Commit Graph

22 Commits (f50a18eb9047cf89ca4807ac46bde2233e958764)

Author SHA1 Message Date
Daniel Kolesa f50a18eb90 remove engine.hh header 2020-06-23 00:51:45 +02:00
Daniel Kolesa 2e6e1aa3de remove bits of iengine.hh 2020-06-23 00:48:38 +02:00
Daniel Kolesa 5e77f45273 remove light.hh include from engine.hh 2020-06-23 00:36:12 +02:00
Daniel Kolesa 3df90e1755 move renderlights stuff into renderlights header 2020-06-23 00:23:22 +02:00
Daniel Kolesa 9ce4837683 header for octarender 2020-06-22 23:54:57 +02:00
Daniel Kolesa 0be4009cb6 header for dynlight 2020-06-10 01:52:46 +02:00
Daniel Kolesa d6466cee3d add main.hh, physics.hh 2020-06-10 01:47:01 +02:00
Daniel Kolesa 2c0bbe98b5 add header for octaedit 2020-05-28 23:47:57 +02:00
Daniel Kolesa 0016b20436 expand header for renderlights 2020-05-17 19:10:37 +02:00
Daniel Kolesa c0c30d37a6 header for renderparticles 2020-05-17 18:51:15 +02:00
Daniel Kolesa fa7a6fdd8c pvs header 2020-05-14 20:59:02 +02:00
Daniel Kolesa 274faebccc add header for stain 2020-05-13 00:52:56 +02:00
Daniel Kolesa ff68228a6f rendersky header 2020-05-13 00:48:09 +02:00
Daniel Kolesa a986fdb2df drop menus.cc 2020-05-13 00:33:12 +02:00
Daniel Kolesa a3cd090fb8 add rendergl.hh 2020-05-11 22:50:44 +02:00
Daniel Kolesa 26ce5f8423 header file for renderva 2020-05-01 22:06:23 +02:00
Daniel Kolesa 949ec16cd7 drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
Daniel Kolesa 768c588322 header files for material/water 2020-04-29 02:04:26 +02:00
Daniel Kolesa e58ef89426 header file for world 2020-04-28 04:13:45 +02:00
Daniel Kolesa 6545f92317 start refactoring for single include file per source file
also, make sure only external symbols are visible globally
2020-04-18 02:20:56 +02:00
Daniel Kolesa 8833348ce2 .h -> .hh 2020-04-16 20:28:40 +02:00
Daniel Kolesa 8e628ec884 .cpp -> .cc 2020-04-16 20:23:28 +02:00