libcubescript/src/cs_bcode.hh

228 lines
7.2 KiB
C++

#ifndef LIBCUBESCRIPT_BCODE_HH
#define LIBCUBESCRIPT_BCODE_HH
#include <cubescript/cubescript.hh>
#include <cstdint>
#include <cstddef>
namespace cubescript {
struct bcode {
std::uint32_t init;
std::uint32_t *get_raw() {
return &init;
}
std::uint32_t const *get_raw() const {
return &init;
}
};
enum {
VAL_NULL = 0, VAL_INT, VAL_FLOAT, VAL_STRING,
VAL_ANY, VAL_CODE, VAL_IDENT, VAL_WORD,
VAL_POP, VAL_COND
};
template<typename T>
constexpr std::size_t bc_store_size = (
sizeof(T) - 1
) / sizeof(std::uint32_t) + 1;
/* instructions consist of:
*
* [D 24][M 2][O 6] == I
*
* I: instruction
* O: opcode
* M: type mask
* D: data
*
* also:
*
* R: result slot
*
* "force to M" means changing the type of the value as described by the
* type mask; this is generally string/integer/float, null in general
* preserves the type, except where mentioned
*/
enum {
/* noop */
BC_INST_START = 0,
BC_INST_OFFSET,
/* set R to null/true/false according to M */
BC_INST_NULL, BC_INST_TRUE, BC_INST_FALSE,
/* pop a value off the stack and set R to negated value according to M */
BC_INST_NOT,
/* pop a value off the stack */
BC_INST_POP,
/* recursively invoke VM from next instruction, push result on the stack */
BC_INST_ENTER,
/* recursively invoke VM from next instruction, result in R */
BC_INST_ENTER_RESULT,
/* exit VM, force R according to M */
BC_INST_EXIT,
/* pop a value off the stack and set R according to M */
BC_INST_RESULT,
/* push R on the stack according to M */
BC_INST_RESULT_ARG,
/* force top of the stack according to M */
BC_INST_FORCE,
/* duplicate top of the stack according to M */
BC_INST_DUP,
/* push value after I on the stack according to M (length D if string) */
BC_INST_VAL,
/* push value inside D on the stack according to M
*
* strings are at most 3 bytes long, integers and floats must be
* integral values between -0x800000 and 0x7FFFFF inclusive
*/
BC_INST_VAL_INT,
/* pop D aliases off the stack, push their values and recurse the VM
* pop their values afterwards (i.e. they are local to the execution)
*/
BC_INST_LOCAL,
/* pop a value off the stack, execute its bytecode,
* result in R according to M
*/
BC_INST_DO,
/* like above, except argument aliases are restored to the previous
* callstack level before calling (and restored back afterwards)
*/
BC_INST_DO_ARGS,
/* jump forward by D instructions */
BC_INST_JUMP,
/* conditional jump: pop a value off the stack, jump only if considered
* true or false (see BC_INST_FLAG_TRUE/FALSE)
*/
BC_INST_JUMP_B,
/* conditional jump: pop a value off the stack, if it's bytecode,
* eval it (saving the value into R), if it's not, save the value
* into R, then jump only if the value is considered true or false
* (see BC_INST_FLAG_TRUE/FALSE)
*/
BC_INST_JUMP_RESULT,
/* break or continue a loop; if no loop is currently running, raise
* an error, otherwise break (if BC_INST_FLAG_FALSE) or continue
* (if BC_INST_FLAG_TRUE)
*/
BC_INST_BREAK,
/* bytecode of length D follows, push on the stack as bytecode */
BC_INST_BLOCK,
/* push bytecode of (BC_INST_EXIT | M) on the stack */
BC_INST_EMPTY,
/* compile the value on top of the stack as if it was a string (null for
* non-string/integer/float values) */
BC_INST_COMPILE,
/* compile the value on top of the stack if string; if string is empty,
* force to null, if not string, keep as is
*/
BC_INST_COND,
/* push ident with index D on the stack; if arg, push val and mark used */
BC_INST_IDENT,
/* make value on top of stack an ident; if value is string, that is
* the ident name, otherwise dummy is used; ident is created if non
* existent, and if arg, push val and mark used
*/
BC_INST_IDENT_U,
/* lookup the alias with index D and push its value (error if unset) */
BC_INST_LOOKUP,
/* lookup an unknown ident with the name being given by the string on
* top of the stack; if a var or a set alias, update top of the stack
* to the ident's value (according to M), else raise error
*/
BC_INST_LOOKUP_U,
/* concatenate D values on top of the stack together, with topmost value
* being last; delimit with spaces; push the result according to M
*/
BC_INST_CONC,
/* like above but without delimiter */
BC_INST_CONC_W,
/* push the value of svar with index D on the stack according to M */
BC_INST_SVAR,
/* push the value of ivar with index D on the stack according to M */
BC_INST_IVAR,
/* push the value of fvar with index D on the stack according to M */
BC_INST_FVAR,
/* pop a value off the stack and set vvar with index D to it */
BC_INST_FVAR1,
/* pop a value off the stack and set alias with index D to it */
BC_INST_ALIAS,
/* pop 2 values off the stack; top is value to set, below is alias name */
BC_INST_ALIAS_U,
/* call alias with index D and arg count following the instruction, pop
* the arguments off the stack (top being last); if unknown, raise error,
* store result in R according to M
*/
BC_INST_CALL,
/* given argument count D, pop the arguments off the stack (top being last)
* and then pop one more value (that being the ident name); look up the
* ident (raise error if non-existent) and then call according to its
* type (vars behave as in PRINT); store result in R according to M
*/
BC_INST_CALL_U,
/* call builtin command with index D; arguments are popped off the stack,
* last argument being topmost; result of the call goes in R according to M
*/
BC_INST_COM,
/* call builtin command with index D and arg count following the
* instruction, arguments are popped off the stack and passed as is
*/
BC_INST_COM_V,
/* call builtin command with index D and arg count following the
* instruction, arguments are popped off the stack and concatenated
*/
BC_INST_COM_C,
/* opcode mask */
BC_INST_OP_MASK = 0x3F,
/* type mask shift */
BC_INST_RET = 6,
/* type mask, shifted */
BC_INST_RET_MASK = 0xC0,
/* type mask flags */
BC_RET_NULL = VAL_NULL << BC_INST_RET,
BC_RET_STRING = VAL_STRING << BC_INST_RET,
BC_RET_INT = VAL_INT << BC_INST_RET,
BC_RET_FLOAT = VAL_FLOAT << BC_INST_RET,
/* BC_INST_JUMP_B, BC_INST_JUMP_RESULT */
BC_INST_FLAG_TRUE = 1 << BC_INST_RET,
BC_INST_FLAG_FALSE = 0 << BC_INST_RET
};
std::uint32_t *bcode_alloc(internal_state *cs, std::size_t sz);
void bcode_addref(std::uint32_t *code);
void bcode_unref(std::uint32_t *code);
struct empty_block {
bcode init;
std::uint32_t code;
};
empty_block *bcode_init_empty(internal_state *cs);
void bcode_free_empty(internal_state *cs, empty_block *empty);
bcode *bcode_get_empty(empty_block *empty, std::size_t val);
struct bcode_p {
bcode_p(bcode_ref const &r): br{const_cast<bcode_ref *>(&r)} {}
bcode *get() {
return br->p_code;
}
static bcode_ref make_ref(bcode *v) {
return bcode_ref{v};
}
bcode_ref *br;
};
} /* namespace cubescript */
#endif