Commit Graph

24 Commits (master)

Author SHA1 Message Date
Daniel Kolesa 6ea2cdb306 replace a bunch of clamp/min/max with std 2020-07-30 05:30:11 +02:00
Daniel Kolesa d68b813f44 use nullptr 2020-07-30 03:15:44 +02:00
Daniel Kolesa 50d6e0c86b remove cube.hh 2020-07-29 05:20:21 +02:00
Daniel Kolesa 2deb5d2e4d remove glemu/glexts from cube.hh 2020-07-29 04:46:00 +02:00
Daniel Kolesa cf85ca8695 remove igame.hh include from cube.hh 2020-07-29 04:39:41 +02:00
Daniel Kolesa a462a2e8e4 move timings vars in main.hh 2020-07-29 03:41:48 +02:00
Daniel Kolesa cbe80ddd9c move more iengine stuff in physics.hh 2020-07-29 03:32:10 +02:00
Daniel Kolesa f50a18eb90 remove engine.hh header 2020-06-23 00:51:45 +02:00
Daniel Kolesa 2e6e1aa3de remove bits of iengine.hh 2020-06-23 00:48:38 +02:00
Daniel Kolesa 336f2fd750 visibility for octarender 2020-06-23 00:02:51 +02:00
Daniel Kolesa 089c896411 header for command.cc 2020-06-22 23:45:20 +02:00
Daniel Kolesa d6466cee3d add main.hh, physics.hh 2020-06-10 01:47:01 +02:00
Daniel Kolesa 2c0bbe98b5 add header for octaedit 2020-05-28 23:47:57 +02:00
Daniel Kolesa c0c30d37a6 header for renderparticles 2020-05-17 18:51:15 +02:00
Daniel Kolesa fa7a6fdd8c pvs header 2020-05-14 20:59:02 +02:00
Daniel Kolesa a3cd090fb8 add rendergl.hh 2020-05-11 22:50:44 +02:00
Daniel Kolesa e304e82ab0 add header for rendertext 2020-05-03 03:37:25 +02:00
Daniel Kolesa 26ce5f8423 header file for renderva 2020-05-01 22:06:23 +02:00
Daniel Kolesa 949ec16cd7 drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
Daniel Kolesa 768c588322 header files for material/water 2020-04-29 02:04:26 +02:00
Daniel Kolesa e58ef89426 header file for world 2020-04-28 04:13:45 +02:00
Daniel Kolesa bebef4e338 remove yet another massive chunk of game/network code 2020-04-17 20:19:42 +02:00
Daniel Kolesa 8833348ce2 .h -> .hh 2020-04-16 20:28:40 +02:00
Daniel Kolesa 8e628ec884 .cpp -> .cc 2020-04-16 20:23:28 +02:00