Commit Graph

22 Commits (a462a2e8e41de5c2ae270d1d0ba7adc1a4b8dbcf)

Author SHA1 Message Date
Daniel Kolesa a462a2e8e4 move timings vars in main.hh 2020-07-29 03:41:48 +02:00
Daniel Kolesa cbe80ddd9c move more iengine stuff in physics.hh 2020-07-29 03:32:10 +02:00
Daniel Kolesa 4cdc9c6db5 remove physics part of iengine 2020-07-29 03:27:11 +02:00
Daniel Kolesa 504b110305 drop rendergl portions of iengine 2020-07-29 03:18:02 +02:00
Daniel Kolesa 2e6e1aa3de remove bits of iengine.hh 2020-06-23 00:48:38 +02:00
Daniel Kolesa 089c896411 header for command.cc 2020-06-22 23:45:20 +02:00
Daniel Kolesa 0be4009cb6 header for dynlight 2020-06-10 01:52:46 +02:00
Daniel Kolesa 2c0bbe98b5 add header for octaedit 2020-05-28 23:47:57 +02:00
Daniel Kolesa 90dc5550a1 full header for rendermodel.hh 2020-05-27 01:00:45 +02:00
Daniel Kolesa c0c30d37a6 header for renderparticles 2020-05-17 18:51:15 +02:00
Daniel Kolesa e304e82ab0 add header for rendertext 2020-05-03 03:37:25 +02:00
Daniel Kolesa c053bcbe03 move octa apis to octa header 2020-05-02 20:21:42 +02:00
Daniel Kolesa 949ec16cd7 drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
Daniel Kolesa e58ef89426 header file for world 2020-04-28 04:13:45 +02:00
Daniel Kolesa 376dfcd550 header file for worldio 2020-04-28 03:14:09 +02:00
Daniel Kolesa 4c0496c07a remove engine/client.cc and engine/server.cc 2020-04-26 00:23:31 +02:00
Daniel Kolesa 311f09270a drop game/server.cc and the enet shim 2020-04-25 23:42:27 +02:00
Daniel Kolesa c9cdd8dbc6 drop enet for now
this will be readded later with new network code
2020-04-25 05:33:51 +02:00
Daniel Kolesa 1a8a0e10ac drop remaining network functionality 2020-04-25 05:05:29 +02:00
Daniel Kolesa f835b6e046 remove ui 2020-04-23 17:12:16 +02:00
Daniel Kolesa 44be4f3b4b drop serverbrowser code, master server, and a bunch of other stuff 2020-04-19 04:25:53 +02:00
Daniel Kolesa 8833348ce2 .h -> .hh 2020-04-16 20:28:40 +02:00