/////////////////////////////////////////////////////////////////////////////// // Texture-Blending Brush List // /////////////////////////////////////////////////////////////////////////////// looplist2 n p [ "Dot 1px Soft" dot_1_soft "Dot 1px Hard" dot_1_hard "Dot 1px Solid" dot_1_solid "Circle 8px Soft" circle_8_soft "Circle 8px Hard" circle_8_hard "Circle 8px Solid" circle_8_solid "Circle 16px Soft" circle_16_soft "Circle 16px Hard" circle_16_hard "Circle 16px Solid" circle_16_solid "Circle 32px Soft" circle_32_soft "Circle 32px Hard" circle_32_hard "Circle 32px Solid" circle_32_solid "Circle 64px Soft" circle_64_soft "Circle 64px Hard" circle_64_hard "Circle 64px Solid" circle_64_solid "Circle 128px Soft" circle_128_soft "Circle 128px Hard" circle_128_hard "Circle 128px Solid" circle_128_solid "Circle 256px Soft" circle_256_soft "Circle 256px Hard" circle_256_hard "Circle 256px Solid" circle_256_solid "Noise 64px Soft" noise_64_soft "Noise 64px Hard" noise_64_hard "Noise 128px Soft" noise_128_soft "Noise 128px Hard" noise_128_hard "Noise 256px Soft" noise_256_soft "Noise 256px Hard" noise_256_hard "Noise 512px Soft" noise_512_soft "Noise 512px Hard" noise_512_hard "Noise 1024px Soft" noise_1024_soft "Noise 1024px Hard" noise_1024_hard "Square 16px Hard" square_16_hard "Square 16px Solid" square_16_solid "Square 32px Hard" square_32_hard "Square 32px Solid" square_32_solid "Square 64px Hard" square_64_hard "Square 64px Solid" square_64_solid "Gradient 16px" gradient_16 "Gradient 32px" gradient_32 "Gradient 64px" gradient_64 "Gradient 128px" gradient_128 ] [addblendbrush $n (concatword "media/blendbrush/" $p ".png")]