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2be4ed0739
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update to tesseract rev 2425
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2020-09-11 03:06:09 +02:00 |
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c359c8db9b
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remove memclear
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2020-07-30 20:46:48 +02:00 |
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7f728f23d8
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separate endian header in sauerlib
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2020-07-30 20:37:45 +02:00 |
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ea850a7261
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shuffle around stream and zip apis
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2020-07-30 20:09:21 +02:00 |
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93591c1b6b
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replace UNUSED with standard stuff
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2020-07-30 19:26:07 +02:00 |
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baceb44b26
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make geom.hh isolated (no dependencies), separate types header in sauerlib
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2020-07-30 19:21:58 +02:00 |
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6ea2cdb306
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replace a bunch of clamp/min/max with std
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2020-07-30 05:30:11 +02:00 |
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fca0057334
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avoid global zlib.h include
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2020-07-30 04:28:27 +02:00 |
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085e61148f
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separate stream sdl rwops into their own header
this allows us to avoid globally including SDL.h
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2020-07-30 04:21:19 +02:00 |
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9bc4942489
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move sauerlib encoding into its own header
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2020-07-30 04:11:59 +02:00 |
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5b7e1e6dd2
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use standard assert()
and define NDEBUG for all buildtypes that are not debug, to
disable it by default
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2020-07-30 03:48:18 +02:00 |
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5f3ceea7bf
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drop custom new overloads
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2020-07-30 03:36:43 +02:00 |
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d68b813f44
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use nullptr
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2020-07-30 03:15:44 +02:00 |
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12020c5daf
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move ents to engine/
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2020-07-29 05:23:45 +02:00 |
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50d6e0c86b
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remove cube.hh
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2020-07-29 05:20:21 +02:00 |
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a6c3c645c5
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uninclude ents.hh globally
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2020-07-29 05:02:48 +02:00 |
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eba9f5c455
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remove more global includes
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2020-07-29 04:58:57 +02:00 |
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7cb75077b7
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uninclude opengl globally
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2020-07-29 04:56:55 +02:00 |
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2deb5d2e4d
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remove glemu/glexts from cube.hh
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2020-07-29 04:46:00 +02:00 |
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cf85ca8695
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remove igame.hh include from cube.hh
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2020-07-29 04:39:41 +02:00 |
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cb779c54e8
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remove iengine.hh
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2020-07-29 03:46:16 +02:00 |
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a462a2e8e4
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move timings vars in main.hh
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2020-07-29 03:41:48 +02:00 |
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cbe80ddd9c
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move more iengine stuff in physics.hh
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2020-07-29 03:32:10 +02:00 |
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4cdc9c6db5
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remove physics part of iengine
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2020-07-29 03:27:11 +02:00 |
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504b110305
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drop rendergl portions of iengine
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2020-07-29 03:18:02 +02:00 |
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f50a18eb90
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remove engine.hh header
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2020-06-23 00:51:45 +02:00 |
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2e6e1aa3de
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remove bits of iengine.hh
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2020-06-23 00:48:38 +02:00 |
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154eef2478
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remove world.hh include from engine.hh
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2020-06-23 00:38:47 +02:00 |
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5e77f45273
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remove light.hh include from engine.hh
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2020-06-23 00:36:12 +02:00 |
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f8f809ec92
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camera1 goes in rendergl
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2020-06-23 00:32:03 +02:00 |
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eb152e584e
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player goes in main
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2020-06-23 00:30:39 +02:00 |
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b30f264b77
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worldscale, worldsize goes in world.hh
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2020-06-23 00:27:58 +02:00 |
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10bd470b40
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xtraverts goes in rendergl.hh
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2020-06-23 00:25:05 +02:00 |
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3df90e1755
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move renderlights stuff into renderlights header
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2020-06-23 00:23:22 +02:00 |
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a0ae98f6b0
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visibility for console
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2020-06-23 00:06:08 +02:00 |
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336f2fd750
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visibility for octarender
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2020-06-23 00:02:51 +02:00 |
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9ce4837683
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header for octarender
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2020-06-22 23:54:57 +02:00 |
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089c896411
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header for command.cc
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2020-06-22 23:45:20 +02:00 |
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d45b066e5d
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add engine/command.hh
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2020-06-10 02:10:22 +02:00 |
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975405f7c7
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unexpose some stuff from octa
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2020-06-10 01:58:54 +02:00 |
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0be4009cb6
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header for dynlight
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2020-06-10 01:52:46 +02:00 |
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2749bda141
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remove bih.hh include from engine.hh
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2020-06-10 01:48:38 +02:00 |
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d6466cee3d
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add main.hh, physics.hh
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2020-06-10 01:47:01 +02:00 |
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2c0bbe98b5
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add header for octaedit
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2020-05-28 23:47:57 +02:00 |
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c4b04eea0c
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add missing file
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2020-05-27 01:05:36 +02:00 |
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90dc5550a1
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full header for rendermodel.hh
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2020-05-27 01:00:45 +02:00 |
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0016b20436
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expand header for renderlights
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2020-05-17 19:10:37 +02:00 |
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c0c30d37a6
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header for renderparticles
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2020-05-17 18:51:15 +02:00 |
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fa7a6fdd8c
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pvs header
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2020-05-14 20:59:02 +02:00 |
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274faebccc
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add header for stain
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2020-05-13 00:52:56 +02:00 |
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