OctaCore/src/engine
Daniel Kolesa 949ec16cd7 drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
..
aa.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
aa.hh include tools from geom as there's a dep 2020-04-28 04:18:59 +02:00
animmodel.hh remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
bih.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
bih.hh drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
blend.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
blend.hh include tools from geom as there's a dep 2020-04-28 04:18:59 +02:00
command.cc .h -> .hh 2020-04-16 20:28:40 +02:00
console.cc remove engine/client.cc and engine/server.cc 2020-04-26 00:23:31 +02:00
dynlight.cc remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
engine.hh drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
explosion.hh .h -> .hh 2020-04-16 20:28:40 +02:00
grass.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
hitzone.hh .h -> .hh 2020-04-16 20:28:40 +02:00
iqm.hh .h -> .hh 2020-04-16 20:28:40 +02:00
lensflare.hh .h -> .hh 2020-04-16 20:28:40 +02:00
light.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
light.hh .h -> .hh 2020-04-16 20:28:40 +02:00
lightning.hh .h -> .hh 2020-04-16 20:28:40 +02:00
main.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
material.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
material.hh header files for material/water 2020-04-29 02:04:26 +02:00
md2.hh .h -> .hh 2020-04-16 20:28:40 +02:00
md3.hh .h -> .hh 2020-04-16 20:28:40 +02:00
md5.hh .h -> .hh 2020-04-16 20:28:40 +02:00
menus.cc remove ui 2020-04-23 17:12:16 +02:00
model.hh drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
movie.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
mpr.hh .h -> .hh 2020-04-16 20:28:40 +02:00
normal.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
obj.hh .h -> .hh 2020-04-16 20:28:40 +02:00
octa.cc header file for world 2020-04-28 04:13:45 +02:00
octa.hh header files for material/water 2020-04-29 02:04:26 +02:00
octaedit.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
octarender.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
physics.cc header file for world 2020-04-28 04:13:45 +02:00
pvs.cc .h -> .hh 2020-04-16 20:28:40 +02:00
ragdoll.hh .h -> .hh 2020-04-16 20:28:40 +02:00
rendergl.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
renderlights.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
renderlights.hh header files for material/water 2020-04-29 02:04:26 +02:00
rendermodel.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
renderparticles.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
rendersky.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
rendertext.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
renderva.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
shader.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
shader.hh drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
skelmodel.hh remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
smd.hh .h -> .hh 2020-04-16 20:28:40 +02:00
stain.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
texture.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
texture.hh drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
vertmodel.hh remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
water.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
water.hh header files for material/water 2020-04-29 02:04:26 +02:00
world.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
world.hh header files for material/water 2020-04-29 02:04:26 +02:00
worldio.cc drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
worldio.hh header file for world 2020-04-28 04:13:45 +02:00