Daniel Kolesa
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c0c30d37a6
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header for renderparticles
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2020-05-17 18:51:15 +02:00 |
Daniel Kolesa
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e304e82ab0
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add header for rendertext
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2020-05-03 03:37:25 +02:00 |
Daniel Kolesa
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c053bcbe03
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move octa apis to octa header
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2020-05-02 20:21:42 +02:00 |
Daniel Kolesa
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949ec16cd7
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drop leftover unused code, headers for texture.cc and shader.cc
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2020-04-30 22:50:35 +02:00 |
Daniel Kolesa
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e58ef89426
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header file for world
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2020-04-28 04:13:45 +02:00 |
Daniel Kolesa
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376dfcd550
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header file for worldio
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2020-04-28 03:14:09 +02:00 |
Daniel Kolesa
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4c0496c07a
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remove engine/client.cc and engine/server.cc
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2020-04-26 00:23:31 +02:00 |
Daniel Kolesa
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311f09270a
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drop game/server.cc and the enet shim
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2020-04-25 23:42:27 +02:00 |
Daniel Kolesa
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c9cdd8dbc6
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drop enet for now
this will be readded later with new network code
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2020-04-25 05:33:51 +02:00 |
Daniel Kolesa
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1a8a0e10ac
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drop remaining network functionality
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2020-04-25 05:05:29 +02:00 |
Daniel Kolesa
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f835b6e046
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remove ui
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2020-04-23 17:12:16 +02:00 |
Daniel Kolesa
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44be4f3b4b
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drop serverbrowser code, master server, and a bunch of other stuff
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2020-04-19 04:25:53 +02:00 |
Daniel Kolesa
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8833348ce2
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.h -> .hh
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2020-04-16 20:28:40 +02:00 |