71 lines
1.1 KiB
C
71 lines
1.1 KiB
C
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#ifndef __CUBE_H__
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#define __CUBE_H__
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#define _FILE_OFFSET_BITS 64
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#ifdef WIN32
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#define _USE_MATH_DEFINES
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#endif
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#include <math.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <stdarg.h>
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#include <limits.h>
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#include <float.h>
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#include <assert.h>
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#include <time.h>
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#ifdef _WIN32_WINNT
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#undef _WIN32_WINNT
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#endif
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#define _WIN32_WINNT 0x0500
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#include "windows.h"
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#ifndef _WINDOWS
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#define _WINDOWS
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#endif
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#ifndef __GNUC__
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#include <eh.h>
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#include <dbghelp.h>
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#include <intrin.h>
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#endif
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#define ZLIB_DLL
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#endif
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#ifndef STANDALONE
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#ifdef __APPLE__
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#include "SDL2/SDL.h"
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#define GL_GLEXT_LEGACY
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#define __glext_h_
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#include <OpenGL/gl.h>
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#define main SDL_main
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#else
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#include <SDL.h>
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#include <SDL_opengl.h>
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#endif
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#endif
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#include <enet/enet.h>
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#include <zlib.h>
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#include "tools.h"
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#include "geom.h"
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#include "ents.h"
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#include "command.h"
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#ifndef STANDALONE
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#include "glexts.h"
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#include "glemu.h"
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#endif
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#include "iengine.h"
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#include "igame.h"
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#endif
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