#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include inline char *dup_ostr(ostd::ConstCharRange s) { char *r = new char[s.size() + 1]; memcpy(r, s.data(), s.size()); r[s.size()] = 0; return r; } static constexpr int MAX_ARGUMENTS = 25; static constexpr int MAX_RESULTS = 7; static constexpr int MAX_COMARGS = 12; enum { VAL_NULL = 0, VAL_INT, VAL_FLOAT, VAL_STR, VAL_ANY, VAL_CODE, VAL_MACRO, VAL_IDENT, VAL_CSTR, VAL_CANY, VAL_WORD, VAL_POP, VAL_COND }; enum { CODE_START = 0, CODE_OFFSET, CODE_NULL, CODE_TRUE, CODE_FALSE, CODE_NOT, CODE_POP, CODE_ENTER, CODE_ENTER_RESULT, CODE_EXIT, CODE_RESULT_ARG, CODE_VAL, CODE_VALI, CODE_DUP, CODE_MACRO, CODE_BOOL, CODE_BLOCK, CODE_EMPTY, CODE_COMPILE, CODE_COND, CODE_FORCE, CODE_RESULT, CODE_IDENT, CODE_IDENTU, CODE_IDENTARG, CODE_COM, CODE_COMD, CODE_COMC, CODE_COMV, CODE_CONC, CODE_CONCW, CODE_CONCM, CODE_DOWN, CODE_SVAR, CODE_SVARM, CODE_SVAR1, CODE_IVAR, CODE_IVAR1, CODE_IVAR2, CODE_IVAR3, CODE_FVAR, CODE_FVAR1, CODE_LOOKUP, CODE_LOOKUPU, CODE_LOOKUPARG, CODE_LOOKUPM, CODE_LOOKUPMU, CODE_LOOKUPMARG, CODE_ALIAS, CODE_ALIASU, CODE_ALIASARG, CODE_CALL, CODE_CALLU, CODE_CALLARG, CODE_PRINT, CODE_LOCAL, CODE_DO, CODE_DOARGS, CODE_JUMP, CODE_JUMP_TRUE, CODE_JUMP_FALSE, CODE_JUMP_RESULT_TRUE, CODE_JUMP_RESULT_FALSE, CODE_OP_MASK = 0x3F, CODE_RET = 6, CODE_RET_MASK = 0xC0, /* return type flags */ RET_NULL = VAL_NULL << CODE_RET, RET_STR = VAL_STR << CODE_RET, RET_INT = VAL_INT << CODE_RET, RET_FLOAT = VAL_FLOAT << CODE_RET, }; enum { ID_VAR, ID_FVAR, ID_SVAR, ID_COMMAND, ID_ALIAS, ID_LOCAL, ID_DO, ID_DOARGS, ID_IF, ID_RESULT, ID_NOT, ID_AND, ID_OR }; enum { IDF_PERSIST = 1 << 0, IDF_OVERRIDE = 1 << 1, IDF_HEX = 1 << 2, IDF_READONLY = 1 << 3, IDF_OVERRIDDEN = 1 << 4, IDF_UNKNOWN = 1 << 5, IDF_ARG = 1 << 6 }; struct Ident; struct IdentValue { union { int i; /* ID_VAR, VAL_INT */ float f; /* ID_FVAR, VAL_FLOAT */ char *s; /* ID_SVAR, VAL_STR */ const ostd::uint *code; /* VAL_CODE */ Ident *id; /* VAL_IDENT */ const char *cstr; /* VAL_CSTR */ }; }; struct TaggedValue: IdentValue { int type; void set_int(int val) { type = VAL_INT; i = val; } void set_float(float val) { type = VAL_FLOAT; f = val; } void set_str(char *val) { type = VAL_STR; s = val; } void set_null() { type = VAL_NULL; i = 0; } void set_code(const ostd::uint *val) { type = VAL_CODE; code = val; } void set_macro(const ostd::uint *val) { type = VAL_MACRO; code = val; } void set_cstr(const char *val) { type = VAL_CSTR; cstr = val; } void set_ident(Ident *val) { type = VAL_IDENT; id = val; } const char *get_str() const; int get_int() const; float get_float() const; void get_val(TaggedValue &r) const; void force_null(); float force_float(); int force_int(); const char *force_str(); void force(int type); void cleanup(); }; struct IdentStack { IdentValue val; int valtype; IdentStack *next; }; union IdentValuePtr { void *p; int *i; /* ID_VAR */ float *f; /* ID_FVAR */ char **s; /* ID_SVAR */ }; struct CsState; using IdentFunc = void (__cdecl *)(CsState &cs, Ident *id); struct Ident { ostd::byte type; /* ID_something */ union { ostd::byte valtype; /* ID_ALIAS */ ostd::byte numargs; /* ID_COMMAND */ }; ostd::ushort flags; int index; ostd::String name; union { struct { /* ID_VAR, ID_FVAR, ID_SVAR */ union { struct { /* ID_VAR */ int minval, maxval; }; struct { /* ID_FVAR */ float minvalf, maxvalf; }; }; IdentValuePtr storage; IdentValue overrideval; }; struct { /* ID_ALIAS */ ostd::uint *code; IdentValue val; IdentStack *stack; }; struct { /* ID_COMMAND */ char *args; ostd::uint argmask; }; }; IdentFunc fun; /* ID_VAR, ID_FVAR, ID_SVAR, ID_COMMAND */ Ident() {} /* ID_VAR */ Ident(int t, ostd::ConstCharRange n, int m, int x, int *s, IdentFunc f = nullptr, int flags = 0) : type(t), flags(flags | (m > x ? IDF_READONLY : 0)), name(n), minval(m), maxval(x), fun(f) { storage.i = s; } /* ID_FVAR */ Ident(int t, ostd::ConstCharRange n, float m, float x, float *s, IdentFunc f = nullptr, int flags = 0) : type(t), flags(flags | (m > x ? IDF_READONLY : 0)), name(n), minvalf(m), maxvalf(x), fun(f) { storage.f = s; } /* ID_SVAR */ Ident(int t, ostd::ConstCharRange n, char **s, IdentFunc f = nullptr, int flags = 0) : type(t), flags(flags), name(n), fun(f) { storage.s = s; } /* ID_ALIAS */ Ident(int t, ostd::ConstCharRange n, char *a, int flags) : type(t), valtype(VAL_STR), flags(flags), name(n), code(nullptr), stack(nullptr) { val.s = a; } Ident(int t, ostd::ConstCharRange n, int a, int flags) : type(t), valtype(VAL_INT), flags(flags), name(n), code(nullptr), stack(nullptr) { val.i = a; } Ident(int t, ostd::ConstCharRange n, float a, int flags) : type(t), valtype(VAL_FLOAT), flags(flags), name(n), code(nullptr), stack(nullptr) { val.f = a; } Ident(int t, ostd::ConstCharRange n, int flags) : type(t), valtype(VAL_NULL), flags(flags), name(n), code(nullptr), stack(nullptr) { } Ident(int t, ostd::ConstCharRange n, const TaggedValue &v, int flags) : type(t), valtype(v.type), flags(flags), name(n), code(nullptr), stack(nullptr) { val = v; } /* ID_COMMAND */ Ident(int t, ostd::ConstCharRange n, ostd::ConstCharRange args, ostd::uint argmask, int numargs, IdentFunc f = nullptr, int flags = 0) : type(t), numargs(numargs), flags(flags), name(n), args(!args.empty() ? dup_ostr(args) : nullptr), argmask(argmask), fun(f) { } void changed(CsState &cs) { if (fun) fun(cs, this); } void setval(const TaggedValue &v) { valtype = v.type; val = v; } void setval(const IdentStack &v) { valtype = v.valtype; val = v.val; } void forcenull() { if (valtype == VAL_STR) delete[] val.s; valtype = VAL_NULL; } float get_float() const; int get_int() const; const char *get_str() const; void get_val(TaggedValue &r) const; void getcstr(TaggedValue &v) const; void getcval(TaggedValue &v) const; ostd::ConstCharRange get_key() const { return name.iter(); } void clean_code(); void push_arg(const TaggedValue &v, IdentStack &st); void pop_arg(); void undo_arg(IdentStack &st); void redo_arg(const IdentStack &st); void push_alias(IdentStack &st); void pop_alias(); void set_arg(CsState &cs, TaggedValue &v); void set_alias(CsState &cs, TaggedValue &v); }; struct IdentLink { Ident *id; IdentLink *next; int usedargs; IdentStack *argstack; }; void debug_alias(CsState &cs); ostd::ConstCharRange debug_line(CsState &cs, ostd::ConstCharRange p, ostd::ConstCharRange fmt, ostd::CharRange buf); struct CsState { ostd::Keyset idents; ostd::Vector identmap; Ident *dummy = nullptr; TaggedValue *result = nullptr; IdentLink noalias = { nullptr, nullptr, (1 << MAX_ARGUMENTS) - 1, nullptr }; IdentLink *stack = &noalias; ostd::ConstCharRange src_file; ostd::ConstCharRange src_str; int identflags = 0; int nodebug = 0; int numargs = 0; int dbgalias = 4; CsState(); ~CsState(); void clear_override(Ident &id); void clear_overrides(); template Ident *add_ident(A &&...args) { Ident &def = idents.emplace(ostd::forward(args)...).first.front(); def.index = identmap.size(); return identmap.push(&def); } Ident *new_ident(ostd::ConstCharRange name, int flags = 0); Ident *force_ident(TaggedValue &v); Ident *get_ident(ostd::ConstCharRange name) { return idents.at(name); } bool have_ident(ostd::ConstCharRange name) { return idents.at(name) != nullptr; } bool reset_var(ostd::ConstCharRange name); void touch_var(ostd::ConstCharRange name); template bool add_command(ostd::ConstCharRange name, ostd::ConstCharRange args, F func, int type = ID_COMMAND) { return add_command(name, args, (IdentFunc)(ostd::FunctionMakeDefaultConstructible)func, type); } bool add_command(ostd::ConstCharRange name, ostd::ConstCharRange args, IdentFunc func, int type = ID_COMMAND); ostd::String run_str(const ostd::uint *code); ostd::String run_str(ostd::ConstCharRange code); ostd::String run_str(Ident *id, ostd::PointerRange args); int run_int(const ostd::uint *code); int run_int(ostd::ConstCharRange code); int run_int(Ident *id, ostd::PointerRange args); float run_float(const ostd::uint *code); float run_float(ostd::ConstCharRange code); float run_float(Ident *id, ostd::PointerRange args); bool run_bool(const ostd::uint *code); bool run_bool(ostd::ConstCharRange code); bool run_bool(Ident *id, ostd::PointerRange args); void run_ret(const ostd::uint *code, TaggedValue &result); void run_ret(ostd::ConstCharRange code, TaggedValue &result); void run_ret(Ident *id, ostd::PointerRange args, TaggedValue &result); void run_ret(const ostd::uint *code) { run_ret(code, *result); } void run_ret(ostd::ConstCharRange code) { run_ret(code, *result); } void run_ret(Ident *id, ostd::PointerRange args) { run_ret(id, args, *result); } bool run_file(ostd::ConstCharRange fname, bool msg = true); template void debug_code(ostd::ConstCharRange fmt, A &&...args) { if (nodebug) return; ostd::err.writefln(fmt, ostd::forward(args)...); debug_alias(*this); } template void debug_code_line(ostd::ConstCharRange p, ostd::ConstCharRange fmt, A &&...args) { if (nodebug) return; ostd::Array buf; ostd::err.writefln(debug_line(*this, p, fmt, ostd::CharRange(buf.data(), buf.size())), ostd::forward(args)...); debug_alias(*this); } void set_alias(ostd::ConstCharRange name, TaggedValue &v); void set_var_int(ostd::ConstCharRange name, int v, bool dofunc = true, bool doclamp = true); void set_var_float(ostd::ConstCharRange name, float v, bool dofunc = true, bool doclamp = true); void set_var_str(ostd::ConstCharRange name, ostd::ConstCharRange v, bool dofunc = true); void set_var_int_checked(Ident *id, int v); void set_var_int_checked(Ident *id, ostd::PointerRange args); void set_var_float_checked(Ident *id, float v); void set_var_str_checked(Ident *id, ostd::ConstCharRange v); ostd::Maybe get_var_int(ostd::ConstCharRange name); ostd::Maybe get_var_float(ostd::ConstCharRange name); ostd::Maybe get_var_str(ostd::ConstCharRange name); ostd::Maybe get_var_min_int(ostd::ConstCharRange name); ostd::Maybe get_var_max_int(ostd::ConstCharRange name); ostd::Maybe get_var_min_float(ostd::ConstCharRange name); ostd::Maybe get_var_max_float(ostd::ConstCharRange name); ostd::Maybe get_alias(ostd::ConstCharRange name); }; extern CsState cstate; extern const char *intstr(int v); extern const char *floatstr(float v); extern void stringret(CsState &cs, char *s); extern void result(CsState &cs, TaggedValue &v); extern void result(CsState &cs, const char *s); static inline int parseint(const char *s) { return int(strtoul(s, nullptr, 0)); } #define PARSEFLOAT(name, type) \ static inline type parse##name(const char *s) \ { \ /* not all platforms (windows) can parse hexadecimal integers via strtod */ \ char *end; \ double val = strtod(s, &end); \ return val || end==s || (*end!='x' && *end!='X') ? type(val) : type(parseint(s)); \ } PARSEFLOAT(float, float) PARSEFLOAT(number, double) static inline void intformat(char *buf, int v, int len = 20) { snprintf(buf, len, "%d", v); } static inline void floatformat(char *buf, float v, int len = 20) { snprintf(buf, len, v == int(v) ? "%.1f" : "%.7g", v); } static inline const char *get_str(const IdentValue &v, int type) { switch (type) { case VAL_STR: case VAL_MACRO: case VAL_CSTR: return v.s; case VAL_INT: return intstr(v.i); case VAL_FLOAT: return floatstr(v.f); default: return ""; } } inline const char *TaggedValue::get_str() const { return ::get_str(*this, type); } inline const char *Ident::get_str() const { return ::get_str(val, valtype); } #define GETNUMBER(name, ret) \ static inline ret get_##name(const IdentValue &v, int type) \ { \ switch(type) \ { \ case VAL_FLOAT: return ret(v.f); \ case VAL_INT: return ret(v.i); \ case VAL_STR: case VAL_MACRO: case VAL_CSTR: return parse##name(v.s); \ default: return ret(0); \ } \ } \ inline ret TaggedValue::get_##name() const { return ::get_##name(*this, type); } \ inline ret Ident::get_##name() const { return ::get_##name(val, valtype); } GETNUMBER(int, int) GETNUMBER(float, float) static inline void get_val(const IdentValue &v, int type, TaggedValue &r) { switch (type) { case VAL_STR: case VAL_MACRO: case VAL_CSTR: r.set_str(dup_ostr(v.s)); break; case VAL_INT: r.set_int(v.i); break; case VAL_FLOAT: r.set_float(v.f); break; default: r.set_null(); break; } } inline void TaggedValue::get_val(TaggedValue &r) const { ::get_val(*this, type, r); } inline void Ident::get_val(TaggedValue &r) const { ::get_val(val, valtype, r); } inline void Ident::getcstr(TaggedValue &v) const { switch (valtype) { case VAL_MACRO: v.set_macro(val.code); break; case VAL_STR: case VAL_CSTR: v.set_cstr(val.s); break; case VAL_INT: v.set_str(dup_ostr(intstr(val.i))); break; case VAL_FLOAT: v.set_str(dup_ostr(floatstr(val.f))); break; default: v.set_cstr(""); break; } } inline void Ident::getcval(TaggedValue &v) const { switch (valtype) { case VAL_MACRO: v.set_macro(val.code); break; case VAL_STR: case VAL_CSTR: v.set_cstr(val.s); break; case VAL_INT: v.set_int(val.i); break; case VAL_FLOAT: v.set_float(val.f); break; default: v.set_null(); break; } } extern ostd::uint *compilecode(const char *p); extern void keepcode(ostd::uint *p); extern void freecode(ostd::uint *p); extern const char *getalias(const char *name); extern const char *escapestring(const char *s); extern const char *escapeid(const char *s); static inline const char *escapeid(Ident &id) { return escapeid(id.name.data()); } extern bool validateblock(const char *s); void explodelist(const char *s, ostd::Vector &elems, int limit = -1); extern char *indexlist(const char *s, int pos); extern int listlen(CsState &cs, const char *s); extern void printvar(Ident *id); extern void printvar(Ident *id, int i); extern void printfvar(Ident *id, float f); extern void printsvar(Ident *id, const char *s); #define COMMAND(name, nargs) static bool __dummy_##name = cstate.add_command(#name, nargs, (IdentFunc)name, ID_COMMAND) #define ICOMMANDNAME(name) _icmd_##name #define ICOMMANDSNAME _icmds_ #define ICOMMANDNS(name, cmdname, nargs, proto, b) template struct cmdname; template<> struct cmdname<__LINE__> { static bool init; static void run proto; }; bool cmdname<__LINE__>::init = cstate.add_command(name, nargs, (IdentFunc)cmdname<__LINE__>::run, ID_COMMAND); void cmdname<__LINE__>::run proto \ { b; } #define ICOMMANDN(name, cmdname, nargs, proto, b) ICOMMANDNS(#name, cmdname, nargs, proto, b) #define ICOMMAND(name, nargs, proto, b) ICOMMANDN(name, ICOMMANDNAME(name), nargs, proto, b) #define ICOMMANDS(name, nargs, proto, b) ICOMMANDNS(name, ICOMMANDSNAME, nargs, proto, b) void init_lib_base(CsState &cs); void init_lib_io(CsState &cs); void init_lib_math(CsState &cs); void init_lib_shell(CsState &cs);