libostd/octa/range.h

753 lines
23 KiB
C++

/* Ranges for OctaSTD.
*
* This file is part of OctaSTD. See COPYING.md for futher information.
*/
#ifndef OCTA_RANGE_H
#define OCTA_RANGE_H
#include <stddef.h>
#include "octa/types.h"
#include "octa/utility.h"
#include "octa/type_traits.h"
namespace octa {
struct InputRangeTag {};
struct OutputRangeTag {};
struct ForwardRangeTag: InputRangeTag {};
struct BidirectionalRangeTag: ForwardRangeTag {};
struct RandomAccessRangeTag: BidirectionalRangeTag {};
struct FiniteRandomAccessRangeTag: RandomAccessRangeTag {};
template<typename T> using RangeCategory = typename T::Category;
template<typename T> using RangeSize = typename T::SizeType;
template<typename T> using RangeValue = typename T::ValType;
template<typename T> using RangeReference = typename T::RefType;
// is input range
template<typename T, bool = IsConvertible<
RangeCategory<T>, InputRangeTag
>::value> struct IsInputRange: False {};
template<typename T>
struct IsInputRange<T, true>: True {};
// is forward range
template<typename T, bool = IsConvertible<
RangeCategory<T>, ForwardRangeTag
>::value> struct IsForwardRange: False {};
template<typename T>
struct IsForwardRange<T, true>: True {};
// is bidirectional range
template<typename T, bool = IsConvertible<
RangeCategory<T>, BidirectionalRangeTag
>::value> struct IsBidirectionalRange: False {};
template<typename T>
struct IsBidirectionalRange<T, true>: True {};
// is random access range
template<typename T, bool = IsConvertible<
RangeCategory<T>, RandomAccessRangeTag
>::value> struct IsRandomAccessRange: False {};
template<typename T>
struct IsRandomAccessRange<T, true>: True {};
// is finite random access range
template<typename T, bool = IsConvertible<
RangeCategory<T>, FiniteRandomAccessRangeTag
>::value> struct IsFiniteRandomAccessRange: False {};
template<typename T>
struct IsFiniteRandomAccessRange<T, true>: True {};
// is infinite random access range
template<typename T>
struct IsInfiniteRandomAccessRange: IntegralConstant<bool,
(IsRandomAccessRange<T>::value && !IsFiniteRandomAccessRange<T>::value)
> {};
// is output range
template<typename T, typename P>
struct __OctaOutputRangeTest {
template<typename U, void (U::*)(P)> struct __OctaTest {};
template<typename U> static char __octa_test(__OctaTest<U, &U::put> *);
template<typename U> static int __octa_test(...);
static constexpr bool value = (sizeof(__octa_test<T>(0)) == sizeof(char));
};
template<typename T, bool = (IsConvertible<
RangeCategory<T>, OutputRangeTag
>::value || (IsInputRange<T>::value &&
(__OctaOutputRangeTest<T, const RangeValue<T> &>::value ||
__OctaOutputRangeTest<T, RangeValue<T> &&>::value)
))> struct IsOutputRange: False {};
template<typename T>
struct IsOutputRange<T, true>: True {};
// range iterator
template<typename T>
struct __OctaRangeIterator {
__OctaRangeIterator(): p_range() {}
explicit __OctaRangeIterator(const T &range): p_range(range) {}
__OctaRangeIterator &operator++() {
p_range.pop_first();
return *this;
}
RangeReference<T> operator*() const {
return p_range.first();
}
bool operator!=(__OctaRangeIterator) const { return !p_range.empty(); }
private:
T p_range;
};
template<typename R>
RangeSize<R> __octa_pop_first_n(R &range, RangeSize<R> n) {
for (RangeSize<R> i = 0; i < n; ++i)
if (!range.pop_first()) return i;
return n;
}
template<typename R>
RangeSize<R> __octa_pop_last_n(R &range, RangeSize<R> n) {
for (RangeSize<R> i = 0; i < n; ++i)
if (!range.pop_last()) return i;
return n;
}
template<typename R>
RangeSize<R> __octa_push_first_n(R &range, RangeSize<R> n) {
for (RangeSize<R> i = 0; i < n; ++i)
if (!range.push_first()) return i;
return n;
}
template<typename R>
RangeSize<R> __octa_push_last_n(R &range, RangeSize<R> n) {
for (RangeSize<R> i = 0; i < n; ++i)
if (!range.push_last()) return i;
return n;
}
template<typename B, typename C, typename V, typename R = V &,
typename S = size_t
> struct InputRange {
typedef C Category;
typedef S SizeType;
typedef V ValType;
typedef R RefType;
__OctaRangeIterator<B> begin() {
return __OctaRangeIterator<B>((const B &)*this);
}
__OctaRangeIterator<B> end() {
return __OctaRangeIterator<B>();
}
SizeType pop_first_n(SizeType n) {
return __octa_pop_first_n<B>(*((B *)this), n);
}
SizeType pop_last_n(SizeType n) {
return __octa_pop_last_n<B>(*((B *)this), n);
}
SizeType push_first_n(SizeType n) {
return __octa_push_first_n<B>(*((B *)this), n);
}
SizeType push_last_n(SizeType n) {
return __octa_push_last_n<B>(*((B *)this), n);
}
B each() {
return B(*((B *)this));
}
B each() const {
return B(*((B *)this));
}
};
template<typename V, typename R = V &, typename S = size_t>
struct OutputRange {
typedef OutputRangeTag Category;
typedef S SizeType;
typedef V ValType;
typedef R RefType;
};
template<typename T>
struct ReverseRange: InputRange<ReverseRange<T>,
RangeCategory<T>, RangeValue<T>, RangeReference<T>, RangeSize<T>
> {
private:
typedef RangeReference<T> r_ref;
typedef RangeSize<T> r_size;
T p_range;
public:
ReverseRange(): p_range() {}
ReverseRange(const T &range): p_range(range) {}
ReverseRange(const ReverseRange &it): p_range(it.p_range) {}
ReverseRange(ReverseRange &&it): p_range(move(it.p_range)) {}
ReverseRange &operator=(const ReverseRange &v) {
p_range = v.p_range;
return *this;
}
ReverseRange &operator=(ReverseRange &&v) {
p_range = move(v.p_range);
return *this;
}
ReverseRange &operator=(const T &v) {
p_range = v;
return *this;
}
ReverseRange &operator=(T &&v) {
p_range = move(v);
return *this;
}
bool empty() const { return p_range.empty(); }
r_size size() const { return p_range.size(); }
bool pop_first() { return p_range.pop_last(); }
bool pop_last() { return p_range.pop_first(); }
bool push_first() { return p_range.push_last(); }
bool push_last() { return p_range.push_first(); }
r_size pop_first_n(r_size n) { return p_range.pop_first_n(n); }
r_size pop_last_n(r_size n) { return p_range.pop_last_n(n); }
r_size push_first_n(r_size n) { return p_range.push_first_n(n); }
r_size push_last_n(r_size n) { return p_range.push_last_n(n); }
bool operator==(const ReverseRange &v) const {
return p_range == v.p_range;
}
bool operator!=(const ReverseRange &v) const {
return p_range != v.p_range;
}
r_ref first() const { return p_range.last(); }
r_ref last() const { return p_range.first(); }
r_ref operator[](r_size i) const { return p_range[size() - i - 1]; }
ReverseRange<T> slice(r_size start, r_size end) const {
r_size len = p_range.size();
return ReverseRange<T>(p_range.slice(len - end, len - start));
}
};
template<typename T>
ReverseRange<T> make_reverse_range(const T &it) {
return ReverseRange<T>(it);
}
template<typename T>
struct MoveRange: InputRange<MoveRange<T>,
RangeCategory<T>, RangeValue<T>, RangeValue<T> &&, RangeSize<T>
> {
private:
typedef RangeValue<T> r_val;
typedef RangeValue<T> &&r_ref;
typedef RangeSize<T> r_size;
T p_range;
public:
MoveRange(): p_range() {}
MoveRange(const T &range): p_range(range) {}
MoveRange(const MoveRange &it): p_range(it.p_range) {}
MoveRange(MoveRange &&it): p_range(move(it.p_range)) {}
MoveRange &operator=(const MoveRange &v) {
p_range = v.p_range;
return *this;
}
MoveRange &operator=(MoveRange &&v) {
p_range = move(v.p_range);
return *this;
}
MoveRange &operator=(const T &v) {
p_range = v;
return *this;
}
MoveRange &operator=(T &&v) {
p_range = move(v);
return *this;
}
bool empty() const { return p_range.empty(); }
r_size size() const { return p_range.size(); }
bool pop_first() { return p_range.pop_first(); }
bool pop_last() { return p_range.pop_last(); }
bool push_first() { return p_range.push_first(); }
bool push_last() { return p_range.push_last(); }
r_size pop_first_n(r_size n) { return p_range.pop_first_n(n); }
r_size pop_last_n(r_size n) { return p_range.pop_last_n(n); }
r_size push_first_n(r_size n) { return p_range.push_first_n(n); }
r_size push_last_n(r_size n) { return p_range.push_last_n(n); }
bool operator==(const MoveRange &v) const {
return p_range == v.p_range;
}
bool operator!=(const MoveRange &v) const {
return p_range != v.p_range;
}
r_ref first() const { return move(p_range.first()); }
r_ref last() const { return move(p_range.last()); }
r_ref operator[](r_size i) const { return move(p_range[i]); }
MoveRange<T> slice(r_size start, r_size end) const {
return MoveRange<T>(p_range.slice(start, end));
}
void put(const r_val &v) { p_range.put(v); }
void put(r_val &&v) { p_range.put(move(v)); }
};
template<typename T>
MoveRange<T> make_move_range(const T &it) {
return MoveRange<T>(it);
}
template<typename T>
struct NumberRange: InputRange<NumberRange<T>, ForwardRangeTag, T, T> {
NumberRange(): p_a(0), p_b(0), p_step(0) {}
NumberRange(const NumberRange &it): p_a(it.p_a), p_b(it.p_b),
p_step(it.p_step) {}
NumberRange(T a, T b, T step = T(1)): p_a(a), p_b(b),
p_step(step) {}
NumberRange(T v): p_a(0), p_b(v), p_step(1) {}
bool operator==(const NumberRange &v) const {
return p_a == v.p_a && p_b == v.p_b && p_step == v.p_step;
}
bool operator!=(const NumberRange &v) const {
return p_a != v.p_a || p_b != v.p_b || p_step != v.p_step;
}
bool empty() const { return p_a * p_step >= p_b * p_step; }
bool pop_first() { p_a += p_step; return true; }
bool push_first() { p_a -= p_step; return true; }
T first() const { return p_a; }
private:
T p_a, p_b, p_step;
};
template<typename T>
NumberRange<T> range(T a, T b, T step = T(1)) {
return NumberRange<T>(a, b, step);
}
template<typename T>
NumberRange<T> range(T v) {
return NumberRange<T>(v);
}
template<typename T>
struct PointerRange: InputRange<PointerRange<T>, FiniteRandomAccessRangeTag, T> {
PointerRange(): p_beg(nullptr), p_end(nullptr) {}
PointerRange(const PointerRange &v): p_beg(v.p_beg),
p_end(v.p_end) {}
PointerRange(T *beg, T *end): p_beg(beg), p_end(end) {}
PointerRange(T *beg, size_t n): p_beg(beg), p_end(beg + n) {}
PointerRange &operator=(const PointerRange &v) {
p_beg = v.p_beg;
p_end = v.p_end;
return *this;
}
bool operator==(const PointerRange &v) const {
return p_beg == v.p_beg && p_end == v.p_end;
}
bool operator!=(const PointerRange &v) const {
return p_beg != v.p_beg || p_end != v.p_end;
}
/* satisfy InputRange / ForwardRange */
bool empty() const { return p_beg == p_end; }
bool pop_first() {
if (p_beg == p_end) return false;
++p_beg;
return true;
}
bool push_first() {
--p_beg; return true;
}
size_t pop_first_n(size_t n) {
T *obeg = p_beg;
size_t olen = p_end - p_beg;
p_beg += n;
if (p_beg > p_end) {
p_beg = p_end;
return olen;
}
return n;
}
size_t push_first_n(size_t n) {
p_beg -= n; return true;
}
T &first() const { return *p_beg; }
/* satisfy BidirectionalRange */
bool pop_last() {
if (p_end == p_beg) return false;
--p_end;
return true;
}
bool push_last() {
++p_end; return true;
}
size_t pop_last_n(size_t n) {
T *oend = p_end;
size_t olen = p_end - p_beg;
p_end -= n;
if (p_end < p_beg) {
p_end = p_beg;
return olen;
}
return n;
}
size_t push_last_n(size_t n) {
p_end += n; return true;
}
T &last() const { return *(p_end - 1); }
/* satisfy FiniteRandomAccessRange */
size_t size() const { return p_end - p_beg; }
PointerRange slice(size_t start, size_t end) const {
return PointerRange(p_beg + start, p_beg + end);
}
T &operator[](size_t i) const { return p_beg[i]; }
/* satisfy OutputRange */
void put(const T &v) {
*(p_beg++) = v;
}
void put(T &&v) {
*(p_beg++) = move(v);
}
private:
T *p_beg, *p_end;
};
template<typename T, typename S>
struct EnumeratedValue {
S index;
T value;
};
template<typename T>
struct EnumeratedRange: InputRange<EnumeratedRange<T>,
CommonType<RangeCategory<T>, ForwardRangeTag>, RangeValue<T>,
EnumeratedValue<RangeReference<T>, RangeSize<T>>,
RangeSize<T>
> {
private:
typedef RangeReference<T> r_ref;
typedef RangeSize<T> r_size;
T p_range;
r_size p_index;
public:
EnumeratedRange(): p_range(), p_index(0) {}
EnumeratedRange(const T &range): p_range(range), p_index(0) {}
EnumeratedRange(const EnumeratedRange &it):
p_range(it.p_range), p_index(it.p_index) {}
EnumeratedRange(EnumeratedRange &&it):
p_range(move(it.p_range)), p_index(it.p_index) {}
EnumeratedRange &operator=(const EnumeratedRange &v) {
p_range = v.p_range;
p_index = v.p_index;
return *this;
}
EnumeratedRange &operator=(EnumeratedRange &&v) {
p_range = move(v.p_range);
p_index = v.p_index;
return *this;
}
EnumeratedRange &operator=(const T &v) {
p_range = v;
p_index = 0;
return *this;
}
EnumeratedRange &operator=(T &&v) {
p_range = move(v);
p_index = 0;
return *this;
}
bool empty() const { return p_range.empty(); }
bool pop_first() {
if (p_range.pop_first()) {
++p_index;
return true;
}
return false;
}
r_size pop_first_n(r_size n) {
r_size ret = p_range.pop_first_n(n);
p_index += ret;
return ret;
}
EnumeratedValue<r_ref, r_size> first() const {
return EnumeratedValue<r_ref, r_size> { p_index, p_range.first() };
}
bool operator==(const EnumeratedRange &v) const {
return p_index == v.p_index && p_range == v.p_range;
}
bool operator!=(const EnumeratedRange &v) const {
return p_index != v.p_index || p_range != v.p_range;
}
};
template<typename T>
EnumeratedRange<T> enumerate(const T &it) {
return EnumeratedRange<T>(it);
}
template<typename T>
struct TakeRange: InputRange<TakeRange<T>,
Conditional<IsRandomAccessRange<T>::value,
FiniteRandomAccessRangeTag,
CommonType<RangeCategory<T>, ForwardRangeTag>
>,
RangeValue<T>, RangeReference<T>, RangeSize<T>
> {
private:
T p_range;
RangeSize<T> p_remaining;
public:
TakeRange(): p_range(), p_remaining(0) {}
TakeRange(const T &range, RangeSize<T> rem): p_range(range),
p_remaining(rem) {}
TakeRange(const TakeRange &it): p_range(it.p_range),
p_remaining(it.p_remaining) {}
TakeRange(TakeRange &&it): p_range(move(it.p_range)),
p_remaining(it.p_remaining) {}
TakeRange &operator=(const TakeRange &v) {
p_range = v.p_range; p_remaining = v.p_remaining; return *this;
}
TakeRange &operator=(TakeRange &&v) {
p_range = move(v.p_range); p_remaining = v.p_remaining; return *this;
}
bool empty() const { return (p_remaining <= 0) || p_range.empty(); }
bool pop_first() {
if (p_range.pop_first()) {
--p_remaining;
return true;
}
return false;
}
bool push_first() {
if (p_range.push_first()) {
++p_remaining;
return true;
}
return false;
}
RangeSize<T> pop_first_n(RangeSize<T> n) {
RangeSize<T> ret = p_range.pop_first_n(n);
p_remaining -= ret;
return ret;
}
RangeSize<T> push_first_n(RangeSize<T> n) {
RangeSize<T> ret = p_range.push_first_n(n);
p_remaining += ret;
return ret;
}
RangeReference<T> first() const { return p_range.first(); }
RangeSize<T> size() const {
if (p_remaining <= 0) return 0;
if (IsFiniteRandomAccessRange<T>::value) {
RangeSize<T> ol = p_range.size();
return (ol > p_remaining) ? p_remaining : ol;
}
return p_remaining;
}
void pop_last() {
static_assert(IsRandomAccessRange<T>::value,
"pop_last() only available for random access ranges");
return --p_remaining >= 0;
}
RangeSize<T> pop_last_n(RangeSize<T> n) {
static_assert(IsRandomAccessRange<T>::value,
"pop_last_n() only available for random access ranges");
RangeSize<T> ol = size();
p_remaining -= n;
return (ol < n) ? ol : n;
}
RangeSize<T> push_last_n(RangeSize<T> n) {
static_assert(IsRandomAccessRange<T>::value,
"pop_last_n() only available for random access ranges");
RangeSize<T> rsize = p_range.length();
RangeSize<T> psize = (rsize < n) ? rsize : n;
p_remaining += psize;
return psize;
}
RangeReference<T> last() const {
static_assert(IsRandomAccessRange<T>::value,
"last() only available for random access ranges");
return p_range[size() - 1];
}
RangeReference<T> operator[](RangeSize<T> idx) const {
static_assert(IsRandomAccessRange<T>::value,
"operator[] only available for random access ranges");
return p_range[idx];
}
bool operator==(const TakeRange &v) const {
return p_remaining == v.p_remaining && p_range == v.p_range;
}
bool operator!=(const TakeRange &v) const {
return p_remaining != v.p_remaining || p_range != v.p_range;
}
};
template<typename T>
TakeRange<T> take(const T &it, RangeSize<T> n) {
return TakeRange<T>(it, n);
}
template<typename T>
struct ChunksRange: InputRange<ChunksRange<T>,
CommonType<RangeCategory<T>, ForwardRangeTag>,
TakeRange<T>, TakeRange<T>, RangeSize<T>
> {
private:
T p_range;
RangeSize<T> p_chunksize;
public:
ChunksRange(): p_range(), p_chunksize(0) {}
ChunksRange(const T &range, RangeSize<T> chs): p_range(range),
p_chunksize(chs) {}
ChunksRange(const ChunksRange &it): p_range(it.p_range),
p_chunksize(it.p_chunksize) {}
ChunksRange(ChunksRange &&it): p_range(move(it.p_range)),
p_chunksize(it.p_chunksize) {}
ChunksRange &operator=(const ChunksRange &v) {
p_range = v.p_range; p_chunksize = v.p_chunksize; return *this;
}
ChunksRange &operator=(ChunksRange &&v) {
p_range = move(v.p_range); p_chunksize = v.p_chunksize; return *this;
}
bool empty() const { return p_range.empty(); }
bool pop_first() { return p_range.pop_first_n(p_chunksize) > 0; }
bool push_first() {
T tmp = p_range;
RangeSize<T> an = tmp.push_first_n(p_chunksize);
if (an != p_chunksize) return false;
p_range = tmp;
return true;
}
RangeSize<T> pop_first_n(RangeSize<T> n) {
return p_range.pop_first_n(p_chunksize * n) / p_chunksize;
}
RangeSize<T> push_first_n(RangeSize<T> n) {
T tmp = p_range;
RangeSize<T> an = tmp.push_first_n(p_chunksize * n);
RangeSize<T> pn = an / p_chunksize;
if (!pn) return 0;
if (pn == n) {
p_range = tmp;
return pn;
}
return p_range.push_first_n(p_chunksize * an) / p_chunksize;
}
TakeRange<T> first() const { return take(p_range, p_chunksize); }
bool operator==(const ChunksRange &v) const {
return p_chunksize == v.p_chunksize && p_range == v.p_range;
}
bool operator!=(const ChunksRange &v) const {
return p_chunksize != v.p_chunksize || p_range != v.p_range;
}
};
template<typename T>
ChunksRange<T> chunks(const T &it, RangeSize<T> chs) {
return ChunksRange<T>(it, chs);
}
template<typename T>
auto each(T &r) -> decltype(r.each()) {
return r.each();
}
template<typename T>
auto each(const T &r) -> decltype(r.each()) {
return r.each();
}
template<typename T, size_t N>
PointerRange<T> each(T (&array)[N]) {
return PointerRange<T>(array, N);
}
}
#endif