/* Self-expanding dynamic array implementation for OctaSTD. * * This file is part of OctaSTD. See COPYING.md for futher information. */ #ifndef OSTD_VECTOR_HH #define OSTD_VECTOR_HH #include #include #include "ostd/type_traits.hh" #include "ostd/utility.hh" #include "ostd/range.hh" #include "ostd/algorithm.hh" #include "ostd/initializer_list.hh" #include "ostd/memory.hh" namespace ostd { template> class Vector { using VecPair = detail::CompressedPair, A>; ostd::Size p_len, p_cap; VecPair p_buf; void insert_base(Size idx, Size n) { if (p_len + n > p_cap) reserve(p_len + n); p_len += n; for (Size i = p_len - 1; i > idx + n - 1; --i) { p_buf.first()[i] = move(p_buf.first()[i - n]); } } template void ctor_from_range(R &range, EnableIf< IsFiniteRandomAccessRange && IsPod && IsSame>>, bool > = true) { RangeSize l = range.size(); reserve(l); p_len = l; range.copy(p_buf.first(), l); } template void ctor_from_range(R &range, EnableIf< !IsFiniteRandomAccessRange || !IsPod || !IsSame>>, bool > = true) { Size i = 0; for (; !range.empty(); range.pop_front()) { reserve(i + 1); allocator_construct(p_buf.second(), &p_buf.first()[i], range.front()); ++i; p_len = i; } } void copy_contents(const Vector &v) { if (IsPod) { memcpy(p_buf.first(), v.p_buf.first(), p_len * sizeof(T)); } else { Pointer cur = p_buf.first(), last = p_buf.first() + p_len; Pointer vbuf = v.p_buf.first(); while (cur != last) { allocator_construct(p_buf.second(), cur++, *vbuf++); } } } public: using Size = ostd::Size; using Difference = Ptrdiff; using Value = T; using Reference = T &; using ConstReference = const T &; using Pointer = AllocatorPointer; using ConstPointer = AllocatorConstPointer; using Range = PointerRange; using ConstRange = PointerRange; using Allocator = A; Vector(const A &a = A()): p_len(0), p_cap(0), p_buf(nullptr, a) {} explicit Vector(Size n, const T &val = T(), const A &al = A()): Vector(al) { if (!n) return; p_buf.first() = allocator_allocate(p_buf.second(), n); p_len = p_cap = n; Pointer cur = p_buf.first(), last = p_buf.first() + n; while (cur != last) allocator_construct(p_buf.second(), cur++, val); } Vector(const Vector &v): p_len(0), p_cap(0), p_buf(nullptr, allocator_container_copy(v.p_buf.second())) { reserve(v.p_cap); p_len = v.p_len; copy_contents(v); } Vector(const Vector &v, const A &a): p_len(0), p_cap(0), p_buf(nullptr, a) { reserve(v.p_cap); p_len = v.p_len; copy_contents(v); } Vector(Vector &&v): p_len(v.p_len), p_cap(v.p_cap), p_buf(v.p_buf.first(), move(v.p_buf.second())) { v.p_buf.first() = nullptr; v.p_len = v.p_cap = 0; } Vector(Vector &&v, const A &a): p_len(0), p_cap(0), p_buf(nullptr, a) { if (a != v.p_buf.second()) { reserve(v.p_cap); p_len = v.p_len; if (IsPod) { memcpy(p_buf.first(), v.p_buf.first(), p_len * sizeof(T)); } else { Pointer cur = p_buf.first(), last = p_buf.first() + p_len; Pointer vbuf = v.p_buf.first(); while (cur != last) { allocator_construct(p_buf.second(), cur++, move(*vbuf++)); } } return; } p_buf.first() = v.p_buf.first(); p_len = v.p_len; p_cap = v.p_cap; v.p_buf.first() = nullptr; v.p_len = v.p_cap = 0; } Vector(ConstRange r, const A &a = A()): Vector(a) { reserve(r.size()); if (IsPod) { memcpy(p_buf.first(), &r[0], r.size() * sizeof(T)); } else { for (Size i = 0; i < r.size(); ++i) allocator_construct(p_buf.second(), &p_buf.first()[i], r[i]); } p_len = r.size(); } Vector(InitializerList v, const A &a = A()): Vector(ConstRange(v.begin(), v.size()), a) {} template && IsConvertible, Value> >> Vector(R range, const A &a = A()): Vector(a) { ctor_from_range(range); } ~Vector() { clear(); allocator_deallocate(p_buf.second(), p_buf.first(), p_cap); } void clear() { if (p_len > 0 && !IsPod) { Pointer cur = p_buf.first(), last = p_buf.first() + p_len; while (cur != last) allocator_destroy(p_buf.second(), cur++); } p_len = 0; } Vector &operator=(const Vector &v) { if (this == &v) return *this; clear(); if (AllocatorPropagateOnContainerCopyAssignment) { if (p_buf.second() != v.p_buf.second() && p_cap) { allocator_deallocate(p_buf.second(), p_buf.first(), p_cap); p_cap = 0; } p_buf.second() = v.p_buf.second(); } reserve(v.p_cap); p_len = v.p_len; copy_contents(v); return *this; } Vector &operator=(Vector &&v) { clear(); if (p_buf.first()) allocator_deallocate(p_buf.second(), p_buf.first(), p_cap); if (AllocatorPropagateOnContainerMoveAssignment) p_buf.second() = v.p_buf.second(); p_len = v.p_len; p_cap = v.p_cap; p_buf.~VecPair(); new (&p_buf) VecPair(v.disown(), move(v.p_buf.second())); return *this; } Vector &operator=(InitializerList il) { clear(); Size ilen = il.end() - il.begin(); reserve(ilen); if (IsPod) { memcpy(p_buf.first(), il.begin(), ilen); } else { Pointer tbuf = p_buf.first(), ibuf = il.begin(), last = il.end(); while (ibuf != last) { allocator_construct(p_buf.second(), tbuf++, *ibuf++); } } p_len = ilen; return *this; } template && IsConvertible, Value> >> Vector &operator=(R range) { clear(); ctor_from_range(range); return *this; } void resize(Size n, const T &v = T()) { if (!n) { clear(); return; } Size l = p_len; reserve(n); p_len = n; if (IsPod) { for (Size i = l; i < p_len; ++i) { p_buf.first()[i] = T(v); } } else { Pointer first = p_buf.first() + l; Pointer last = p_buf.first() + p_len; while (first != last) allocator_construct(p_buf.second(), first++, v); } } void reserve(Size n) { if (n <= p_cap) return; Size oc = p_cap; if (!oc) { p_cap = max(n, Size(8)); } else { while (p_cap < n) p_cap *= 2; } Pointer tmp = allocator_allocate(p_buf.second(), p_cap); if (oc > 0) { if (IsPod) { memcpy(tmp, p_buf.first(), p_len * sizeof(T)); } else { Pointer cur = p_buf.first(), tcur = tmp, last = tmp + p_len; while (tcur != last) { allocator_construct(p_buf.second(), tcur++, move(*cur)); allocator_destroy(p_buf.second(), cur); ++cur; } } allocator_deallocate(p_buf.second(), p_buf.first(), oc); } p_buf.first() = tmp; } T &operator[](Size i) { return p_buf.first()[i]; } const T &operator[](Size i) const { return p_buf.first()[i]; } T *at(Size i) { if (!in_range(i)) return nullptr; return &p_buf.first()[i]; } const T *at(Size i) const { if (!in_range(i)) return nullptr; return &p_buf.first()[i]; } T &push(const T &v) { if (p_len == p_cap) reserve(p_len + 1); allocator_construct(p_buf.second(), &p_buf.first()[p_len], v); return p_buf.first()[p_len++]; } T &push(T &&v) { if (p_len == p_cap) reserve(p_len + 1); allocator_construct(p_buf.second(), &p_buf.first()[p_len], move(v)); return p_buf.first()[p_len++]; } T &push() { if (p_len == p_cap) reserve(p_len + 1); allocator_construct(p_buf.second(), &p_buf.first()[p_len]); return p_buf.first()[p_len++]; } Range push_n(const T *v, Size n) { reserve(p_len + n); if (IsPod) { memcpy(p_buf.first() + p_len, v, n * sizeof(T)); } else { for (Size i = 0; i < n; ++i) allocator_construct(p_buf.second(), &p_buf.first()[p_len + i], v[i]); } p_len += n; return Range(&p_buf.first()[p_len - n], &p_buf.first()[p_len]); } template T &emplace_back(U &&...args) { if (p_len == p_cap) reserve(p_len + 1); allocator_construct(p_buf.second(), &p_buf.first()[p_len], forward(args)...); return p_buf.first()[p_len++]; } void pop() { if (!IsPod) { allocator_destroy(p_buf.second(), &p_buf.first()[--p_len]); } else { --p_len; } } T &front() { return p_buf.first()[0]; } const T &front() const { return p_buf.first()[0]; } T &back() { return p_buf.first()[p_len - 1]; } const T &back() const { return p_buf.first()[p_len - 1]; } Value *data() { return (Value *)p_buf.first(); } const Value *data() const { return (const Value *)p_buf.first(); } Size size() const { return p_len; } Size capacity() const { return p_cap; } void advance(Size s) { p_len += s; } Size max_size() const { return Size(~0) / sizeof(T); } bool empty() const { return (p_len == 0); } bool in_range(Size idx) { return idx < p_len; } bool in_range(int idx) { return idx >= 0 && Size(idx) < p_len; } bool in_range(const Value *ptr) { return ptr >= p_buf.first() && ptr < &p_buf.first()[p_len]; } Value *disown() { Pointer r = p_buf.first(); p_buf.first() = nullptr; p_len = p_cap = 0; return (Value *)r; } Range insert(Size idx, T &&v) { insert_base(idx, 1); p_buf.first()[idx] = move(v); return Range(&p_buf.first()[idx], &p_buf.first()[p_len]); } Range insert(Size idx, const T &v) { insert_base(idx, 1); p_buf.first()[idx] = v; return Range(&p_buf.first()[idx], &p_buf.first()[p_len]); } Range insert(Size idx, Size n, const T &v) { insert_base(idx, n); for (Size i = 0; i < n; ++i) { p_buf.first()[idx + i] = v; } return Range(&p_buf.first()[idx], &p_buf.first()[p_len]); } template Range insert_range(Size idx, U range) { Size l = range.size(); insert_base(idx, l); for (Size i = 0; i < l; ++i) { p_buf.first()[idx + i] = range.front(); range.pop_front(); } return Range(&p_buf.first()[idx], &p_buf.first()[p_len]); } Range insert(Size idx, InitializerList il) { return insert_range(idx, ostd::iter(il)); } Range iter() { return Range(p_buf.first(), p_buf.first() + p_len); } ConstRange iter() const { return ConstRange(p_buf.first(), p_buf.first() + p_len); } ConstRange citer() const { return ConstRange(p_buf.first(), p_buf.first() + p_len); } Range iter_cap() { return Range(p_buf.first(), p_buf.first() + p_cap); } void swap(Vector &v) { detail::swap_adl(p_len, v.p_len); detail::swap_adl(p_cap, v.p_cap); detail::swap_adl(p_buf.first(), v.p_buf.first()); if (AllocatorPropagateOnContainerSwap) detail::swap_adl(p_buf.second(), v.p_buf.second()); } A get_allocator() const { return p_buf.second(); } }; template inline bool operator==(const Vector &x, const Vector &y) { return equal(x.iter(), y.iter()); } template inline bool operator!=(const Vector &x, const Vector &y) { return !(x == y); } template inline bool operator<(const Vector &x, const Vector &y) { using Range = typename Vector::Range; Range range1 = x.iter(), range2 = y.iter(); while (!range1.empty() && !range2.empty()) { if (range1.front() < range2.front()) return true; if (range2.front() < range1.front()) return false; range1.pop_front(); range2.pop_front(); } return (range1.empty() && !range2.empty()); } template inline bool operator>(const Vector &x, const Vector &y) { return (y < x); } template inline bool operator<=(const Vector &x, const Vector &y) { return !(y < x); } template inline bool operator>=(const Vector &x, const Vector &y) { return !(x < y); } } /* namespace ostd */ #endif