q66
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336f2fd750
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visibility for octarender
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2020-06-23 00:02:51 +02:00 |
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q66
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089c896411
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header for command.cc
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2020-06-22 23:45:20 +02:00 |
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q66
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d45b066e5d
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add engine/command.hh
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2020-06-10 02:10:22 +02:00 |
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q66
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d6466cee3d
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add main.hh, physics.hh
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2020-06-10 01:47:01 +02:00 |
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q66
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90dc5550a1
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full header for rendermodel.hh
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2020-05-27 01:00:45 +02:00 |
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q66
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0016b20436
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expand header for renderlights
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2020-05-17 19:10:37 +02:00 |
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q66
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fa7a6fdd8c
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pvs header
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2020-05-14 20:59:02 +02:00 |
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q66
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a3cd090fb8
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add rendergl.hh
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2020-05-11 22:50:44 +02:00 |
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q66
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26ce5f8423
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header file for renderva
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2020-05-01 22:06:23 +02:00 |
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q66
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949ec16cd7
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drop leftover unused code, headers for texture.cc and shader.cc
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2020-04-30 22:50:35 +02:00 |
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q66
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6545f92317
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start refactoring for single include file per source file
also, make sure only external symbols are visible globally
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2020-04-18 02:20:56 +02:00 |
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q66
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bebef4e338
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remove yet another massive chunk of game/network code
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2020-04-17 20:19:42 +02:00 |
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q66
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8833348ce2
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |
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q66
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8e628ec884
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.cpp -> .cc
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2020-04-16 20:23:28 +02:00 |
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