15 lines
315 B
C++
15 lines
315 B
C++
#ifndef __ENGINE_H__
|
|
#define __ENGINE_H__
|
|
|
|
#include "cube.hh"
|
|
#include "world.hh"
|
|
#include "light.hh"
|
|
|
|
extern dynent *player;
|
|
extern physent *camera1; // special ent that acts as camera, same object as player1 in FPS mode
|
|
|
|
extern int worldscale, worldsize;
|
|
extern int xtraverts, xtravertsva;
|
|
|
|
#endif
|