Commit graph

14 commits

Author SHA1 Message Date
q66
deef18dd6b remove some unused code 2018-10-28 23:29:12 +01:00
q66
62c2b8149f change file extensions to follow convention 2018-10-28 23:22:02 +01:00
q66
5fc5c37873 remove pre-gl4 compatibility code
This removes all feature checks for pre-gl4 features as well as now
irrelevant bug workarounds. At least nvidia geforce 400 series, radeon
HD 6000 series or intel HD 4000 or newer is required. Also upgrade all
shaders to #version 400 and remove compatibility macros for legacy
GLSL support.
2018-10-28 23:07:08 +01:00
q66
5f3c618607 ditch 1D/2D/3D qualifiers on texture 2018-10-28 20:44:03 +01:00
q66
cf88690a76 shaders: attribute/varying -> in/out 2018-10-28 20:21:18 +01:00
q66
d77a25fbc8 remove unused code 2018-10-28 17:00:47 +01:00
q66
48cfa05ebb remove old mesa bug check, irrelevant on supported mesa 2018-10-28 16:55:21 +01:00
q66
63fc838fde require opengl4 2018-10-28 16:46:40 +01:00
q66
651c6e2b56 remove accidental precompiled headers 2018-10-28 16:45:18 +01:00
q66
33bb28a2a6 unconflict with tesseract 2018-10-28 03:59:31 +01:00
q66
8c8a344d33 mesonify octacore 2018-10-28 03:56:50 +01:00
q66
9653df4566 tesseract: initial import r2181 (minus media) 2018-10-22 18:09:02 +02:00
q66
e7df3191e2 readme 2016-03-10 20:31:41 +00:00
bb4ce125f0 Initial commit 2016-03-08 19:03:01 +00:00