Daniel Kolesa
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7f728f23d8
|
separate endian header in sauerlib
|
2020-07-30 20:37:45 +02:00 |
Daniel Kolesa
|
ea850a7261
|
shuffle around stream and zip apis
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2020-07-30 20:09:21 +02:00 |
Daniel Kolesa
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5b7e1e6dd2
|
use standard assert()
and define NDEBUG for all buildtypes that are not debug, to
disable it by default
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2020-07-30 03:48:18 +02:00 |
Daniel Kolesa
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d68b813f44
|
use nullptr
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2020-07-30 03:15:44 +02:00 |
Daniel Kolesa
|
50d6e0c86b
|
remove cube.hh
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2020-07-29 05:20:21 +02:00 |
Daniel Kolesa
|
a462a2e8e4
|
move timings vars in main.hh
|
2020-07-29 03:41:48 +02:00 |
Daniel Kolesa
|
f50a18eb90
|
remove engine.hh header
|
2020-06-23 00:51:45 +02:00 |
Daniel Kolesa
|
089c896411
|
header for command.cc
|
2020-06-22 23:45:20 +02:00 |
Daniel Kolesa
|
d6466cee3d
|
add main.hh, physics.hh
|
2020-06-10 01:47:01 +02:00 |
Daniel Kolesa
|
b7697e89f0
|
headers for grass, movie
|
2020-05-13 00:40:14 +02:00 |
Daniel Kolesa
|
a3cd090fb8
|
add rendergl.hh
|
2020-05-11 22:50:44 +02:00 |
Daniel Kolesa
|
e304e82ab0
|
add header for rendertext
|
2020-05-03 03:37:25 +02:00 |
Daniel Kolesa
|
949ec16cd7
|
drop leftover unused code, headers for texture.cc and shader.cc
|
2020-04-30 22:50:35 +02:00 |
Daniel Kolesa
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8833348ce2
|
.h -> .hh
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2020-04-16 20:28:40 +02:00 |
Daniel Kolesa
|
8e628ec884
|
.cpp -> .cc
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2020-04-16 20:23:28 +02:00 |