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aa.cc
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start refactoring for single include file per source file
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2020-04-18 02:20:56 +02:00 |
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aa.hh
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start refactoring for single include file per source file
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2020-04-18 02:20:56 +02:00 |
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animmodel.hh
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remove yet another massive chunk of game/network code
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2020-04-17 20:19:42 +02:00 |
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bih.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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bih.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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blend.cc
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refactor blend
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2020-04-18 04:06:25 +02:00 |
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client.cc
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drop serverbrowser code, master server, and a bunch of other stuff
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2020-04-19 04:25:53 +02:00 |
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command.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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console.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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dynlight.cc
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remove yet another massive chunk of game/network code
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2020-04-17 20:19:42 +02:00 |
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engine.hh
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drop serverbrowser code, master server, and a bunch of other stuff
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2020-04-19 04:25:53 +02:00 |
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explosion.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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grass.cc
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refactor blend
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2020-04-18 04:06:25 +02:00 |
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hitzone.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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iqm.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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lensflare.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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light.cc
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refactor blend
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2020-04-18 04:06:25 +02:00 |
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light.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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lightning.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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main.cc
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drop serverbrowser code, master server, and a bunch of other stuff
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2020-04-19 04:25:53 +02:00 |
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material.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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md2.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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md3.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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md5.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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menus.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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model.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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movie.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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mpr.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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normal.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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obj.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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octa.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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octa.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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octaedit.cc
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refactor blend
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2020-04-18 04:06:25 +02:00 |
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octarender.cc
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refactor blend
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2020-04-18 04:06:25 +02:00 |
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physics.cc
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remove yet another massive chunk of game/network code
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2020-04-17 20:19:42 +02:00 |
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pvs.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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ragdoll.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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rendergl.cc
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refactor blend
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2020-04-18 04:06:25 +02:00 |
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renderlights.cc
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start refactoring for single include file per source file
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2020-04-18 02:20:56 +02:00 |
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rendermodel.cc
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start refactoring for single include file per source file
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2020-04-18 02:20:56 +02:00 |
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renderparticles.cc
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remove yet another massive chunk of game/network code
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2020-04-17 20:19:42 +02:00 |
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rendersky.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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rendertext.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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renderva.cc
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refactor blend
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2020-04-18 04:06:25 +02:00 |
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server.cc
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drop serverbrowser code, master server, and a bunch of other stuff
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2020-04-19 04:25:53 +02:00 |
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shader.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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skelmodel.hh
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remove yet another massive chunk of game/network code
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2020-04-17 20:19:42 +02:00 |
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smd.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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stain.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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textedit.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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texture.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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texture.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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ui.cc
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remove yet another massive chunk of game/network code
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2020-04-17 20:19:42 +02:00 |
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vertmodel.hh
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remove yet another massive chunk of game/network code
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2020-04-17 20:19:42 +02:00 |
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water.cc
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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world.cc
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refactor blend
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2020-04-18 04:06:25 +02:00 |
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world.hh
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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worldio.cc
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refactor blend
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2020-04-18 04:06:25 +02:00 |