initial impl for ostd::build, an extensible buildsystem framework

master
Daniel Kolesa 2018-04-22 16:52:17 +02:00
parent 493f31fabf
commit 4b4839acb8
1 changed files with 462 additions and 0 deletions

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ostd/build/make.hh 100644
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/** @defgroup Build Build system framework
*
* @brief A build system framework for build tools.
*
* This is a framework that can be used to create elaborate build systems
* as well as simple standalone tools.
*
* @{
*/
/** @file make.hh
*
* @brief A dependency tracker core similar to Make.
*
* This implements a dependency tracking module that is essentially Make
* but without any Make syntax or shell invocations. It is extensible and
* can be adapted to many kinds of scenarios.
*
* @copyright See COPYING.md in the project tree for further information.
*/
#ifndef OSTD_BUILD_MAKE_HH
#define OSTD_BUILD_MAKE_HH
#include <list>
#include <vector>
#include <unordered_map>
#include <functional>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <stdexcept>
#include <chrono>
#include <type_traits>
#include <ostd/range.hh>
#include <ostd/string.hh>
#include <ostd/coroutine.hh>
#include <ostd/thread_pool.hh>
#include <ostd/path.hh>
#include <ostd/io.hh>
namespace ostd {
namespace build {
/** @addtogroup Build
* @{
*/
struct make_error: std::runtime_error {
using std::runtime_error::runtime_error;
template<typename ...A>
make_error(string_range fmt, A const &...args):
make_error(
ostd::format(ostd::appender<std::string>(), fmt, args...).get()
)
{}
};
namespace detail {
static bool check_exec(
string_range tname, std::vector<std::string> const &deps
) {
if (!fs::exists(tname)) {
return true;
}
for (auto &dep: deps) {
if (!fs::exists(dep)) {
return true;
}
}
auto get_ts = [](string_range fname) {
path p{fname};
if (!fs::is_regular_file(p)) {
return fs::file_time_t{};
}
return fs::last_write_time(p);
};
auto tts = get_ts(tname);
if (tts == fs::file_time_t{}) {
return true;
}
for (auto &dep: deps) {
auto sts = get_ts(dep);
if ((sts != fs::file_time_t{}) && (tts < sts)) {
return true;
}
}
return false;
}
/* this lets us properly match % patterns in target names */
static string_range match_pattern(
string_range expanded, string_range toexpand
) {
auto rep = ostd::find(toexpand, '%');
/* no subst found */
if (rep.empty()) {
return nullptr;
}
/* get the part before % */
auto fp = toexpand.slice(0, &rep[0] - &toexpand[0]);
/* part before % does not compare, so ignore */
if (expanded.size() <= fp.size()) {
return nullptr;
}
if (expanded.slice(0, fp.size()) != fp) {
return nullptr;
}
/* pop out front part */
expanded = expanded.slice(fp.size(), expanded.size());
/* part after % */
++rep;
if (rep.empty()) {
return expanded;
}
/* part after % does not compare, so ignore */
if (expanded.size() <= rep.size()) {
return nullptr;
}
size_t es = expanded.size();
if (expanded.slice(es - rep.size(), es) != rep) {
return nullptr;
}
/* cut off latter part */
expanded = expanded.slice(0, expanded.size() - rep.size());
/* we got what we wanted... */
return expanded;
}
}
struct make_rule {
using body_func = std::function<
void(string_range, iterator_range<string_range *>)
>;
make_rule() = delete;
make_rule(string_range target):
p_target(target)
{}
string_range target() const noexcept {
return p_target;
}
bool action() const noexcept {
return p_action;
}
make_rule &action(bool act) noexcept {
p_action = act;
return *this;
}
make_rule &body(std::function<void()> act_f) noexcept {
p_body = [act_f = std::move(act_f)](auto, auto) {
act_f();
};
return *this;
}
bool has_body() const noexcept {
return !!p_body;
}
make_rule &body(body_func rule_f) noexcept {
p_body = std::move(rule_f);
return *this;
}
iterator_range<std::string const *> depends() const noexcept {
return iterator_range<std::string const *>(
p_deps.data(), p_deps.data() + p_deps.size()
);
}
template<typename ...A>
make_rule &depend(A const &...args) {
(add_depend(args), ...);
return *this;
}
make_rule &depend(std::initializer_list<string_range> il) {
add_depend(il);
return *this;
}
void call(string_range target, iterator_range<string_range *> srcs) {
p_body(target, srcs);
}
private:
using rule_body = std::function<
void(string_range, iterator_range<string_range *>)
>;
template<typename R>
void add_depend(R const &v) {
if constexpr (std::is_constructible_v<std::string, R const &>) {
p_deps.emplace_back(v);
} else {
for (auto &sv: v) {
p_deps.emplace_back(sv);
}
}
}
std::string p_target;
std::vector<std::string> p_deps{};
body_func p_body{};
bool p_action = false;
};
struct make {
make(int threads = std::thread::hardware_concurrency()) {
p_tpool.start(threads);
}
void exec(string_range target) {
wait_for([&target, this]() {
exec_rule(target);
});
}
void push_task(std::function<void()> func) {
auto f = p_tpool.push([func = std::move(func), this]() {
func();
{
std::lock_guard<std::mutex> l{p_mtx};
p_avail = true;
}
p_cond.notify_one();
});
for (;;) {
auto fs = f.wait_for(std::chrono::seconds(0));
if (fs != std::future_status::ready) {
/* keep yielding until ready */
auto &cc = static_cast<coroutine<void()> &>(
*coroutine_context::current()
);
(coroutine<void()>::yield_type(cc))();
} else {
break;
}
}
}
make_rule &rule(string_range tgt) {
p_rules.emplace_back(tgt);
return p_rules.back();
}
private:
struct rule_inst {
string_range sub;
make_rule *rule;
};
template<typename F>
void wait_for(F func) {
std::queue<std::unique_ptr<coroutine<void()>>> coros;
p_waiting.push(&coros);
try {
func();
} catch (...) {
p_waiting.pop();
throw;
}
p_waiting.pop();
if (coros.empty()) {
/* nothing to wait for, so return */
return;
}
/* cycle until coroutines are done */
std::unique_lock<std::mutex> lk{p_mtx};
while (!p_avail) {
p_cond.wait(lk);
}
std::queue<std::unique_ptr<coroutine<void()>>> acoros;
while (!coros.empty()) {
p_avail = false;
while (!coros.empty()) {
try {
auto c = std::move(coros.front());
coros.pop();
c->resume();
if (*c) {
/* still not dead, re-push */
acoros.push(std::move(c));
}
} catch (make_error const &) {
writeln("waiting for the remaining tasks to finish...");
for (; !coros.empty(); coros.pop()) {
try {
auto c = std::move(coros.front());
coros.pop();
while (*c) {
c->resume();
}
} catch (make_error const &) {
/* no rethrow */
}
}
throw;
}
}
if (acoros.empty()) {
break;
}
coros.swap(acoros);
/* so we're not busylooping */
while (!p_avail) {
p_cond.wait(lk);
}
}
}
void exec_deps(
std::vector<rule_inst> const &rlist, std::vector<std::string> &rdeps,
string_range tname
) {
std::string repd;
for (auto &sr: rlist) {
for (auto &target: sr.rule->depends()) {
string_range atgt = ostd::iter(target);
repd.clear();
auto lp = ostd::find(atgt, '%');
if (!lp.empty()) {
repd.append(atgt.slice(0, &lp[0] - &atgt[0]));
repd.append(sr.sub);
++lp;
if (!lp.empty()) {
repd.append(lp);
}
atgt = ostd::iter(repd);
}
rdeps.push_back(std::string{atgt});
exec_rule(atgt, tname);
}
}
}
void exec_rlist(string_range tname, std::vector<rule_inst> const &rlist) {
std::vector<std::string> rdeps;
if ((rlist.size() > 1) || !rlist[0].rule->depends().empty()) {
wait_for([&rlist, &rdeps, &tname, this]() {
exec_deps(rlist, rdeps, tname);
});
}
make_rule *rl = nullptr;
for (auto &sr: rlist) {
if (sr.rule->has_body()) {
rl = sr.rule;
break;
}
}
if (rl && (rl->action() || detail::check_exec(tname, rdeps))) {
auto coro = std::make_unique<coroutine<void()>>(
[tname, rdeps, rl](auto) {
std::vector<string_range> rdepsl;
for (auto &s: rdeps) {
rdepsl.push_back(s);
}
rl->call(tname, iterator_range<string_range *>(
rdepsl.data(), rdepsl.data() + rdepsl.size()
));
}
);
coro->resume();
if (*coro) {
p_waiting.top()->push(std::move(coro));
}
}
}
void exec_rule(string_range target, string_range from = nullptr) {
std::vector<rule_inst> &rlist = p_cache[target];
find_rules(target, rlist);
if (rlist.empty()) {
if (fs::exists(target)) {
return;
}
if (from.empty()) {
throw make_error{"no rule to exec target '%s'", target};
} else {
throw make_error{
"no rule to exec target '%s' (needed by '%s')", target, from
};
}
}
exec_rlist(target, rlist);
}
void find_rules(string_range target, std::vector<rule_inst> &rlist) {
if (!rlist.empty()) {
return;
}
rule_inst *frule = nullptr;
bool exact = false;
for (auto &rule: p_rules) {
if (target == string_range{rule.target()}) {
rlist.emplace_back();
rlist.back().rule = &rule;
if (rule.has_body()) {
if (frule && exact) {
throw make_error{"redefinition of rule '%s'", target};
}
if (!frule) {
frule = &rlist.back();
} else {
*frule = rlist.back();
rlist.pop_back();
}
exact = true;
}
continue;
}
if (exact || !rule.has_body()) {
continue;
}
string_range sub = detail::match_pattern(target, rule.target());
if (!sub.empty()) {
rlist.emplace_back();
rule_inst &sr = rlist.back();
sr.rule = &rule;
sr.sub = sub;
if (frule) {
if (sub.size() == frule->sub.size()) {
throw make_error{"redefinition of rule '%s'", target};
}
if (sub.size() < frule->sub.size()) {
*frule = sr;
rlist.pop_back();
}
} else {
frule = &sr;
}
}
}
}
std::vector<make_rule> p_rules{};
std::unordered_map<string_range, std::vector<rule_inst>> p_cache{};
thread_pool p_tpool{};
std::mutex p_mtx{};
std::condition_variable p_cond{};
std::stack<std::queue<std::unique_ptr<coroutine<void()>>> *> p_waiting{};
bool p_avail = false;
};
/** @} */
} /* namespace build */
} /* namespace ostd */
#endif
/** @} */