提交图

107 次代码提交 (master)

作者 SHA1 备注 提交日期
Daniel Kolesa 2be4ed0739 update to tesseract rev 2425 2020-09-11 03:06:09 +02:00
Daniel Kolesa fa79385b82 fix build with musl libc 2020-09-11 01:06:58 +02:00
Daniel Kolesa c359c8db9b remove memclear 2020-07-30 20:46:48 +02:00
Daniel Kolesa 7f728f23d8 separate endian header in sauerlib 2020-07-30 20:37:45 +02:00
Daniel Kolesa ea850a7261 shuffle around stream and zip apis 2020-07-30 20:09:21 +02:00
Daniel Kolesa 3275fd3b5e separate stream impl into sauerlib 2020-07-30 19:51:19 +02:00
Daniel Kolesa 5482a3e39f implement rwops inline 2020-07-30 19:48:38 +02:00
Daniel Kolesa 7966cfeccb move encoding impl into its own source file 2020-07-30 19:45:54 +02:00
Daniel Kolesa 3a84071e6a remove unused includes 2020-07-30 19:42:32 +02:00
Daniel Kolesa bed9a60c7f implement gzstream separately 2020-07-30 19:41:44 +02:00
Daniel Kolesa 79e41bd3d9 remove unused code 2020-07-30 19:32:35 +02:00
Daniel Kolesa 8da465a4fc clamp can go 2020-07-30 19:27:30 +02:00
Daniel Kolesa 93591c1b6b replace UNUSED with standard stuff 2020-07-30 19:26:07 +02:00
Daniel Kolesa baceb44b26 make geom.hh isolated (no dependencies), separate types header in sauerlib 2020-07-30 19:21:58 +02:00
Daniel Kolesa 6ea2cdb306 replace a bunch of clamp/min/max with std 2020-07-30 05:30:11 +02:00
Daniel Kolesa fca0057334 avoid global zlib.h include 2020-07-30 04:28:27 +02:00
Daniel Kolesa 085e61148f separate stream sdl rwops into their own header
this allows us to avoid globally including SDL.h
2020-07-30 04:21:19 +02:00
Daniel Kolesa 9bc4942489 move sauerlib encoding into its own header 2020-07-30 04:11:59 +02:00
Daniel Kolesa 5b7e1e6dd2 use standard assert()
and define NDEBUG for all buildtypes that are not debug, to
disable it by default
2020-07-30 03:48:18 +02:00
Daniel Kolesa 5f3ceea7bf drop custom new overloads 2020-07-30 03:36:43 +02:00
Daniel Kolesa 3a7970706a move gluint hashtable stuff elsewhere 2020-07-30 03:19:13 +02:00
Daniel Kolesa d68b813f44 use nullptr 2020-07-30 03:15:44 +02:00
Daniel Kolesa dc27d1296d move tools.{cc,hh} into sauerlib/
this will be gradually split up and refactored so that things
can move to using libostd over time
2020-07-30 02:58:53 +02:00
Daniel Kolesa 12020c5daf move ents to engine/ 2020-07-29 05:23:45 +02:00
Daniel Kolesa 50d6e0c86b remove cube.hh 2020-07-29 05:20:21 +02:00
Daniel Kolesa a7c477dc48 final preparations for cube.hh removal 2020-07-29 05:05:25 +02:00
Daniel Kolesa a6c3c645c5 uninclude ents.hh globally 2020-07-29 05:02:48 +02:00
Daniel Kolesa 219bea20be remove standard includes from cube.hh 2020-07-29 05:00:15 +02:00
Daniel Kolesa eba9f5c455 remove more global includes 2020-07-29 04:58:57 +02:00
Daniel Kolesa 7cb75077b7 uninclude opengl globally 2020-07-29 04:56:55 +02:00
Daniel Kolesa 2deb5d2e4d remove glemu/glexts from cube.hh 2020-07-29 04:46:00 +02:00
Daniel Kolesa cf85ca8695 remove igame.hh include from cube.hh 2020-07-29 04:39:41 +02:00
Daniel Kolesa cb779c54e8 remove iengine.hh 2020-07-29 03:46:16 +02:00
Daniel Kolesa a462a2e8e4 move timings vars in main.hh 2020-07-29 03:41:48 +02:00
Daniel Kolesa cbe80ddd9c move more iengine stuff in physics.hh 2020-07-29 03:32:10 +02:00
Daniel Kolesa 4cdc9c6db5 remove physics part of iengine 2020-07-29 03:27:11 +02:00
Daniel Kolesa 504b110305 drop rendergl portions of iengine 2020-07-29 03:18:02 +02:00
Daniel Kolesa f50a18eb90 remove engine.hh header 2020-06-23 00:51:45 +02:00
Daniel Kolesa 2e6e1aa3de remove bits of iengine.hh 2020-06-23 00:48:38 +02:00
Daniel Kolesa 154eef2478 remove world.hh include from engine.hh 2020-06-23 00:38:47 +02:00
Daniel Kolesa 5e77f45273 remove light.hh include from engine.hh 2020-06-23 00:36:12 +02:00
Daniel Kolesa f8f809ec92 camera1 goes in rendergl 2020-06-23 00:32:03 +02:00
Daniel Kolesa eb152e584e player goes in main 2020-06-23 00:30:39 +02:00
Daniel Kolesa b30f264b77 worldscale, worldsize goes in world.hh 2020-06-23 00:27:58 +02:00
Daniel Kolesa 10bd470b40 xtraverts goes in rendergl.hh 2020-06-23 00:25:05 +02:00
Daniel Kolesa 3df90e1755 move renderlights stuff into renderlights header 2020-06-23 00:23:22 +02:00
Daniel Kolesa a0ae98f6b0 visibility for console 2020-06-23 00:06:08 +02:00
Daniel Kolesa 336f2fd750 visibility for octarender 2020-06-23 00:02:51 +02:00
Daniel Kolesa 9ce4837683 header for octarender 2020-06-22 23:54:57 +02:00
Daniel Kolesa 089c896411 header for command.cc 2020-06-22 23:45:20 +02:00