move ents to engine/
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5 changed files with 6 additions and 7 deletions
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@ -1,5 +1,4 @@
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#include <shared/ents.hh>
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#include "ents.hh"
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#include "physics.hh"
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#include "rendermodel.hh" // loadmapmodel
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#include "stain.hh"
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#ifndef SHARED_ENTS_HH
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#define SHARED_ENTS_HH
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#ifndef ENGINE_ENTS_HH
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#define ENGINE_ENTS_HH
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#include "tools.hh"
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#include "geom.hh"
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@ -3,7 +3,8 @@
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#include <shared/gl.hh>
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#include <shared/geom.hh>
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#include <shared/ents.hh>
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#include "ents.hh"
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struct vertex { vec pos; bvec4 norm; vec tc; bvec4 tangent; };
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@ -6,10 +6,10 @@
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#include "physics.hh"
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#include <shared/command.hh>
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#include <shared/ents.hh>
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#include <shared/igame.hh>
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#include "console.hh" /* conoutf */
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#include "ents.hh"
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#include "main.hh" // player, timings
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#include "rendergl.hh" // camera1
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#include "rendermodel.hh"
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@ -2,7 +2,6 @@
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#define ENGINE_WORLD_HH
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#include <shared/geom.hh>
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#include <shared/ents.hh>
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/* FIXME: move these defines/enums */
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