The game engine core
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Daniel Kolesa 5f3c618607 ditch 1D/2D/3D qualifiers on texture 10 months ago
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glsl ditch 1D/2D/3D qualifiers on texture 10 months ago
ui tesseract: initial import r2181 (minus media) 11 months ago
blendbrush.cfg tesseract: initial import r2181 (minus media) 11 months ago
default.cfg tesseract: initial import r2181 (minus media) 11 months ago
default_map_models.cfg tesseract: initial import r2181 (minus media) 11 months ago
default_map_settings.cfg tesseract: initial import r2181 (minus media) 11 months ago
font.cfg tesseract: initial import r2181 (minus media) 11 months ago
game.cfg tesseract: initial import r2181 (minus media) 11 months ago
glsl.cfg tesseract: initial import r2181 (minus media) 11 months ago
heightmap.cfg tesseract: initial import r2181 (minus media) 11 months ago
keymap.cfg tesseract: initial import r2181 (minus media) 11 months ago
server-init.cfg tesseract: initial import r2181 (minus media) 11 months ago
sound.cfg tesseract: initial import r2181 (minus media) 11 months ago
stdedit.cfg tesseract: initial import r2181 (minus media) 11 months ago
stdlib.cfg tesseract: initial import r2181 (minus media) 11 months ago
ui.cfg tesseract: initial import r2181 (minus media) 11 months ago