///////////////////////////////////////////////////////////////////////////////
//  Texture-Blending Brush List                                              //
///////////////////////////////////////////////////////////////////////////////

looplist2 n p [
   "Dot 1px Soft"       dot_1_soft
   "Dot 1px Hard"       dot_1_hard
   "Dot 1px Solid"      dot_1_solid
   "Circle 8px Soft"    circle_8_soft
   "Circle 8px Hard"    circle_8_hard
   "Circle 8px Solid"   circle_8_solid
   "Circle 16px Soft"   circle_16_soft
   "Circle 16px Hard"   circle_16_hard
   "Circle 16px Solid"  circle_16_solid
   "Circle 32px Soft"   circle_32_soft
   "Circle 32px Hard"   circle_32_hard
   "Circle 32px Solid"  circle_32_solid
   "Circle 64px Soft"   circle_64_soft
   "Circle 64px Hard"   circle_64_hard
   "Circle 64px Solid"  circle_64_solid
   "Circle 128px Soft"  circle_128_soft
   "Circle 128px Hard"  circle_128_hard
   "Circle 128px Solid" circle_128_solid
   "Circle 256px Soft"  circle_256_soft
   "Circle 256px Hard"  circle_256_hard
   "Circle 256px Solid" circle_256_solid
   "Noise 64px Soft"    noise_64_soft
   "Noise 64px Hard"    noise_64_hard
   "Noise 128px Soft"   noise_128_soft
   "Noise 128px Hard"   noise_128_hard
   "Noise 256px Soft"   noise_256_soft
   "Noise 256px Hard"   noise_256_hard
   "Noise 512px Soft"   noise_512_soft
   "Noise 512px Hard"   noise_512_hard
   "Noise 1024px Soft"  noise_1024_soft
   "Noise 1024px Hard"  noise_1024_hard
   "Square 16px Hard"   square_16_hard
   "Square 16px Solid"  square_16_solid
   "Square 32px Hard"   square_32_hard
   "Square 32px Solid"  square_32_solid
   "Square 64px Hard"   square_64_hard
   "Square 64px Solid"  square_64_solid
   "Gradient 16px"      gradient_16
   "Gradient 32px"      gradient_32
   "Gradient 64px"      gradient_64
   "Gradient 128px"     gradient_128
] [addblendbrush $n (concatword "media/blendbrush/" $p ".png")]
