uninclude ents.hh globally

master
Daniel Kolesa 2020-07-29 05:02:48 +02:00
parent 219bea20be
commit a6c3c645c5
4 changed files with 7 additions and 1 deletions

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@ -3,6 +3,7 @@
#include "stain.hh"
#include "texture.hh"
#include <shared/ents.hh>
#include <shared/cube.hh>
extern vec hitsurface;

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@ -12,6 +12,7 @@
#include "octa.hh"
#include "world.hh"
#include <shared/ents.hh>
#include <shared/cube.hh>
#include <shared/igame.hh>

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@ -3,7 +3,6 @@
#include "tools.hh"
#include "geom.hh"
#include "ents.hh"
#include "command.hh"
#endif

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@ -1,8 +1,13 @@
// the interface the engine uses to run the gameplay module
struct entity;
struct extentity;
struct physent;
struct selinfo;
struct VSlot;
#include "tools.hh"
namespace entities
{
extern void editent(int i, bool local);