Commit Graph

35 Commits (master)

Author SHA1 Message Date
Daniel Kolesa 2be4ed0739 update to tesseract rev 2425 2020-09-11 03:06:09 +02:00
Daniel Kolesa 6ea2cdb306 replace a bunch of clamp/min/max with std 2020-07-30 05:30:11 +02:00
Daniel Kolesa d68b813f44 use nullptr 2020-07-30 03:15:44 +02:00
Daniel Kolesa 50d6e0c86b remove cube.hh 2020-07-29 05:20:21 +02:00
Daniel Kolesa eba9f5c455 remove more global includes 2020-07-29 04:58:57 +02:00
Daniel Kolesa 7cb75077b7 uninclude opengl globally 2020-07-29 04:56:55 +02:00
Daniel Kolesa 2deb5d2e4d remove glemu/glexts from cube.hh 2020-07-29 04:46:00 +02:00
Daniel Kolesa cf85ca8695 remove igame.hh include from cube.hh 2020-07-29 04:39:41 +02:00
Daniel Kolesa a462a2e8e4 move timings vars in main.hh 2020-07-29 03:41:48 +02:00
Daniel Kolesa cbe80ddd9c move more iengine stuff in physics.hh 2020-07-29 03:32:10 +02:00
Daniel Kolesa 4cdc9c6db5 remove physics part of iengine 2020-07-29 03:27:11 +02:00
Daniel Kolesa 504b110305 drop rendergl portions of iengine 2020-07-29 03:18:02 +02:00
Daniel Kolesa f50a18eb90 remove engine.hh header 2020-06-23 00:51:45 +02:00
Daniel Kolesa 2e6e1aa3de remove bits of iengine.hh 2020-06-23 00:48:38 +02:00
Daniel Kolesa eb152e584e player goes in main 2020-06-23 00:30:39 +02:00
Daniel Kolesa 9ce4837683 header for octarender 2020-06-22 23:54:57 +02:00
Daniel Kolesa 089c896411 header for command.cc 2020-06-22 23:45:20 +02:00
Daniel Kolesa d6466cee3d add main.hh, physics.hh 2020-06-10 01:47:01 +02:00
Daniel Kolesa 2c0bbe98b5 add header for octaedit 2020-05-28 23:47:57 +02:00
Daniel Kolesa 90dc5550a1 full header for rendermodel.hh 2020-05-27 01:00:45 +02:00
Daniel Kolesa 0016b20436 expand header for renderlights 2020-05-17 19:10:37 +02:00
Daniel Kolesa c0c30d37a6 header for renderparticles 2020-05-17 18:51:15 +02:00
Daniel Kolesa fa7a6fdd8c pvs header 2020-05-14 20:59:02 +02:00
Daniel Kolesa ff68228a6f rendersky header 2020-05-13 00:48:09 +02:00
Daniel Kolesa b7697e89f0 headers for grass, movie 2020-05-13 00:40:14 +02:00
Daniel Kolesa a3cd090fb8 add rendergl.hh 2020-05-11 22:50:44 +02:00
Daniel Kolesa e304e82ab0 add header for rendertext 2020-05-03 03:37:25 +02:00
Daniel Kolesa 26ce5f8423 header file for renderva 2020-05-01 22:06:23 +02:00
Daniel Kolesa 949ec16cd7 drop leftover unused code, headers for texture.cc and shader.cc 2020-04-30 22:50:35 +02:00
Daniel Kolesa 768c588322 header files for material/water 2020-04-29 02:04:26 +02:00
Daniel Kolesa f835b6e046 remove ui 2020-04-23 17:12:16 +02:00
Daniel Kolesa 752521c761 refactor blend 2020-04-18 04:06:25 +02:00
Daniel Kolesa 6545f92317 start refactoring for single include file per source file
also, make sure only external symbols are visible globally
2020-04-18 02:20:56 +02:00
Daniel Kolesa 8833348ce2 .h -> .hh 2020-04-16 20:28:40 +02:00
Daniel Kolesa 8e628ec884 .cpp -> .cc 2020-04-16 20:23:28 +02:00