The game engine core
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project('octacore', ['cpp'],
version: '0.0.1',
default_options: [
'buildtype=debugoptimized', 'cpp_std=c++17', 'warning_level=1'
],
meson_version: '>=0.46'
)
bin_path = join_paths(meson.source_root(), 'bin_unix')
cxx = meson.get_compiler('cpp')
subdir('src')