libostd/ostd/vector.hh

467 lines
14 KiB
C++

/* Self-expanding dynamic array implementation for OctaSTD.
*
* This file is part of OctaSTD. See COPYING.md for futher information.
*/
#ifndef OSTD_VECTOR_HH
#define OSTD_VECTOR_HH
#include <string.h>
#include <stddef.h>
#include "ostd/type_traits.hh"
#include "ostd/utility.hh"
#include "ostd/range.hh"
#include "ostd/algorithm.hh"
#include "ostd/initializer_list.hh"
#include "ostd/memory.hh"
namespace ostd {
template<typename T, typename A = Allocator<T>>
class Vector {
using VecPair = detail::CompressedPair<AllocatorPointer<A>, A>;
ostd::Size p_len, p_cap;
VecPair p_buf;
void insert_base(Size idx, Size n) {
if (p_len + n > p_cap) reserve(p_len + n);
p_len += n;
for (Size i = p_len - 1; i > idx + n - 1; --i) {
p_buf.first()[i] = move(p_buf.first()[i - n]);
}
}
template<typename R>
void ctor_from_range(R &range, EnableIf<
IsFiniteRandomAccessRange<R> && IsPod<T> &&
IsSame<T, RemoveCv<RangeValue<R>>>, bool
> = true) {
RangeSize<R> l = range.size();
reserve(l);
p_len = l;
range.copy(p_buf.first(), l);
}
template<typename R>
void ctor_from_range(R &range, EnableIf<
!IsFiniteRandomAccessRange<R> || !IsPod<T> ||
!IsSame<T, RemoveCv<RangeValue<R>>>, bool
> = true) {
Size i = 0;
for (; !range.empty(); range.pop_front()) {
reserve(i + 1);
allocator_construct(p_buf.second(), &p_buf.first()[i],
range.front());
++i;
p_len = i;
}
}
void copy_contents(const Vector &v) {
if (IsPod<T>) {
memcpy(p_buf.first(), v.p_buf.first(), p_len * sizeof(T));
} else {
Pointer cur = p_buf.first(), last = p_buf.first() + p_len;
Pointer vbuf = v.p_buf.first();
while (cur != last) {
allocator_construct(p_buf.second(), cur++, *vbuf++);
}
}
}
public:
using Size = ostd::Size;
using Difference = Ptrdiff;
using Value = T;
using Reference = T &;
using ConstReference = const T &;
using Pointer = AllocatorPointer<A>;
using ConstPointer = AllocatorConstPointer<A>;
using Range = PointerRange<T>;
using ConstRange = PointerRange<const T>;
using Allocator = A;
Vector(const A &a = A()): p_len(0), p_cap(0), p_buf(nullptr, a) {}
explicit Vector(Size n, const T &val = T(),
const A &al = A()): Vector(al) {
if (!n) return;
p_buf.first() = allocator_allocate(p_buf.second(), n);
p_len = p_cap = n;
Pointer cur = p_buf.first(), last = p_buf.first() + n;
while (cur != last)
allocator_construct(p_buf.second(), cur++, val);
}
Vector(const Vector &v): p_len(0), p_cap(0), p_buf(nullptr,
allocator_container_copy(v.p_buf.second())) {
reserve(v.p_cap);
p_len = v.p_len;
copy_contents(v);
}
Vector(const Vector &v, const A &a): p_len(0), p_cap(0), p_buf(nullptr, a) {
reserve(v.p_cap);
p_len = v.p_len;
copy_contents(v);
}
Vector(Vector &&v): p_len(v.p_len), p_cap(v.p_cap), p_buf(v.p_buf.first(),
move(v.p_buf.second())) {
v.p_buf.first() = nullptr;
v.p_len = v.p_cap = 0;
}
Vector(Vector &&v, const A &a): p_len(0), p_cap(0), p_buf(nullptr, a) {
if (a != v.p_buf.second()) {
reserve(v.p_cap);
p_len = v.p_len;
if (IsPod<T>) {
memcpy(p_buf.first(), v.p_buf.first(), p_len * sizeof(T));
} else {
Pointer cur = p_buf.first(), last = p_buf.first() + p_len;
Pointer vbuf = v.p_buf.first();
while (cur != last) {
allocator_construct(p_buf.second(), cur++, move(*vbuf++));
}
}
return;
}
p_buf.first() = v.p_buf.first();
p_len = v.p_len;
p_cap = v.p_cap;
v.p_buf.first() = nullptr;
v.p_len = v.p_cap = 0;
}
Vector(ConstRange r, const A &a = A()): Vector(a) {
reserve(r.size());
if (IsPod<T>) {
memcpy(p_buf.first(), &r[0], r.size() * sizeof(T));
} else {
for (Size i = 0; i < r.size(); ++i)
allocator_construct(p_buf.second(), &p_buf.first()[i], r[i]);
}
p_len = r.size();
}
Vector(InitializerList<T> v, const A &a = A()):
Vector(ConstRange(v.begin(), v.size()), a) {}
template<typename R, typename = EnableIf<
IsInputRange<R> && IsConvertible<RangeReference<R>, Value>
>> Vector(R range, const A &a = A()): Vector(a) {
ctor_from_range(range);
}
~Vector() {
clear();
allocator_deallocate(p_buf.second(), p_buf.first(), p_cap);
}
void clear() {
if (p_len > 0 && !IsPod<T>) {
Pointer cur = p_buf.first(), last = p_buf.first() + p_len;
while (cur != last)
allocator_destroy(p_buf.second(), cur++);
}
p_len = 0;
}
Vector &operator=(const Vector &v) {
if (this == &v) return *this;
clear();
if (AllocatorPropagateOnContainerCopyAssignment<A>) {
if (p_buf.second() != v.p_buf.second() && p_cap) {
allocator_deallocate(p_buf.second(), p_buf.first(), p_cap);
p_cap = 0;
}
p_buf.second() = v.p_buf.second();
}
reserve(v.p_cap);
p_len = v.p_len;
copy_contents(v);
return *this;
}
Vector &operator=(Vector &&v) {
clear();
if (p_buf.first())
allocator_deallocate(p_buf.second(), p_buf.first(), p_cap);
if (AllocatorPropagateOnContainerMoveAssignment<A>)
p_buf.second() = v.p_buf.second();
p_len = v.p_len;
p_cap = v.p_cap;
p_buf.~VecPair();
new (&p_buf) VecPair(v.disown(), move(v.p_buf.second()));
return *this;
}
Vector &operator=(InitializerList<T> il) {
clear();
Size ilen = il.end() - il.begin();
reserve(ilen);
if (IsPod<T>) {
memcpy(p_buf.first(), il.begin(), ilen);
} else {
Pointer tbuf = p_buf.first(), ibuf = il.begin(),
last = il.end();
while (ibuf != last) {
allocator_construct(p_buf.second(),
tbuf++, *ibuf++);
}
}
p_len = ilen;
return *this;
}
template<typename R, typename = EnableIf<
IsInputRange<R> && IsConvertible<RangeReference<R>, Value>
>> Vector &operator=(R range) {
clear();
ctor_from_range(range);
return *this;
}
void resize(Size n, const T &v = T()) {
if (!n) {
clear();
return;
}
Size l = p_len;
reserve(n);
p_len = n;
if (IsPod<T>) {
for (Size i = l; i < p_len; ++i) {
p_buf.first()[i] = T(v);
}
} else {
Pointer first = p_buf.first() + l;
Pointer last = p_buf.first() + p_len;
while (first != last)
allocator_construct(p_buf.second(), first++, v);
}
}
void reserve(Size n) {
if (n <= p_cap) return;
Size oc = p_cap;
if (!oc) {
p_cap = max(n, Size(8));
} else {
while (p_cap < n) p_cap *= 2;
}
Pointer tmp = allocator_allocate(p_buf.second(), p_cap);
if (oc > 0) {
if (IsPod<T>) {
memcpy(tmp, p_buf.first(), p_len * sizeof(T));
} else {
Pointer cur = p_buf.first(), tcur = tmp,
last = tmp + p_len;
while (tcur != last) {
allocator_construct(p_buf.second(), tcur++, move(*cur));
allocator_destroy(p_buf.second(), cur);
++cur;
}
}
allocator_deallocate(p_buf.second(), p_buf.first(), oc);
}
p_buf.first() = tmp;
}
T &operator[](Size i) { return p_buf.first()[i]; }
const T &operator[](Size i) const { return p_buf.first()[i]; }
T *at(Size i) {
if (!in_range(i)) return nullptr;
return &p_buf.first()[i];
}
const T *at(Size i) const {
if (!in_range(i)) return nullptr;
return &p_buf.first()[i];
}
T &push(const T &v) {
if (p_len == p_cap) reserve(p_len + 1);
allocator_construct(p_buf.second(), &p_buf.first()[p_len], v);
return p_buf.first()[p_len++];
}
T &push(T &&v) {
if (p_len == p_cap) reserve(p_len + 1);
allocator_construct(p_buf.second(), &p_buf.first()[p_len], move(v));
return p_buf.first()[p_len++];
}
T &push() {
if (p_len == p_cap) reserve(p_len + 1);
allocator_construct(p_buf.second(), &p_buf.first()[p_len]);
return p_buf.first()[p_len++];
}
Range push_n(const T *v, Size n) {
reserve(p_len + n);
if (IsPod<T>) {
memcpy(p_buf.first() + p_len, v, n * sizeof(T));
} else {
for (Size i = 0; i < n; ++i)
allocator_construct(p_buf.second(),
&p_buf.first()[p_len + i], v[i]);
}
p_len += n;
return Range(&p_buf.first()[p_len - n], &p_buf.first()[p_len]);
}
template<typename ...U>
T &emplace_back(U &&...args) {
if (p_len == p_cap) reserve(p_len + 1);
allocator_construct(p_buf.second(), &p_buf.first()[p_len],
forward<U>(args)...);
return p_buf.first()[p_len++];
}
void pop() {
if (!IsPod<T>) {
allocator_destroy(p_buf.second(), &p_buf.first()[--p_len]);
} else {
--p_len;
}
}
T &front() { return p_buf.first()[0]; }
const T &front() const { return p_buf.first()[0]; }
T &back() { return p_buf.first()[p_len - 1]; }
const T &back() const { return p_buf.first()[p_len - 1]; }
Value *data() { return (Value *)p_buf.first(); }
const Value *data() const { return (const Value *)p_buf.first(); }
Size size() const { return p_len; }
Size capacity() const { return p_cap; }
void advance(Size s) { p_len += s; }
Size max_size() const { return Size(~0) / sizeof(T); }
bool empty() const { return (p_len == 0); }
bool in_range(Size idx) { return idx < p_len; }
bool in_range(int idx) { return idx >= 0 && Size(idx) < p_len; }
bool in_range(const Value *ptr) {
return ptr >= p_buf.first() && ptr < &p_buf.first()[p_len];
}
Value *disown() {
Pointer r = p_buf.first();
p_buf.first() = nullptr;
p_len = p_cap = 0;
return (Value *)r;
}
Range insert(Size idx, T &&v) {
insert_base(idx, 1);
p_buf.first()[idx] = move(v);
return Range(&p_buf.first()[idx], &p_buf.first()[p_len]);
}
Range insert(Size idx, const T &v) {
insert_base(idx, 1);
p_buf.first()[idx] = v;
return Range(&p_buf.first()[idx], &p_buf.first()[p_len]);
}
Range insert(Size idx, Size n, const T &v) {
insert_base(idx, n);
for (Size i = 0; i < n; ++i) {
p_buf.first()[idx + i] = v;
}
return Range(&p_buf.first()[idx], &p_buf.first()[p_len]);
}
template<typename U>
Range insert_range(Size idx, U range) {
Size l = range.size();
insert_base(idx, l);
for (Size i = 0; i < l; ++i) {
p_buf.first()[idx + i] = range.front();
range.pop_front();
}
return Range(&p_buf.first()[idx], &p_buf.first()[p_len]);
}
Range insert(Size idx, InitializerList<T> il) {
return insert_range(idx, ostd::iter(il));
}
Range iter() {
return Range(p_buf.first(), p_buf.first() + p_len);
}
ConstRange iter() const {
return ConstRange(p_buf.first(), p_buf.first() + p_len);
}
ConstRange citer() const {
return ConstRange(p_buf.first(), p_buf.first() + p_len);
}
Range iter_cap() {
return Range(p_buf.first(), p_buf.first() + p_cap);
}
void swap(Vector &v) {
detail::swap_adl(p_len, v.p_len);
detail::swap_adl(p_cap, v.p_cap);
detail::swap_adl(p_buf.first(), v.p_buf.first());
if (AllocatorPropagateOnContainerSwap<A>)
detail::swap_adl(p_buf.second(), v.p_buf.second());
}
A get_allocator() const {
return p_buf.second();
}
};
template<typename T, typename A>
inline bool operator==(const Vector<T, A> &x, const Vector<T, A> &y) {
return equal(x.iter(), y.iter());
}
template<typename T, typename A>
inline bool operator!=(const Vector<T, A> &x, const Vector<T, A> &y) {
return !(x == y);
}
template<typename T, typename A>
inline bool operator<(const Vector<T, A> &x, const Vector<T, A> &y) {
using Range = typename Vector<T, A>::Range;
Range range1 = x.iter(), range2 = y.iter();
while (!range1.empty() && !range2.empty()) {
if (range1.front() < range2.front()) return true;
if (range2.front() < range1.front()) return false;
range1.pop_front();
range2.pop_front();
}
return (range1.empty() && !range2.empty());
}
template<typename T, typename A>
inline bool operator>(const Vector<T, A> &x, const Vector<T, A> &y) {
return (y < x);
}
template<typename T, typename A>
inline bool operator<=(const Vector<T, A> &x, const Vector<T, A> &y) {
return !(y < x);
}
template<typename T, typename A>
inline bool operator>=(const Vector<T, A> &x, const Vector<T, A> &y) {
return !(x < y);
}
} /* namespace ostd */
#endif