unconflict with tesseract

gl4
Daniel Kolesa 2018-10-28 03:59:31 +01:00
rodzic 8c8a344d33
commit 33bb28a2a6
2 zmienionych plików z 10 dodań i 10 usunięć

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@ -1,15 +1,15 @@
#!/bin/sh
# TESS_DATA should refer to the directory in which Tesseract data files are placed.
#TESS_DATA=~/tesseract
#TESS_DATA=/usr/local/tesseract
# TESS_DATA should refer to the directory in which OF data files are placed.
#TESS_DATA=~/octacore
#TESS_DATA=/usr/local/octacore
TESS_DATA=.
# TESS_BIN should refer to the directory in which Tesseract executable files are placed.
# TESS_BIN should refer to the directory in which OF executable files are placed.
TESS_BIN=${TESS_DATA}/bin_unix
# TESS_OPTIONS contains any command line options you would like to start Tesseract with.
# TESS_OPTIONS contains any command line options you would like to start OF with.
#TESS_OPTIONS=""
TESS_OPTIONS="-u${HOME}/.tesseract"
TESS_OPTIONS="-u${HOME}/.octaforge"
# SYSTEM_NAME should be set to the name of your operating system.
#SYSTEM_NAME=Linux
@ -55,7 +55,7 @@ then
cd ${TESS_DATA}
exec ${TESS_BIN}/${SYSTEM_NAME}${MACHINE_NAME}client ${TESS_OPTIONS} "$@"
else
echo "Your platform does not have a pre-compiled Tesseract client."
echo "Your platform does not have a pre-compiled OctaForge client."
echo "Please follow the following steps to build a native client:"
echo "1) Ensure you have the SDL2, SDL2-image, SDL2-mixer, and OpenGL libraries installed."
echo "2) Type \"make -C src install\"."

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@ -62,7 +62,7 @@ void fatal(const char *s, ...) // failure exit
#endif
}
SDL_Quit();
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Tesseract fatal error", msg, NULL);
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "OctaCore fatal error", msg, NULL);
}
}
@ -550,7 +550,7 @@ void setupscreen()
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 0);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);
screen = SDL_CreateWindow("Tesseract", winx, winy, winw, winh, SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_INPUT_FOCUS | SDL_WINDOW_MOUSE_FOCUS | flags);
screen = SDL_CreateWindow("OctaForge", winx, winy, winw, winh, SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_INPUT_FOCUS | SDL_WINDOW_MOUSE_FOCUS | flags);
if(!screen) fatal("failed to create OpenGL window: %s", SDL_GetError());
SDL_SetWindowMinimumSize(screen, SCR_MINW, SCR_MINH);
@ -893,7 +893,7 @@ void stackdumper(unsigned int type, EXCEPTION_POINTERS *ep)
EXCEPTION_RECORD *er = ep->ExceptionRecord;
CONTEXT *context = ep->ContextRecord;
char out[512];
formatstring(out, "Tesseract Win32 Exception: 0x%x [0x%x]\n\n", er->ExceptionCode, er->ExceptionCode==EXCEPTION_ACCESS_VIOLATION ? er->ExceptionInformation[1] : -1);
formatstring(out, "OctaCore Win32 Exception: 0x%x [0x%x]\n\n", er->ExceptionCode, er->ExceptionCode==EXCEPTION_ACCESS_VIOLATION ? er->ExceptionInformation[1] : -1);
SymInitialize(GetCurrentProcess(), NULL, TRUE);
#ifdef _AMD64_
STACKFRAME64 sf = {{context->Rip, 0, AddrModeFlat}, {}, {context->Rbp, 0, AddrModeFlat}, {context->Rsp, 0, AddrModeFlat}, 0};