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089c896411
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header for command.cc
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2020-06-22 23:45:20 +02:00 |
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d45b066e5d
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add engine/command.hh
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2020-06-10 02:10:22 +02:00 |
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975405f7c7
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unexpose some stuff from octa
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2020-06-10 01:58:54 +02:00 |
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0be4009cb6
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header for dynlight
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2020-06-10 01:52:46 +02:00 |
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2749bda141
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remove bih.hh include from engine.hh
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2020-06-10 01:48:38 +02:00 |
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d6466cee3d
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add main.hh, physics.hh
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2020-06-10 01:47:01 +02:00 |
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2c0bbe98b5
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add header for octaedit
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2020-05-28 23:47:57 +02:00 |
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c4b04eea0c
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add missing file
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2020-05-27 01:05:36 +02:00 |
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90dc5550a1
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full header for rendermodel.hh
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2020-05-27 01:00:45 +02:00 |
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2e715a5d90
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do not install client binary
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2020-05-24 21:24:50 +02:00 |
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0016b20436
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expand header for renderlights
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2020-05-17 19:10:37 +02:00 |
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c0c30d37a6
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header for renderparticles
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2020-05-17 18:51:15 +02:00 |
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9d7c544b0e
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remove unused crypto code
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2020-05-15 02:52:03 +02:00 |
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fa7a6fdd8c
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pvs header
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2020-05-14 20:59:02 +02:00 |
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274faebccc
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add header for stain
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2020-05-13 00:52:56 +02:00 |
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ff68228a6f
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rendersky header
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2020-05-13 00:48:09 +02:00 |
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b7697e89f0
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headers for grass, movie
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2020-05-13 00:40:14 +02:00 |
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a986fdb2df
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drop menus.cc
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2020-05-13 00:33:12 +02:00 |
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a3cd090fb8
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add rendergl.hh
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2020-05-11 22:50:44 +02:00 |
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82b92d34c1
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remove some unused bits from engine.hh
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2020-05-03 03:44:27 +02:00 |
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e304e82ab0
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add header for rendertext
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2020-05-03 03:37:25 +02:00 |
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c053bcbe03
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move octa apis to octa header
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2020-05-02 20:21:42 +02:00 |
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26ce5f8423
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header file for renderva
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2020-05-01 22:06:23 +02:00 |
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949ec16cd7
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drop leftover unused code, headers for texture.cc and shader.cc
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2020-04-30 22:50:35 +02:00 |
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768c588322
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header files for material/water
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2020-04-29 02:04:26 +02:00 |
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c3faff7d4a
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include tools from geom as there's a dep
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2020-04-28 04:18:59 +02:00 |
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e58ef89426
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header file for world
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2020-04-28 04:13:45 +02:00 |
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376dfcd550
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header file for worldio
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2020-04-28 03:14:09 +02:00 |
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68d1e343cf
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add license (BSD-2-Clause)
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2020-04-27 14:34:43 +02:00 |
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cc5164a6e5
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reduce gamecode to a single file
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2020-04-26 19:09:28 +02:00 |
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c338156fa2
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drop game/client.cc, remove some stubs, consolidate under game.cc
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2020-04-26 19:02:26 +02:00 |
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4c0496c07a
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remove engine/client.cc and engine/server.cc
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2020-04-26 00:23:31 +02:00 |
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311f09270a
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drop game/server.cc and the enet shim
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2020-04-25 23:42:27 +02:00 |
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c935752a6b
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generally drop game/server.cc
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2020-04-25 20:51:50 +02:00 |
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376f3f7693
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add missing file
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2020-04-25 20:02:52 +02:00 |
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c9cdd8dbc6
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drop enet for now
this will be readded later with new network code
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2020-04-25 05:33:51 +02:00 |
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1a8a0e10ac
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drop remaining network functionality
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2020-04-25 05:05:29 +02:00 |
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e6a11d01f6
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drop obsolete cmode stuff
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2020-04-25 01:29:01 +02:00 |
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b35a80c962
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drop more stuff
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2020-04-25 01:19:04 +02:00 |
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a7d5eeaee9
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remove follow code
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2020-04-25 01:05:49 +02:00 |
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5639030b5f
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drop some of the spawn code, ping code
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2020-04-25 00:35:22 +02:00 |
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afba5940ef
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drop position sync code, remove -fsigned-char + fix broken code
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2020-04-23 19:03:25 +02:00 |
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f835b6e046
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remove ui
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2020-04-23 17:12:16 +02:00 |
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01f2c8e9b0
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drop another big bunch of server/message code
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2020-04-23 16:41:31 +02:00 |
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7241592895
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only build client for now
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2020-04-19 04:26:52 +02:00 |
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44be4f3b4b
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drop serverbrowser code, master server, and a bunch of other stuff
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2020-04-19 04:25:53 +02:00 |
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735029f650
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remove sound configs
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2020-04-18 04:08:37 +02:00 |
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9b978866e1
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drop map texture definitions
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2020-04-18 04:07:53 +02:00 |
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752521c761
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refactor blend
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2020-04-18 04:06:25 +02:00 |
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6545f92317
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start refactoring for single include file per source file
also, make sure only external symbols are visible globally
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2020-04-18 02:20:56 +02:00 |
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