OctaCore/src/engine
2020-04-19 04:25:53 +02:00
..
aa.cc start refactoring for single include file per source file 2020-04-18 02:20:56 +02:00
aa.hh start refactoring for single include file per source file 2020-04-18 02:20:56 +02:00
animmodel.hh remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
bih.cc .h -> .hh 2020-04-16 20:28:40 +02:00
bih.hh .h -> .hh 2020-04-16 20:28:40 +02:00
blend.cc refactor blend 2020-04-18 04:06:25 +02:00
client.cc drop serverbrowser code, master server, and a bunch of other stuff 2020-04-19 04:25:53 +02:00
command.cc .h -> .hh 2020-04-16 20:28:40 +02:00
console.cc .h -> .hh 2020-04-16 20:28:40 +02:00
dynlight.cc remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
engine.hh drop serverbrowser code, master server, and a bunch of other stuff 2020-04-19 04:25:53 +02:00
explosion.hh .h -> .hh 2020-04-16 20:28:40 +02:00
grass.cc refactor blend 2020-04-18 04:06:25 +02:00
hitzone.hh .h -> .hh 2020-04-16 20:28:40 +02:00
iqm.hh .h -> .hh 2020-04-16 20:28:40 +02:00
lensflare.hh .h -> .hh 2020-04-16 20:28:40 +02:00
light.cc refactor blend 2020-04-18 04:06:25 +02:00
light.hh .h -> .hh 2020-04-16 20:28:40 +02:00
lightning.hh .h -> .hh 2020-04-16 20:28:40 +02:00
main.cc drop serverbrowser code, master server, and a bunch of other stuff 2020-04-19 04:25:53 +02:00
material.cc .h -> .hh 2020-04-16 20:28:40 +02:00
md2.hh .h -> .hh 2020-04-16 20:28:40 +02:00
md3.hh .h -> .hh 2020-04-16 20:28:40 +02:00
md5.hh .h -> .hh 2020-04-16 20:28:40 +02:00
menus.cc .h -> .hh 2020-04-16 20:28:40 +02:00
model.hh .h -> .hh 2020-04-16 20:28:40 +02:00
movie.cc .h -> .hh 2020-04-16 20:28:40 +02:00
mpr.hh .h -> .hh 2020-04-16 20:28:40 +02:00
normal.cc .h -> .hh 2020-04-16 20:28:40 +02:00
obj.hh .h -> .hh 2020-04-16 20:28:40 +02:00
octa.cc .h -> .hh 2020-04-16 20:28:40 +02:00
octa.hh .h -> .hh 2020-04-16 20:28:40 +02:00
octaedit.cc refactor blend 2020-04-18 04:06:25 +02:00
octarender.cc refactor blend 2020-04-18 04:06:25 +02:00
physics.cc remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
pvs.cc .h -> .hh 2020-04-16 20:28:40 +02:00
ragdoll.hh .h -> .hh 2020-04-16 20:28:40 +02:00
rendergl.cc refactor blend 2020-04-18 04:06:25 +02:00
renderlights.cc start refactoring for single include file per source file 2020-04-18 02:20:56 +02:00
rendermodel.cc start refactoring for single include file per source file 2020-04-18 02:20:56 +02:00
renderparticles.cc remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
rendersky.cc .h -> .hh 2020-04-16 20:28:40 +02:00
rendertext.cc .h -> .hh 2020-04-16 20:28:40 +02:00
renderva.cc refactor blend 2020-04-18 04:06:25 +02:00
server.cc drop serverbrowser code, master server, and a bunch of other stuff 2020-04-19 04:25:53 +02:00
shader.cc .h -> .hh 2020-04-16 20:28:40 +02:00
skelmodel.hh remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
smd.hh .h -> .hh 2020-04-16 20:28:40 +02:00
stain.cc .h -> .hh 2020-04-16 20:28:40 +02:00
textedit.hh .h -> .hh 2020-04-16 20:28:40 +02:00
texture.cc .h -> .hh 2020-04-16 20:28:40 +02:00
texture.hh .h -> .hh 2020-04-16 20:28:40 +02:00
ui.cc remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
vertmodel.hh remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
water.cc .h -> .hh 2020-04-16 20:28:40 +02:00
world.cc refactor blend 2020-04-18 04:06:25 +02:00
world.hh .h -> .hh 2020-04-16 20:28:40 +02:00
worldio.cc refactor blend 2020-04-18 04:06:25 +02:00