glsl
|
initial import: tesseract r2280
|
2020-04-15 19:17:27 +02:00 |
ui
|
rip out most of gamecode
|
2020-04-16 23:18:05 +02:00 |
blendbrush.cfg
|
initial import: tesseract r2280
|
2020-04-15 19:17:27 +02:00 |
default.cfg
|
remove ui
|
2020-04-23 17:12:16 +02:00 |
default_map_models.cfg
|
initial import: tesseract r2280
|
2020-04-15 19:17:27 +02:00 |
default_map_settings.cfg
|
drop map texture definitions
|
2020-04-18 04:07:53 +02:00 |
font.cfg
|
initial import: tesseract r2280
|
2020-04-15 19:17:27 +02:00 |
game.cfg
|
initial import: tesseract r2280
|
2020-04-15 19:17:27 +02:00 |
glsl.cfg
|
initial import: tesseract r2280
|
2020-04-15 19:17:27 +02:00 |
heightmap.cfg
|
initial import: tesseract r2280
|
2020-04-15 19:17:27 +02:00 |
keymap.cfg
|
initial import: tesseract r2280
|
2020-04-15 19:17:27 +02:00 |
stdedit.cfg
|
initial import: tesseract r2280
|
2020-04-15 19:17:27 +02:00 |
stdlib.cfg
|
initial import: tesseract r2280
|
2020-04-15 19:17:27 +02:00 |