q66
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768c588322
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header files for material/water
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2020-04-29 02:04:26 +02:00 |
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q66
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c3faff7d4a
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include tools from geom as there's a dep
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2020-04-28 04:18:59 +02:00 |
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q66
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e58ef89426
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header file for world
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2020-04-28 04:13:45 +02:00 |
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q66
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376dfcd550
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header file for worldio
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2020-04-28 03:14:09 +02:00 |
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q66
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4c0496c07a
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remove engine/client.cc and engine/server.cc
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2020-04-26 00:23:31 +02:00 |
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q66
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311f09270a
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drop game/server.cc and the enet shim
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2020-04-25 23:42:27 +02:00 |
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q66
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c9cdd8dbc6
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drop enet for now
this will be readded later with new network code
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2020-04-25 05:33:51 +02:00 |
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q66
|
1a8a0e10ac
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drop remaining network functionality
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2020-04-25 05:05:29 +02:00 |
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q66
|
afba5940ef
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drop position sync code, remove -fsigned-char + fix broken code
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2020-04-23 19:03:25 +02:00 |
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q66
|
f835b6e046
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remove ui
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2020-04-23 17:12:16 +02:00 |
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q66
|
44be4f3b4b
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drop serverbrowser code, master server, and a bunch of other stuff
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2020-04-19 04:25:53 +02:00 |
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q66
|
752521c761
|
refactor blend
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2020-04-18 04:06:25 +02:00 |
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q66
|
6545f92317
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start refactoring for single include file per source file
also, make sure only external symbols are visible globally
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2020-04-18 02:20:56 +02:00 |
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q66
|
bebef4e338
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remove yet another massive chunk of game/network code
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2020-04-17 20:19:42 +02:00 |
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q66
|
b03c776b81
|
rip out most of gamecode
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2020-04-16 23:18:05 +02:00 |
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q66
|
8833348ce2
|
.h -> .hh
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2020-04-16 20:28:40 +02:00 |
|
q66
|
8e628ec884
|
.cpp -> .cc
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2020-04-16 20:23:28 +02:00 |
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q66
|
c4d7dcf2c7
|
drop sdl_mixer
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2020-04-16 20:13:59 +02:00 |
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q66
|
10515f5f63
|
initial import: tesseract r2280
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2020-04-15 19:17:27 +02:00 |
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