.p_beg; p_end = v.p_end; return *this; } bool operator==(const PointerRange &v) const { return p_beg == v.p_beg && p_end == v.p_end; } bool operator!=(const PointerRange &v) const { return p_beg != v.p_beg || p_end != v.p_end; } /* satisfy InputRange / ForwardRange */ bool empty() const { return p_beg == nullptr; } void pop_first() { if (p_beg == nullptr) return; if (++p_beg == p_end) p_beg = p_end = nullptr; } size_t pop_first_n(size_t n) { T *obeg = p_beg; size_t olen = p_end - p_beg; p_beg += n; if (p_beg >= p_end) { p_beg = p_end = nullptr; return olen; } return p_beg - obeg; } T &first() { return *p_beg; } const T &first() const { return *p_beg; } /* satisfy BidirectionalRange */ void pop_last() { if (p_end-- == p_beg) { p_end = nullptr; return; } if (p_end == p_beg) p_beg = p_end = nullptr; } size_t pop_last_n(size_t n) { T *oend = p_end; size_t olen = p_end - p_beg; p_end -= n; if (p_end <= (p_beg + 1)) { p_beg = p_end = nullptr; return olen; } return oend - p_end; } T &last() { return *(p_end - 1); } const T &last() const { return *(p_end - 1); } /* satisfy FiniteRandomAccessRange */ size_t length() const { return p_end - p_beg; } PointerRange slice(size_t start, size_t end) { return PointerRange(p_beg + start, p_beg + end); } T &operator[](size_t i) { return p_beg[i]; } const T &operator[](size_t i) const { return p_beg[i]; } /* satisfy OutputRange */ void put(const T &v) { *(p_beg++) = v; } void put(T &&v) { *(p_beg++) = move(v); } private: T *p_beg, *p_end; }; template struct EnumeratedValue { S index; T value; }; template struct EnumeratedRange: InputRange, InputRangeTag, RangeValue, EnumeratedValue, RangeSize>, RangeSize > { private: typedef RangeReference r_ref; typedef RangeSize r_size; T p_range; r_size p_index; public: EnumeratedRange(): p_range(), p_index(0) {} EnumeratedRange(const T &range): p_range(range), p_index(0) {} EnumeratedRange(const EnumeratedRange &it): p_range(it.p_range), p_index(it.p_index) {} EnumeratedRange(EnumeratedRange &&it): p_range(move(it.p_range)), p_index(it.p_index) {} EnumeratedRange &operator=(const EnumeratedRange &v) { p_range = v.p_range; p_index = v.p_index; return *this; } EnumeratedRange &operator=(EnumeratedRange &&v) { p_range = move(v.p_range); p_index = v.p_index; return *this; } EnumeratedRange &operator=(const T &v) { p_range = v; p_index = 0; return *this; } EnumeratedRange &operator=(T &&v) { p_range = move(v); p_index = 0; return *this; } bool empty() const { return p_range.empty(); } void pop_first() { ++p_index; p_range.pop_first(); } r_size pop_first_n(r_size n) { return p_range.pop_first_n(n); } EnumeratedValue first() { return EnumeratedValue { p_index, p_range.first() }; } EnumeratedValue first() const { return EnumeratedValue { p_index, p_range.first() }; } bool operator==(const EnumeratedRange &v) const { return p_range == v.p_range; } bool operator!=(const EnumeratedRange &v) const { return p_range != v.p_range; } }; template EnumeratedRange enumerate(const T &it) { return EnumeratedRange(it); } } #endif