The game engine core
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  1. add_global_arguments('-D_FILE_OFFSET_BITS=64', language: 'cpp')
  2. if get_option('buildtype') != 'debug'
  3. add_global_arguments('-DNDEBUG', language: 'cpp')
  4. endif
  5. octacore_includes = [
  6. include_directories('.', 'shared', 'engine', 'game')
  7. ]
  8. subdir('client')