libostd/ostd/maybe.hh

423 lines
11 KiB
C++

/* Option type implementation. Inspired by libc++.
*
* This file is part of OctaSTD. See COPYING.md for futher information.
*/
#ifndef OSTD_MAYBE_HH
#define OSTD_MAYBE_HH
#include "ostd/types.hh"
#include "ostd/type_traits.hh"
#include "ostd/memory.hh"
#include "ostd/utility.hh"
#include "ostd/initializer_list.hh"
#include "ostd/functional.hh"
namespace ostd {
struct InPlace {};
constexpr InPlace in_place = InPlace();
struct Nothing {
explicit constexpr Nothing(int) {}
};
constexpr Nothing nothing = Nothing(0);
namespace detail {
template<typename T, bool = IsTriviallyDestructible<T>>
class MaybeStorage {
protected:
using Value = T;
union {
char p_null_state;
Value p_value;
};
bool p_engaged = false;
constexpr MaybeStorage(): p_null_state('\0') {}
MaybeStorage(const MaybeStorage &v): p_engaged(v.p_engaged) {
if (p_engaged) ::new(address_of(p_value)) Value(v.p_value);
}
MaybeStorage(MaybeStorage &&v): p_engaged(v.p_engaged) {
if (p_engaged)
::new(address_of(p_value)) Value(move(v.p_value));
}
constexpr MaybeStorage(const Value &v): p_value(v), p_engaged(true) {}
constexpr MaybeStorage(Value &&v): p_value(move(v)), p_engaged(true) {}
template<typename ...A> constexpr MaybeStorage(InPlace, A &&...args):
p_value(forward<A>(args)...), p_engaged(true) {}
~MaybeStorage() {
if (p_engaged) p_value.~Value();
}
};
template<typename T>
class MaybeStorage<T, true> {
protected:
using Value = T;
union {
char p_null_state;
Value p_value;
};
bool p_engaged = false;
constexpr MaybeStorage(): p_null_state('\0') {}
MaybeStorage(const MaybeStorage &v): p_engaged(v.p_engaged) {
if (p_engaged) ::new(address_of(p_value)) Value(v.p_value);
}
MaybeStorage(MaybeStorage &&v): p_engaged(v.p_engaged) {
if (p_engaged)
::new(address_of(p_value)) Value(move(v.p_value));
}
constexpr MaybeStorage(const Value &v): p_value(v), p_engaged(true) {}
constexpr MaybeStorage(Value &&v):
p_value(move(v)), p_engaged(true) {}
template<typename ...A>
constexpr MaybeStorage(InPlace, A &&...args):
p_value(forward<A>(args)...), p_engaged(true) {}
};
}
template<typename T>
class Maybe: private detail::MaybeStorage<T> {
using Base = detail::MaybeStorage<T>;
public:
using Value = T;
static_assert(!IsReference<T>,
"Initialization of Maybe with a reference type is not allowed.");
static_assert(!IsSame<RemoveCv<T>, InPlace>,
"Initialization of Maybe with InPlace is not allowed.");
static_assert(!IsSame<RemoveCv<T>, Nothing>,
"Initialization of Maybe with Nothing is not allowed.");
static_assert(IsObject<T>,
"Initialization of Maybe with non-object type is not allowed.");
static_assert(IsDestructible<T>,
"Initialization of Maybe with a non-destructible object is not allowed.");
constexpr Maybe() {}
Maybe(const Maybe &) = default;
Maybe(Maybe &&) = default;
constexpr Maybe(Nothing) {}
constexpr Maybe(const Value &v): Base(v) {}
constexpr Maybe(Value &&v): Base(move(v)) {}
template<typename ...A, typename = EnableIf<IsConstructible<T, A...>>>
constexpr explicit Maybe(InPlace, A &&...args): Base(in_place,
forward<A>(args)...) {}
template<typename U, typename ...A, typename = EnableIf<
IsConstructible<T, std::initializer_list<U> &, A...>>>
constexpr explicit
Maybe(InPlace, std::initializer_list<U> il, A &&...args):
Base(in_place, il, forward<A>(args)...) {}
~Maybe() = default;
Maybe &operator=(Nothing) {
if (this->p_engaged) {
this->p_value.~Value();
this->p_engaged = false;
}
return *this;
}
Maybe &operator=(const Maybe &v) {
if (this->p_engaged == v.p_engaged) {
if (this->p_engaged) this->p_value = v.p_value;
} else {
if (this->p_engaged)
this->p_value.~Value();
else
::new(address_of(this->p_value)) Value(v.p_value);
this->p_engaged = v.p_engaged;
}
return *this;
}
Maybe &operator=(Maybe &&v) {
if (this->p_engaged == v.p_engaged) {
if (this->p_engaged) this->p_value = move(v.p_value);
} else {
if (this->p_engaged)
this->p_value.~Value();
else {
::new(address_of(this->p_value)) Value(move(v.p_value));
}
this->p_engaged = v.p_engaged;
}
return *this;
}
template<typename U, typename = EnableIf<
IsSame<RemoveReference<U>, Value> &&
IsConstructible<Value, U> && IsAssignable<Value &, U>
>>
Maybe &operator=(U &&v) {
if (this->p_engaged) {
this->p_value = forward<U>(v);
} else {
::new(address_of(this->p_value)) Value(forward<U>(v));
this->p_engaged = true;
}
return *this;
}
template<typename ...A, typename = EnableIf<IsConstructible<Value, A...>>>
void emplace(A &&...args) {
*this = nothing;
::new(address_of(this->p_value)) Value(forward<A>(args)...);
this->p_engaged = true;
}
template<typename U, typename ...A, typename = EnableIf<
IsConstructible<Value, std::initializer_list<U> &, A...>
>>
void emplace(std::initializer_list<U> il, A &&...args) {
*this = nothing;
::new(address_of(this->p_value))
Value(il, forward<A>(args)...);
this->p_engaged = true;
}
constexpr const Value *operator->() const {
return address_of(this->p_value);
}
Value *operator->() {
return address_of(this->p_value);
}
constexpr const Value &operator*() const {
return this->p_value;
}
Value &operator*() {
return this->p_value;
}
constexpr explicit operator bool() const { return this->p_engaged; }
constexpr const Value &value() const {
return this->p_value;
}
Value &value() {
return this->p_value;
}
template<typename U>
constexpr Value value_or(U &&v) const & {
static_assert(IsCopyConstructible<Value>,
"Maybe<T>::value_or: T must be copy constructible");
static_assert(IsConvertible<U, Value>,
"Maybe<T>::value_or: U must be convertible to T");
return this->p_engaged ? this->p_value : Value(forward<U>(v));
}
template<typename U>
Value value_or(U &&v) && {
static_assert(IsMoveConstructible<Value>,
"Maybe<T>::value_or: T must be copy constructible");
static_assert(IsConvertible<U, Value>,
"Maybe<T>::value_or: U must be convertible to T");
return this->p_engaged ? move(this->p_value)
: Value(forward<U>(v));
}
void swap(Maybe &v) {
if (this->p_engaged == v.p_engaged) {
if (this->p_engaged) detail::swap_adl(this->p_value, v.p_value);
} else {
if (this->p_engaged) {
::new(address_of(v.p_value)) Value(move(this->p_value));
this->p_value.~Value();
} else {
::new(address_of(this->p_value)) Value(move(v.p_value));
v.p_value.~Value();
}
detail::swap_adl(this->p_engaged, v.p_engaged);
}
}
Size to_hash() const {
return this->p_engaged ? ostd::ToHash<T>()(this->p_value) : 0;
}
};
/* maybe vs maybe */
template<typename T>
inline constexpr bool operator==(const Maybe<T> &a, const Maybe<T> &b) {
return (bool(a) != bool(b)) ? false : (!bool(a) ? true : (*a == *b));
}
template<typename T>
inline constexpr bool operator!=(const Maybe<T> &a, const Maybe<T> &b) {
return !(a == b);
}
template<typename T>
inline constexpr bool operator<(const Maybe<T> &a, const Maybe<T> &b) {
return !bool(b) ? false : (!bool(a) ? true : (*a < *b));
}
template<typename T>
inline constexpr bool operator>(const Maybe<T> &a, const Maybe<T> &b) {
return b < a;
}
template<typename T>
inline constexpr bool operator<=(const Maybe<T> &a, const Maybe<T> &b) {
return !(b < a);
}
template<typename T>
inline constexpr bool operator>=(const Maybe<T> &a, const Maybe<T> &b) {
return !(a < b);
}
/* maybe vs nothing */
template<typename T>
inline constexpr bool operator==(const Maybe<T> &v, Nothing) {
return !bool(v);
}
template<typename T>
inline constexpr bool operator==(Nothing, const Maybe<T> &v) {
return !bool(v);
}
template<typename T>
inline constexpr bool operator!=(const Maybe<T> &v, Nothing) {
return bool(v);
}
template<typename T>
inline constexpr bool operator!=(Nothing, const Maybe<T> &v) {
return bool(v);
}
template<typename T>
inline constexpr bool operator<(const Maybe<T> &, Nothing) {
return false;
}
template<typename T>
inline constexpr bool operator<(Nothing, const Maybe<T> &v) {
return bool(v);
}
template<typename T>
inline constexpr bool operator<=(const Maybe<T> &v, Nothing) {
return !bool(v);
}
template<typename T>
inline constexpr bool operator<=(Nothing, const Maybe<T> &) {
return true;
}
template<typename T>
inline constexpr bool operator>(const Maybe<T> &v, Nothing) {
return bool(v);
}
template<typename T>
inline constexpr bool operator>(Nothing, const Maybe<T> &) {
return false;
}
template<typename T>
inline constexpr bool operator>=(const Maybe<T> &, Nothing) {
return true;
}
template<typename T>
inline constexpr bool operator>=(Nothing, const Maybe<T> &v) {
return !bool(v);
}
/* maybe vs T */
template<typename T>
inline constexpr bool operator==(const Maybe<T> &a, const T &b) {
return bool(a) ? (*a == b) : false;
}
template<typename T>
inline constexpr bool operator==(const T &b, const Maybe<T> &a) {
return bool(a) ? (*a == b) : false;
}
template<typename T>
inline constexpr bool operator!=(const Maybe<T> &a, const T &b) {
return bool(a) ? !(*a == b) : true;
}
template<typename T>
inline constexpr bool operator!=(const T &b, const Maybe<T> &a) {
return bool(a) ? !(*a == b) : true;
}
template<typename T>
inline constexpr bool operator<(const Maybe<T> &a, const T &b) {
return bool(a) ? Less<T>()(*a, b) : true;
}
template<typename T>
inline constexpr bool operator<(const T &b, const Maybe<T> &a) {
return bool(a) ? Less<T>()(b, *a) : false;
}
template<typename T>
inline constexpr bool operator<=(const Maybe<T> &a, const T &b) {
return !(a > b);
}
template<typename T>
inline constexpr bool operator<=(const T &b, const Maybe<T> &a) {
return !(b > a);
}
template<typename T>
inline constexpr bool operator>(const Maybe<T> &a, const T &b) {
return bool(a) ? (b < a) : true;
}
template<typename T>
inline constexpr bool operator>(const T &b, const Maybe<T> &a) {
return bool(a) ? (a < b) : true;
}
template<typename T>
inline constexpr bool operator>=(const Maybe<T> &a, const T &b) {
return !(a < b);
}
template<typename T>
inline constexpr bool operator>=(const T &b, const Maybe<T> &a) {
return !(b < a);
}
/* make maybe */
template<typename T>
inline constexpr Maybe<Decay<T>> make_maybe(T &&v) {
return Maybe<Decay<T>>(forward<T>(v));
}
} /* namespace ostd */
#endif