Commit Graph

20 Commits (master)

Author SHA1 Message Date
Daniel Kolesa 2be4ed0739 update to tesseract rev 2425 2020-09-11 03:06:09 +02:00
Daniel Kolesa 6ea2cdb306 replace a bunch of clamp/min/max with std 2020-07-30 05:30:11 +02:00
Daniel Kolesa d68b813f44 use nullptr 2020-07-30 03:15:44 +02:00
Daniel Kolesa 50d6e0c86b remove cube.hh 2020-07-29 05:20:21 +02:00
Daniel Kolesa cf85ca8695 remove igame.hh include from cube.hh 2020-07-29 04:39:41 +02:00
Daniel Kolesa cbe80ddd9c move more iengine stuff in physics.hh 2020-07-29 03:32:10 +02:00
Daniel Kolesa f50a18eb90 remove engine.hh header 2020-06-23 00:51:45 +02:00
Daniel Kolesa 154eef2478 remove world.hh include from engine.hh 2020-06-23 00:38:47 +02:00
Daniel Kolesa 5e77f45273 remove light.hh include from engine.hh 2020-06-23 00:36:12 +02:00
Daniel Kolesa eb152e584e player goes in main 2020-06-23 00:30:39 +02:00
Daniel Kolesa 9ce4837683 header for octarender 2020-06-22 23:54:57 +02:00
Daniel Kolesa 089c896411 header for command.cc 2020-06-22 23:45:20 +02:00
Daniel Kolesa d6466cee3d add main.hh, physics.hh 2020-06-10 01:47:01 +02:00
Daniel Kolesa 2c0bbe98b5 add header for octaedit 2020-05-28 23:47:57 +02:00
Daniel Kolesa 0016b20436 expand header for renderlights 2020-05-17 19:10:37 +02:00
Daniel Kolesa c053bcbe03 move octa apis to octa header 2020-05-02 20:21:42 +02:00
Daniel Kolesa 949ec16cd7 drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
Daniel Kolesa 752521c761 refactor blend 2020-04-18 04:06:25 +02:00
Daniel Kolesa 8833348ce2 .h -> .hh 2020-04-16 20:28:40 +02:00
Daniel Kolesa 8e628ec884 .cpp -> .cc 2020-04-16 20:23:28 +02:00