Commit Graph

12 Commits (master)

Author SHA1 Message Date
Daniel Kolesa 6ea2cdb306 replace a bunch of clamp/min/max with std 2020-07-30 05:30:11 +02:00
Daniel Kolesa d68b813f44 use nullptr 2020-07-30 03:15:44 +02:00
Daniel Kolesa 50d6e0c86b remove cube.hh 2020-07-29 05:20:21 +02:00
Daniel Kolesa 2deb5d2e4d remove glemu/glexts from cube.hh 2020-07-29 04:46:00 +02:00
Daniel Kolesa f50a18eb90 remove engine.hh header 2020-06-23 00:51:45 +02:00
Daniel Kolesa 2e6e1aa3de remove bits of iengine.hh 2020-06-23 00:48:38 +02:00
Daniel Kolesa 0016b20436 expand header for renderlights 2020-05-17 19:10:37 +02:00
Daniel Kolesa a3cd090fb8 add rendergl.hh 2020-05-11 22:50:44 +02:00
Daniel Kolesa 949ec16cd7 drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
Daniel Kolesa 6545f92317 start refactoring for single include file per source file
also, make sure only external symbols are visible globally
2020-04-18 02:20:56 +02:00
Daniel Kolesa 8833348ce2 .h -> .hh 2020-04-16 20:28:40 +02:00
Daniel Kolesa 8e628ec884 .cpp -> .cc 2020-04-16 20:23:28 +02:00